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transfer system

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medal 6149
2 years 149 days ago
the transfer system is a joke, more of the wages for the drivers are a joke making the whole thing completely useless. now i cannot afford to hire a top driver at 1.2m as i will become negative very quickly and i cannot scout a driver as my headquarters for scouting is level 1 so i ask you to sort out the ridiculous wage and transfer system to allow me to even atleast try to compete.
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medal 5000
2 years 149 days ago

Dario
the transfer system is a joke, more of the wages for the drivers are a joke making the whole thing completely useless. now i cannot afford to hire a top driver at 1.2m as i will become negative very quickly and i cannot scout a driver as my headquarters for scouting is level 1 so i ask you to sort out the ridiculous wage and transfer system to allow me to even atleast try to compete.



The wages is always a problem in this game and every manager has to deal with it. If you want cheaper wages, you can develop your own academy but it will require a really long time, so not a viable choice. Instead, managers will go for transfer market players, who costs more but can grant them faster development chances. We must have a balance between tokens spent on HQ and tokens spent on investments.
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medal 6149
2 years 149 days ago
Minh

Dario
the transfer system is a joke, more of the wages for the drivers are a joke making the whole thing completely useless. now i cannot afford to hire a top driver at 1.2m as i will become negative very quickly and i cannot scout a driver as my headquarters for scouting is level 1 so i ask you to sort out the ridiculous wage and transfer system to allow me to even atleast try to compete.



The wages is always a problem in this game and every manager has to deal with it. If you want cheaper wages, you can develop your own academy but it will require a really long time, so not a viable choice. Instead, managers will go for transfer market players, who costs more but can grant them faster development chances. We must have a balance between tokens spent on HQ and tokens spent on investments.


Ues the game does this on purpose to force the use of tokens i assume, The youth route will take me months to get up and running which is also not possible as i loose money every race :D
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medal 5000
2 years 148 days ago

Dario
Minh

Dario
the transfer system is a joke, more of the wages for the drivers are a joke making the whole thing completely useless. now i cannot afford to hire a top driver at 1.2m as i will become negative very quickly and i cannot scout a driver as my headquarters for scouting is level 1 so i ask you to sort out the ridiculous wage and transfer system to allow me to even atleast try to compete.



The wages is always a problem in this game and every manager has to deal with it. If you want cheaper wages, you can develop your own academy but it will require a really long time, so not a viable choice. Instead, managers will go for transfer market players, who costs more but can grant them faster development chances. We must have a balance between tokens spent on HQ and tokens spent on investments.


Ues the game does this on purpose to force the use of tokens i assume, The youth route will take me months to get up and running which is also not possible as i loose money every race :D


Maybe I would say, but as you know, iGP is a game, and it needs money to develop and improve. You can also see that even with many tokens, you still can't guarantee a win, as you can only recruit better drivers and upgrade HQs faster. It doesn't affect the race pace.

By getting high prices on tokens (youth players), players have 2 choices:
1. Wait for around 10-15 races to earn enough tokens (3 tokens a race)
2. Skip the academy and buy players from the transfer markets
That high token price will bring lots of benefits on wages afterwards. Tbh I am also losing 1.5m every race in a 2-car league, so all I need to do to stay green is to wait for the "daily offers", where you can buy things like money, parts, engines with less tokens than usual. Currently, all my tokens are used to stay green and upgrade HQ, never think of wait for youths yet as they are really cramp at low level academys
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medal 6149
2 years 148 days ago

Minh

Dario
Minh

Dario
the transfer system is a joke, more of the wages for the drivers are a joke making the whole thing completely useless. now i cannot afford to hire a top driver at 1.2m as i will become negative very quickly and i cannot scout a driver as my headquarters for scouting is level 1 so i ask you to sort out the ridiculous wage and transfer system to allow me to even atleast try to compete.



The wages is always a problem in this game and every manager has to deal with it. If you want cheaper wages, you can develop your own academy but it will require a really long time, so not a viable choice. Instead, managers will go for transfer market players, who costs more but can grant them faster development chances. We must have a balance between tokens spent on HQ and tokens spent on investments.


Ues the game does this on purpose to force the use of tokens i assume, The youth route will take me months to get up and running which is also not possible as i loose money every race :D


Maybe I would say, but as you know, iGP is a game, and it needs money to develop and improve. You can also see that even with many tokens, you still can't guarantee a win, as you can only recruit better drivers and upgrade HQs faster. It doesn't affect the race pace.

By getting high prices on tokens (youth players), players have 2 choices:
1. Wait for around 10-15 races to earn enough tokens (3 tokens a race)
2. Skip the academy and buy players from the transfer markets
That high token price will bring lots of benefits on wages afterwards. Tbh I am also losing 1.5m every race in a 2-car league, so all I need to do to stay green is to wait for the "daily offers", where you can buy things like money, parts, engines with less tokens than usual. Currently, all my tokens are used to stay green and upgrade HQ, never think of wait for youths yet as they are really cramp at low level academys


I totally understand but the current system doesn’t motivate me to keep playing as I’m always in a loosing position, I am a competitive person and I play to win it’s just a bit of a downer that we get stuck in this position and I’m sure not many managers stick around or get the time to understand it. I don’t want to have to wait until my scout HQ is level 20 to be able to be compete with the other managers.

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medal 5004
2 years 148 days ago

Dario
I don’t want to have to wait until my scout HQ is level 20 to be able to be compete with the other managers.



Did the managers that have 20 HQ get it magically?

If they can pay their dues by waiting, everyone can.
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medal 4898 Community Manager
2 years 148 days ago
Hello,

It was a mistake from your side to neglect Youth academy. I’m pretty sure it’s the first time I see a manager L20 with a facility at L1… No need to blame the game.
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