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Unresolved
Cannot train down weight

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medal 5097
2 years 291 days ago (Last edited by Mack Morgan 2 years 291 days ago)
What did you try to do?
I tried to train down the weight of my drivers

What happened instead?
It would go to the end of the training bar then go back to zero without the weight going dow

Did the problem happen while using wi-fi, mobile data, or both?
Both

Did the bug happen in the app, on PC, or both?
Mobile

What is the model of your device?
iPhone 11

What is the operating system?
iOS

What is the version number of the operating system?
14.7.1

Can the bug be reproduced?
maybe. it happens every time i train any driver, but nobody else experiences this.

Additional comments:
the training was set to all, i have not tried it yet as set to physical, but will get back to update on that when i can.

training everything else works, just not the weight.
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medal 5298
2 years 291 days ago (Last edited by Wholly Crap 2 years 291 days ago)
It's obvious if set to all it will train a random attribute, only if it's set to physical will it train stamina and weight. It will usually say what's been trained once the bar is full, if there is nothing to train it will say no gain. The physical should be the first thing to train with drivers, followed by driving then mental being last.
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medal 5130
2 years 291 days ago

Wholly
It's obvious if set to all it will train a random attribute, only if it's set to physical will it train stamina and weight. It will usually say what's been trained once the bar is full, if there is nothing to train it will say no gain. The physical should be the first thing to train with drivers, followed by driving then mental being last.


If you take the time to check out his drivers stats, In this case all stats are maximum apart from weight. So training all by your logic should reduce the weight. So I would not say the cause of the issue is obvious.

It could be that training was not set to All, but mental or driving ability instead, which would then produce no effect. But in theory if training "All" or "Physical" the weight should reduce each time the bar fills up.

The bug report is to say that this is not happening.
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medal 5097
2 years 291 days ago
UPDATE!!! it worked on PC but not Mobile. i thought i had tried it on PC but apparently not. ill update the original post!
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medal 4981 Moderator
2 years 290 days ago
Michael

Wholly
It's obvious if set to all it will train a random attribute, only if it's set to physical will it train stamina and weight. It will usually say what's been trained once the bar is full, if there is nothing to train it will say no gain. The physical should be the first thing to train with drivers, followed by driving then mental being last.


If you take the time to check out his drivers stats, In this case all stats are maximum apart from weight. So training all by your logic should reduce the weight. So I would not say the cause of the issue is obvious.

It could be that training was not set to All, but mental or driving ability instead, which would then produce no effect. But in theory if training "All" or "Physical" the weight should reduce each time the bar fills up.

The bug report is to say that this is not happening.

No, if All is selected the game chooses a random area to train. If no skills are trainable in the selected area nothing will be trained. To ensure weight is trained always then Physical training has to be selected. You're the manager, if you order mixed training then mixed training will be done, if there's room for gain or not.


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medal 5097
2 years 290 days ago

Frank
Michael

Wholly
It's obvious if set to all it will train a random attribute, only if it's set to physical will it train stamina and weight. It will usually say what's been trained once the bar is full, if there is nothing to train it will say no gain. The physical should be the first thing to train with drivers, followed by driving then mental being last.


If you take the time to check out his drivers stats, In this case all stats are maximum apart from weight. So training all by your logic should reduce the weight. So I would not say the cause of the issue is obvious.

It could be that training was not set to All, but mental or driving ability instead, which would then produce no effect. But in theory if training "All" or "Physical" the weight should reduce each time the bar fills up.

The bug report is to say that this is not happening.

No, if All is selected the game chooses a random area to train. If no skills are trainable in the selected area nothing will be trained. To ensure weight is trained always then Physical training has to be selected. You're the manager, if you order mixed training then mixed training will be done, if there's room for gain or not.




All the other stats are maxed (except talent and experience), so the only trainable stat is weight. therefore, it should be going down when set to all.

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medal 5130
2 years 290 days ago (Last edited by Michael Craig 2 years 290 days ago)
Frank
Michael

Wholly
It's obvious if set to all it will train a random attribute, only if it's set to physical will it train stamina and weight. It will usually say what's been trained once the bar is full, if there is nothing to train it will say no gain. The physical should be the first thing to train with drivers, followed by driving then mental being last.


If you take the time to check out his drivers stats, In this case all stats are maximum apart from weight. So training all by your logic should reduce the weight. So I would not say the cause of the issue is obvious.

It could be that training was not set to All, but mental or driving ability instead, which would then produce no effect. But in theory if training "All" or "Physical" the weight should reduce each time the bar fills up.

The bug report is to say that this is not happening.

No, if All is selected the game chooses a random area to train. If no skills are trainable in the selected area nothing will be trained. To ensure weight is trained always then Physical training has to be selected. You're the manager, if you order mixed training then mixed training will be done, if there's room for gain or not.




Interesting, could you please clarify what would happen in a theoretical scenario for me please for my own understanding so I can assist others within our leagues when they encounter this (I was assisting Mack originally before I advised to raise a bug as we were stumped.)


If a manager has maxed all driving abilities, and all physical attributes, plus one of the 4 mental attributes and chooses to train “all”.

Then the training could be applied to any random stat including those that are already maximised.

Yet if they were to train mental, is there zero chance that the maximised mental stat would be trained? Or just better chances that you will train a useful stat since you are more focused.
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medal 5298
2 years 290 days ago
If set to all it will randomly select any of the 3 attributes even if it's already maxed or not, as I said earlier it's best to train physical first as this doesn't increase the drivers star level significantly, you will be able to train drivers faster that way. 
The op claimed it was set to 'all' that doesn't mean it would just select the attribute he needed it on. If you select an attribute and there are areas to be trained then it will add to them each time until it's full, then if you keep training no gain will be made.
I think this needs moving to help and support as it's not a bug.
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medal 5130
2 years 290 days ago
I think You may be confusing my theoretical situation with the OP’s situation.

OP had all stats maxed apart from stamina. Agree with your training order for the record.

Stamina was not trained when “all” was selected despite it being the only remaining stat which isn’t maximised.

I think the Explanation from the moderator has provided us with us that this is “as designed” and that “all”’ has a scattergun method of deciding which stat will be trained. And at any time it can train any stat, including if they are maximised. Which then explains why no benefit to stamina was received when training “all” with every trainable stat maximised apart from stamina.

My experience is the same as yours, training fills in non maximised stats first. So hearing that “all” is scattergun is a surprise. (Or I don’t understand Mr Moderators explanation ?) 
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medal 4981 Moderator
2 years 290 days ago
Within Driving and Mental the game chooses the weakest, lowest stat to train. So even if some skills within those areas are maxed they won't get chosen until all others within it are also maxed. In Physical it's random but the game will still select the one that's still trainable, so the right type of training always gives results. Only setting the game to All risks not getting a skill up, and continuing training a maxed out area or driver of course.
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medal 5130
2 years 290 days ago
Understood, thank you. 
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