- Top Speed
- Dirty Air
- Slipstream
- Drag Reduction System
- Clean Air
There is a blight in the races now that we're forever in a DRS Train throughout the entire race where only the top 2-3 usually swap position as nobody can break away even on lower fuel. There is a realism element that is looked for but we're seeing this being achieved in a realistic fashion on a system that is not designed or capable to mimic real life. We need to make changes to each of the above.
Top Speed
- Should be capped at 372.5KPH (231.4MPH) with DRS and Slipstream
- Top Speed of without Slipstream/DRS should be (316KPH or 196.35MPH)
- 316KPH to 362.5KPH should be granted via Slipstream/KERS/DRS)
- KERS should only allow 316KPH to be met in a smaller timescale from Lower speed. Not increase it passed 316KPH
Dirty Air
- Dirty Air should only impact Downforce Stat which means it shouldn't slow down Acceleration/Top Speed.
- Dirty Air should affect Tyre heating but this is a little too bit out of iGP's element to impliment at this time.
Slip Stream
- Slipstream should provide an increase to top speed past 316KPH.
- While within 1 second of the car ahead for ~1.6 seconds while on a straight, the other car gets a sudden boost to their top speed and acceleration
- Slipstream should grant up to +16KPH (at 4KPH per increase per second) to top speed while behind, and bleeding off 1KPH per second after passing.
Drag Reduction System
- The DRS Should also be granting Top Speed Boosts 5 + each level of DRS in KPH when active.
Clean Air
- Should provide no benefits to Straight Line Speed.
- Should provide no penalties to Downforce.
- This is achieved if no car is within 6 seconds ahead.
thoughts?