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Practise Fuel & Laps

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medal 4637
2 years 233 days ago
I've tried searching for this, and I know it's out there somewhere, but I can't seem to find it.

Can anyone confirm if the game simulates tyre wear and fuel during practise? i.e. Is practise lap fuel and tyre wear based on Out Lap, Fast Lap & In Lap? And would the timed lap it gives you be based on the remaining fuel and wear of the Fast Lap?

What I mean by this is, say 1 lap is 2litres fuel, and 5% tyre wear. Would the Fast Lap be calculated with 4Litres on board and 95% wear left (the Out Lap having burned off 2Litres and 5% wear already)?

Any help and insights would be much appreciated.

Thanks, Pabby!
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medal 5000
2 years 233 days ago

Patrick
I've tried searching for this, and I know it's out there somewhere, but I can't seem to find it.

Can anyone confirm if the game simulates tyre wear and fuel during practise? i.e. Is practise lap fuel and tyre wear based on Out Lap, Fast Lap & In Lap? And would the timed lap it gives you be based on the remaining fuel and wear of the Fast Lap?

What I mean by this is, say 1 lap is 2litres fuel, and 5% tyre wear. Would the Fast Lap be calculated with 4Litres on board and 95% wear left (the Out Lap having burned off 2Litres and 5% wear already)?

Any help and insights would be much appreciated.

Thanks, Pabby!



If you mean qualifying lap, the game only counts the compound you use, with 100% tyre wear for all the lap. So basically in qualifying only the performance of the car and the type of tyre influence the performance.


P.S. My english isn’t very good, I hope you understand.

Bye!
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medal 4637
2 years 233 days ago

Matteo
If you mean qualifying lap, the game only counts the compound you use, with 100% tyre wear for all the lap. So basically in qualifying only the performance of the car and the type of tyre influence the performance.


P.S. My english isn’t very good, I hope you understand.

Bye!



I mean practise laps from the setup page.
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medal 5000
2 years 233 days ago
There aren’t in and out laps so practice lap just shows your lap time, tyre wear and fuel consumption for a single lap and assumes push level 3
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medal 4637
2 years 233 days ago

M
There aren’t in and out laps so practice lap just shows your lap time, tyre wear and fuel consumption for a single lap and assumes push level 3



So from my example the time would be simulated from 100%>95% tyre wear and 2litres of fuel?
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medal 5002
2 years 233 days ago
I believe you you are over thinking it.  At the start of the lap you have 100% tyres , but no idea what fuel you start with.

It doesn’t matter since everyone is the same and all the practice lap does is give you an indication of tyre wear and fuel use at PL 3
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medal 5000
2 years 233 days ago
Out of curiosity what difference would that practice data make?
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medal 4637
2 years 233 days ago

Yoriichi
Out of curiosity what difference would that practice data make?



It could make all the difference in the world over a race distance. Just trying to be precise in my calculations :)
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medal 5298
2 years 233 days ago (Last edited by Wholly Crap 2 years 233 days ago)
The in lap and out laps are irrelevant in practise, the out lap isn't counted as wear so the timed lap starts with 100%. This isn't reality, exactly as at the start of the race, tyres are all 100% forgetting the formation lap that would of happened. Practise does exactly what it's supposed to, tell you wear per lap and fuel used per lap at push level 3 no other information is needed. 
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medal 4637
2 years 233 days ago

Wholly
The in lap and out laps are irrelevant in practise, the out lap isn't counted as wear so the timed lap starts with 100%. This isn't reality, exactly as at the start of the race, tyres are all 100% forgetting the formation lap that would of happened. Practise does exactly what it's supposed to, tell you wear per lap and fuel used per lap at push level 3 no other information is needed. 



It's interesting. The only reason I ask is because the calculations I've had for about 18months now have always been over a minute behind the actual race time, even if use practise or quali times for my lap deltas. So I must have fuel or tyre time effect wrong somewhere. It doesn't really matter as the ratios between all tyres would be the same no matter what, but it would be nice to get my calculations down to something a lot closer to reality, ya know.
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medal 4977 Moderator
2 years 233 days ago
Well, there are a lot of things there. Both practice and race laps have driver errors and thus a random element. In the race with live managing PL is usually varied throughout the lap while practice and qualifying it's constant and often not ideal for the compound used. In the race other cars constantly either block or help the own car. Then there's boost use making up time and the track is slowly rubbering in making it faster with every lap raced on it.
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medal 4637
2 years 231 days ago

Frank
Well, there are a lot of things there. Both practice and race laps have driver errors and thus a random element. In the race with live managing PL is usually varied throughout the lap while practice and qualifying it's constant and often not ideal for the compound used. In the race other cars constantly either block or help the own car. Then there's boost use making up time and the track is slowly rubbering in making it faster with every lap raced on it.



Yeah, I've factored in track evolution (did a lot of testing way back when for that, maybe it's changed with recent updates...), I know things like PL, DRS and Boost will make the race faster than my "predictions" but I'm not sure if that would account for over a minute, sometimes two, difference. Maybe it would. Maybe I'm already on the right track and just don't know it!
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medal 4977 Moderator
2 years 230 days ago
DRS depends on track and race length, but can be a second per lap so in 100% a minute is theoretically possible, but practically dirty air and other reasons preventing optimal use will lower it. Boost indeed isn't that much, my rule of thumb pre-3D was about 6 seconds plainly used I think (don't have data here and mine is outdated anyway as I never went through updating it after 3D as time issues prevent me from serious competitive racing currently). PL also highly depends on track and conditions and, like boost, on use efficiency.
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