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Why don't we add safety cars?

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medal 5000
2 years 169 days ago
I think some people in the community would really appreciate it if we did have safety cars thoughts?
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medal 5000
2 years 169 days ago
You don't know what you are talking about 
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medal 5728
2 years 169 days ago

Clash 
I think some people in the community would really appreciate it if we did have safety cars thoughts?


We tried it already, failed miserably. It’s because safety car was triggered every race at around the same lap by inactive managers (their cars break down mid-race).


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medal 5000 Super Mod
2 years 169 days ago
Agreed, the previous implementation of safety cars was a disaster for the reasons outlined by Antonio. In fact, IIRC we never saw a full safety car just some yellow flags which disabled overtaking and always tended to happen towards the end of the race when cars that hadn't been repaired suffered from suspension failure.

The biggest problem isn't so much the concept of safety cars, it's trying to work out under what circumstances would trigger a safety car. It's no good if it is just unrepaired cars breaking down because they always appear at about the same time in every race so people will simply adjust their strategies to take account of this.

Which inevitably brings us around the subject of accidents and random car failures which always seems to provoke heated debate.

Personally, I wouldn't have a problem with random failures and safety cars being introduced as a league selectable option (keeps all camps happy) but wouldn't like to see it being forced on everyone.

Let's wait and see what the new rules bring to the game first. After which I'd like to see a little stability whilst the Devs rectify some of the long standing issues (qualifying, lap 1 big positional changes, Advanced Strategy, start of season design bug etc.) Then maybe is the time to focus the developers on some of these "nice-to-haves".
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medal 5968
2 years 168 days ago
It was implemented without thought, If we had random failures or accidents it would work great, but nothing is random so it only came out when someone retired,
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medal 6019
2 years 168 days ago
remember when it was a 50/50 chance for drs on last lap to happen since not uncommon for a less active guys car not blowing up and turning it off. so was impossible to plan around
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medal 5000
2 years 168 days ago
+1 for careful implementation of safety cars. Ask George Russell. lol
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medal 5000
2 years 168 days ago
-1000 for any form of safety car.  Random elements have no place in a management game.
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medal 5000
2 years 168 days ago
They could implement SC without the need for accidents etc or even non active team retiring. 

Game could just randomly activate a safety car for example. I like idea of adding as a host league option.

Somewhere on next race screen it mentions the % chance of a SC for next race and perhaps some sort of stat for example - 65% of SC between lap 15-20. 

It would ultimately add something to a race. I have been screwed royally but weather losing races but definitely makes it more exciting. SC the first time didn’t work as mentioned above however I think a modified version might work. And if league doesn’t like it host turns it off. 
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medal 5026
2 years 168 days ago (Last edited by José Trujillo 2 years 168 days ago)
M
-1000 for any form of safety car.  Random elements have no place in a management game.



Unless you know it...

What if iGP introduces a new non-trainable ability that indicates how much reckless a driver is?

High value -> faster but more chances to have an accident (puncture or even a retire)
Low value -> slower but more constant results 

You know before hiring a driver if you are taking a risk or not.

I'm talking about small percentages for high values, It could happen 2/3 times during a season to have an accident.
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medal 5000
2 years 168 days ago (Last edited by hayden james 2 years 168 days ago)
M
-1000 for any form of safety car.  Random elements have no place in a management game.



lol you are being sarcastic right? 

If so, nicely done! ? 

Random elements allow managers who can think fast to shine. Rain has no place in IGP then also? ?

Without safety cars if you are level 14 vs level 20 there less reason for some managers, (many I've been noticing) to login other than wet races which can create random opportunities similar to F1. 

I like how people say this game has nothing to so with F1 but yet we have practice sessions, tire compound rules, refueling, DRS, the Halo, etc etc etc. 

Safety cars adds another reason to be online during races which is also good for the game. Would help to promote more active players. 
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medal 5000
2 years 168 days ago (Last edited by Skid Solo 2 years 168 days ago)
Hayden
M
-1000 for any form of safety car.  Random elements have no place in a management game.



lol you are being sarcastic right? 

If so, nicely done! ? 

Random elements allow managers who can think fast to shine. Rain has no place in IGP then also? ?

Without safety cars if you are level 14 vs level 20 there less reason for some managers, (many I've been noticing) to login other than wet races which can create random opportunities similar to F1. 

I like how people say this game has nothing to so with F1 but yet we have practice sessions, tire compound rules, refueling, DRS, the Halo, etc etc etc. 

Safety cars adds another reason to be online during races which is also good for the game. Would help to promote more active players. 


No I meant it I hate the idea (just my opinion).  This is a management game not a racing simulation.  A totally random element would ruin the game.  It might be great for those in a losing position, but for those who have set the best strategy, have worked out their fuel correctly and have done a good job of managing push levels it’s a disaster and I’m sure anyone in that situation will be frustrated if a safety car ruins their race. 


Also, Level 14’s should be beaten by level 20’s (there is another thread discussing whether level caps should be introduced to avoid managers getting promoted too quickly which be a better place to discuss this real issue you raise). There are some every good & experienced managers who probably could in a weaker Elite league.  However, a racing game has to have winners and losers and why should managers who have grinded up to lvl 20 and have the greater experience of managing the game be penalised by introducing something which potentially takes away their advantage?  

You also can’t compare a random safety car with weather which is a factor you know in advance and with a little bit of work taking into account the built in delay for real time weather conditions makes it manageable.  Even completely wet races can be managed to an extent via a change in stint strategy.  It’s something I see a lot of managers fail to do and others do it incredibly well.


Safety cars will always be controversial some will hate it and some will love it and of course we don’t have to agree with each other, but last time it was a bad experience.
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medal 5000
2 years 168 days ago
I don't really see a reason why not have an option for car to crash on its own because of driver's stats or break down because of reliability or cooling. Safety car just because someone didn't fix his car is something we could avoid like making them not trigger safety car or forcing them to pit just before they break down. And not every crash should result in DNF, you could like damage your wing that would be changeable and maybe adjustable or damage floor or sidepod.

The more options the better. Like you don't wanna play without refueling or without safety cars play diffrent league. League rules is such a good addition. It has so much potential. Like we could have an option to have sprint races for quali, have diffrent point systems or have limited engines to use without grid penalties. 

Offtopic but I dont like how every good driver is the same. Only talent and height being untrainable makes drivers a little bit dull. Whenever adding more untrainable stats, adding some kind of potential limiting some of the abilities or making the limit higher or even unlimited.

I'm a newer player but really enjoy the game but I'm just worried about it's longevity at some aspects. I'm afraid the game will become too predictable perhaps? I'm not sure.
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medal 5000
2 years 167 days ago

Fine
I'm a newer player but really enjoy the game but I'm just worried about it's longevity at some aspects. I'm afraid the game will become too predictable perhaps? I'm not sure.


Yes too predictable and repetitive. Safety element just enough that it only affect about 5% of races would really keep many of us a bit more alert, engaged and entertained. Unpredictability is part of racing.
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medal 5968
2 years 167 days ago
I’ve asked for a bit randomness, it’s super easy to implement.
Same principle as tyre temp, so instead of temps make a risk thingy instead that you have to manage, staying in high push also increases the chance of a missed chicane for example, 
Risk= reward
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medal 5728
2 years 167 days ago

Dario
I’ve asked for a bit randomness, it’s super easy to implement.
Same principle as tyre temp, so instead of temps make a risk thingy instead that you have to manage, staying in high push also increases the chance of a missed chicane for example, 
Risk= reward


Except this is a management game, not a slot machine
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medal 5968
2 years 167 days ago

Antonio

Dario
I’ve asked for a bit randomness, it’s super easy to implement.
Same principle as tyre temp, so instead of temps make a risk thingy instead that you have to manage, staying in high push also increases the chance of a missed chicane for example, 
Risk= reward


Except this is a management game, not a slot machine

I’m guessing you never played fifa? Or any other type of management game lol


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medal 5728
2 years 167 days ago

Dario

Antonio

Dario
I’ve asked for a bit randomness, it’s super easy to implement.
Same principle as tyre temp, so instead of temps make a risk thingy instead that you have to manage, staying in high push also increases the chance of a missed chicane for example, 
Risk= reward


Except this is a management game, not a slot machine

I’m guessing you never played fifa? Or any other type of management game lol




I have. My answer is the short version. Let me know if you want the elaborate version

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medal 5947 Moderator
2 years 167 days ago
Antonio
We tried it already, failed miserably. It’s because safety car was triggered every race at around the same lap by inactive managers (their cars break down mid-race).


It is rumoured that José Trujillo's real name is Michael Masi, and he can deploy safety car whenever he wants.
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medal 5044 Community Manager
2 years 167 days ago


This guy, banned
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