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surreal order of race places

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medal 4970
1 year 279 days ago
This is probably not the most important problem, but it is often the case that random generation brings completely surreal schedules, most notably the problem that to among places near each other often include a place from the other end of the world.

For example USA-Turkey-Canada-Azerbaijan-Mexico.

Only the last three are real, the first two are only here for even better exemplification.
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medal 5316
1 year 279 days ago
You missed Imola-Miami-Barcelona in real F1. I don't understand this topic. You should discuss this topic with your league host and even if he/she creates an unreal schedule where is the problem? This is a game. There are no travel expenses or jet lag.
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medal 4970
1 year 279 days ago

Giovanni
You missed Imola-Miami-Barcelona in real F1. I don't understand this topic. You should discuss this topic with your league host and even if he/she creates an unreal schedule where is the problem? This is a game. There are no travel expenses or jet lag.



Teams also need to think about how to solve the cost cap. and it is true that there are some, but for example they will now come to Europe for 7 races and at the end of the season there will be a USA, Mexico, Brazil trio.


For developers: And if the interest is low, we can talk about it, I'm happy to program this, I don't think it's too complicated, I don't know which one is faster.
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medal 5003 Super Mod
1 year 279 days ago
If you'd been playing the game before September 2019 we only had 17 circuits and the schedule was fixed. It was:

Australia
Malaysia
China
Bahrain
Spain
Monaco
Turkey
Britain 09
Germany
Hungary
Europe
Belgium
Italy
Singapore
Japan
Brazil
Abu Dhabi

Pretty much mirroring the 2009 F1 Season

Having a races in a fixed order makes chassis development much easier. The random calendar generation, although not especially "environmentally friendly" adds another challenge for the gamer. It's only a game, we don't need to be politically correct in terms of carbon footprint. In much the same way as a 41kg 192 cm woman is a somewhat unhealthy role model even though they're possibly the best drivers right now.
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medal 5316
1 year 279 days ago

Kevin
... In much the same way as a 41kg 192 cm woman is a somewhat unhealthy role model even though they're possibly the best drivers right now.


This is the most senseless thing in this game. I would prefer they added special abilities (hidden or not) like a favourite track, a favourite tyre, quick starter, faster when tired, etc... and not this crazy ideal physical qualities.

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medal 4970
1 year 278 days ago (Last edited by Barna Fodor 1 year 278 days ago)
For Giovanni Caruana: This is a very good idea, you would have a chance, if you would start a separate conversation!

For Kevin Bessel: Like I said, this would be just an option, and it would remain a certain degree of randomness anyway.

Also it would can be in this that you can set how many km it can count as a “carbon-friendly” distance and how many non-“carbon-friendly” locations (which don't have carbon-friendly distances before and also after) could be at most in the race calendar.

For developers: I don’t think these are too difficult either, although the fact is that the more the longer it takes and that, which I wrote earlier, also applies to these.
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