I have 3 requests about quick races:
1) Fix fuel estimate. As of now when you are in the lobby, race laps are underestimated by 25% (or seen from the opposite view point you can do 20% more laps than expected). If I set enough fuel for 4.8 laps I will race 6 laps. Please fix it.
2) Discourage one lap racers. If you don't complete 60% of winner's laps you don't get money and experience and the game should not allow to use less fuel than the quantity necessary for a single lap (at least when you are in lobby). There are no excuses. The lower limit for car health and engine health is 20%. You always can complete a quick race. Furthermore the future reactivation of driver mistakes will increase the number of cheaters who want to increase their driver's experience.
3) Introduce randomly "refuel" and "no refuel","free tyre" and "two tyres" quick races.
I think these changes are mandatory. Why should I have a wrong fuel estimate in lobby? Why an exploit on driver's experience should continue to exist? Why shouldn't we able to train in every possible condition that appears in league races?
I expect a response from the whole community and iGP games.