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Proposal: Revolutionary Driver Training

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medal 5000
9 years 147 days ago
Hi. I have been playing iGP for over a year now and have completed hundreds of races in a few different accounts. One thing that annoys me is that when I train my drivers, I have to choose one of the 6 options (Speed, Mental, etc.). Also, with a new driver who has random attributes (e.g. Fast corner 7, slow corner 6 and Wet weather 2), the attributes soon even out to be equal after a few races (e.g. Fast corner 7, slow corner 7, wet weather 7). The current training system doesn't yield much freedom at all.

It is under these considerations that I propose a new way of training. Rather than selecting one of the 6 options, the managers are free to choose any 3 of the attributes to train (e.g. Fast corner, Focus and +2% Health). This yields much more freedom in training, and allows the managers to fully explore what each attribute has to offer.
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medal 5000
9 years 147 days ago
Jack please look at this!!!
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medal 5000
9 years 147 days ago
great idea,
i would like to see that
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medal 5000
9 years 147 days ago
This is kind of what you are talking about?

A drop down box with a list of different things that can be trained, I would be up for that :)
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medal 5000
9 years 147 days ago
"James
This is kind of what you are talking about?

A drop down box with a list of different things that can be trained, I would be up for that :)

I can't see the image clearly, too small
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medal 5000
9 years 147 days ago
"Jason

I can't see the image clearly, too small

lol try looking at image directly ;)
http://postimg.org/image/40ptsnvbz/
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medal 5000
9 years 147 days ago
nice idea guys, a few kinks in the game need sorting first but i think this is something that could/should be looked into once they are sorted
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medal 5000
9 years 146 days ago (edited 9 years 143 days ago)
"James
lol try looking at image directly ;)
http://postimg.org/image/40ptsnvbz/

Oh yeah that skills screen looks very good!
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medal 5000
9 years 137 days ago
Hi Jack?
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