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Driver Skills Information

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medal 5000
8 years 287 days ago
Every game has there own way of working, So this information below is useless to iGP drivers
But it might help you understand more when training your driver here slightly too. :)

Every driver interaction is influenced by his skills. You can create a balanced driver with all skills at about same level, or a specialized driver strong in some areas but weak in others. There is different approaches to distributing skills and making a successful driver, so we recommend that you read carefully following the skills description's and use your feelings to create a driver.

•Driving Skills
Skills in this category are used during the driving only and determine how good a driver's driving technique is.

◦Pace
This attribute represents a driver's overall ability to drive fast. It does not take into account the conditions on track.

◦Racing Line
This attribute represents a driver's feel for selecting a good racing line (path) and the ability to stay on it. A driver can be fast overall, but if he/she is unable to maintain a good racing line he/she will lose time.

◦Overtaking
This attribute represents a driver's ability to pass slower cars. Losing time behind a slower opponent(s) can be detrimental to a race results.

◦Blocking
This attribute represents a driver's ability to avoid faster drivers overtaking him. Fighting for position is key for race results.

◦Wet Weather
On a wet track, a driver needs to use a different approach to driving. This attribute represents a driver's ability to be fast in wet conditions.

•Mental Skills
These skills are used during driving only and describe a driver's mental strengths.

◦Bravery
Drivers with high bravery are not scared to drive through challenging curves at full speed.

◦Reactions
Drivers with good reactions have a better chance to avoid losing time or crashing when something unexpected happens.

◦Concentration
Full concentration helps drivers to avoid mistakes. It is extremely useful in a sport where every mistake (especially when the driver does not have good reactions) will lead to losing time or crashing out. It is even more beneficial in the second half of longer races.

◦Calmness
There are moments in races when a driver's heartbeat increases and adrenaline courses through their bodies. It is at times like these a calm head is required!

◦Patience
Knowing when to take a risk or make a move in a race is key to survival on the track. Drivers with a high patience attribute make less mistakes while overtaking an opponent.

•Technical Skills
Technical skills are valuable in car preparations for driving, like searching for good setup, developing or repairing car.

◦Feedback
This attribute represents a driver's ability to feel the drive and find the weakness of the current car setup.

◦Technical
When a driver feels the weakness of the car, he still needs to decide which setup parameter can be changed to improve the car performance. Technical knowledge allows him to decide better. It also helps the driver to understand his car theoretically.

◦Mechanic
In some situations a driver must make changes on the car by himself. Especially when nobody else can do it for him. It is also good to understand the car practically.

•Personal Skills
Personal skills are important for all off track interactions, like working with employees, negotiating with sponsors or improving the skills.

◦Intelligence
Intelligence can help a driver learn new things faster.

◦Charisma
Everybody likes charismatic people. Drivers with good charisma usually have more fans which is of course good for sponsors.

◦Man Management
Drivers have to cooperate with their staff. Good man management skill helps to improve employees motivation and is also useful during contract negations with them.

•Physical Skills
Physical skills are very important, especially when the driver has to handle the car with hard steering or during long races.

◦Fitness
This attribute represents a driver's overall physical well-being. For most drivers, stamina is the most important fitness aspect which helps drivers feel good even at the end of long races.
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medal 5000
8 years 287 days ago
iGP Drivers my interpretation you might see things differently.

Aggression = Tyre usage

Anticipation = Reactions

Bravery

Charisma

Composure = Calmness

Decisions = Patience

Feedback

Focus = Concentration

Influence = Blocking

Morale = Pace

Teamwork = Man Management

Work rate = Pace

Reflexes = Reactions

Stamina = Fitness

Experience = Racing Line

Fast corners = Pace

Overtaking

Slow corners = Pace

Talent = Racing Line

Wet weather
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