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Race Results Data

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medal 5000
9 years 2 days ago
Bringing this here, since I really did a two-part  question with it.... I'll repost here, since the majority of it deals with suggested gameplay inmprovements.

So I was looking at my past wear & weather data, but I could not see the weather data for the race, for instance, how hot or cold it was during that specific race. If it's available, can you please point me in the right direction?

If it's missing, can we please have that added as a feature to the qualifying and race report data, and what settings we used for that race, level of the parts, and their wear at the start and end of the race?

So for instance, if the engine started at 100 and ended at 92, that would be good data to have available, and again for all parts involved. Same with temp, humidity, etc, and the diver attributes for that race, including health, risk level taken, etc, all on the report, so we can more effectively analyze our results.


Again, I'm assuming this is not on the csv file download.
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medal 5859
9 years 2 days ago
I'm not sure if the game should automatically provide this data.

The game is going to be heavily mobile focused very soon, so these features may be useless.

This is a management game. While the game may not be a true simulation, it does a very good job at it. In real life, racing teams go to the track and record all their data themselves. I, as well as other managers already record our own data. I always write down my push levels, compounds used, temperature, fuel consumption, and whether or not a fitted a new motor. I also sometimes write down extra data or notes that may be useful in the future (e.g. filled too much fuel for a stint, alternative strategies that performed better than mine, etc.).

Right now, you're pretty low in experience and level-wise. You will see that not much data is as essential as you are making it out to be.
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On the flipside, if other players like this suggestion (and it better not just be new players to the game who want it), this could be implemented in the facilities section at level 7.

This data recording facility could be purchased at level 7 for $10 million. Inside this facility, one could choose which types of data to record. Each type of data recorded will cost $100, 000 per race. You mentioned wanting to record 5 types of data: weather, push levels, components wear condition, engine wear condition, and driver attributes (including health). In total that would cost $500, 000 per race.

Just my two cents.
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medal 5000
9 years 2 days ago
For me, I used to record data heavily myself between 8 to 5 months ago. But it took way too much time. Instead, I now just copy my strategies from the last season, unless the weather changes or if an alternative strategy is better. And when I do modify my strategies, I do it based on experience. 
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medal 5000
8 years 366 days ago
"Blunion
I'm not sure if the game should automatically provide this data.

The game is going to be heavily mobile focused very soon, so these features may be useless.

This is a management game. While the game may not be a true simulation, it does a very good job at it. In real life, racing teams go to the track and record all their data themselves. I, as well as other managers already record our own data. I always write down my push levels, compounds used, temperature, fuel consumption, and whether or not a fitted a new motor. I also sometimes write down extra data or notes that may be useful in the future (e.g. filled too much fuel for a stint, alternative strategies that performed better than mine, etc.).

Right now, you're pretty low in experience and level-wise. You will see that not much data is as essential as you are making it out to be.
_________________________________

On the flipside, if other players like this suggestion (and it better not just be new players to the game who want it), this could be implemented in the facilities section at level 7.

This data recording facility could be purchased at level 7 for $10 million. Inside this facility, one could choose which types of data to record. Each type of data recorded will cost $100, 000 per race. You mentioned wanting to record 5 types of data: weather, push levels, components wear condition, engine wear condition, and driver attributes (including health). In total that would cost $500, 000 per race.

Just my two cents.


The data is there for a reason, i.e. the driver has a variety of attributes,as does the car, that impact performace. While yes, F1 teams compile data on their own, they simplify and streamline it, to make it easier to review. That is what w are talkin about here.

If the data didn't matter - i.e. driver attributes, weather, etc, don't matter, then why even have the numbers/ratin for drivers?




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medal 5859
8 years 365 days ago
Some data is not really as important at higher levels -- which is unfortunate, but true. To list one that I don't think is too important is humidity, as I have never quite seen it affect a race I managed.
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