Good morning everyone.
I've always wondered why there are so many leagues in the game and how easy it is to create one in seconds.
Is this detrimental to igp?
We imagine the scenario of someone who just arrived at the game, and when registering and choosing which league to play, they access any of the list. That rookie has a very high percentage of falling into a low activity league, with few rookie managers, and capable with an elite category populated at 60-70% but the new manager is of no use.
That scenario, of a Rookie only fighting against a few inactive ones, not understanding why there is only him in the chat. Doesn't that seem a little unfair to the Rookie? Because we must accept these situations that only harm us all. I honestly don't get it.
Yesterday I was thinking of a suggestion in this regard for everyone, and for now it has occurred to me that the new user in the game, before playing in a league, has at least the possibility of playing a minimum of 5 quick races with other people in that precise moment. May that Rookie have the great experience of playing against a whole grid of new players and having a good time. Before choosing which league you want to play.
On the other hand, in my right mind, a limit to create leagues would be a good option. And that the most active and participatory leagues in the game have a display or presentation, such as a menu of offers for the Rookie.
You could also create a transfer system for new players, it would be great. So that the admins can sign the rookies, it would not be a bad idea.