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Suggestion After Update Review

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medal 5000
1 year 289 days ago
Following up from my earlier review, I'll list below some suggestions that could elevate the update.

This is structured only to the aspects of the update.

1. Driver's BMI/Weight:

I think these should be trainable stats that can swing in both directions, either increase or decrease.

Currently when you hit the ideal weight, you are stuck with whatever BMI it shows green on. BMI is a range and finding the optimal BMI for your driver should be a management aspect of the game.

2. Driver's Street Circuit Special Ability:

This needs a buff as it's quite nerfed at the moment. The skill is almost not noticeable unless you are pedantic. Considering street circuits have the most dirty air in the game, a visible difference should be seen especially in the corners.

3. Team Name Change:

Charging tokens for this might not seem like much, but it affects a lot of leagues that are unique.

Maybe 1 free name change per month?

4. Engine Manufacturing:

I'd suggest making the trade secrets of a manufacturer exactly that, secret. There is no point/fun in showing your competition your strategy, it defeats the purpose of the game.

Only teams contracted with the manufacturer should be able to view the engines available, which leads into my next point.

A manufacturer should definitely be able to accept or reject a team offer. Supplying total strangers with no prior agreement is just weird. I mean why should they benefit from someone else's hard work?


Thanks for reading.
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medal 5000
1 year 286 days ago
I can't say anything about pilot innovations, because there are no gifted newcomers in my academies yet) But I absolutely agree with the comments about the engine manufacturing and the secrecy of their characteristics. Engine parameters should be available only to the manufacturer and the client team. And the manufacturer must choose his own customers.

I will add a design suggestion: give us the opportunity to upload our own logos for engines. And let in the names of the client teams display the name of the engine. It will be very similar to the real Formula 1.
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medal 4930
1 year 285 days ago
“Engine supply and customers:
Manufacturer teams will have be able to sell their engines to other customers, and set a sales price on a cost-per-race basis. This figure may be changeable but will not take effect until the customer team's next race.

The way to supply an engine to another team will be through a link. You will be able to share this link via private messaging, the forum or external apps with another player to invite them to become your customer.”

unlike what has been published, there is no need to share any link to buy engines from other managers, you really need to restore this method in order to leave the manager free to choose whether to sell or not to sell his engines

As Archie explained well, in this way I make my development public and what was one of the few points in favor of this game is lost, my idea would be to make the points invisible and replace them with a percentage ( %) of development for single gp in order to have only an idea and not certain points
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