Simon Koepfer medal 5000 1 year 260 days ago
At the moment, each league with two cars has 20 engines available (10 engines if it is only one car).
At the moment it is so that as soon as you install a new engine the old engine disappears and is no longer usable.
I would suggest that these engines do not disappear but are stored and can be used again later.
So you could install a new engine on tracks where engine performance is very important and later fall back on the already used engine to use this on another track.
Sandeep Patel medal 5000 1 year 260 days ago
I agree you’ve got something here. Maybe there should be an expiry date for storing a particular engine, or a limit to the engines you can store
Astro Rider medal 5006 1 year 260 days ago
How would that work in competitive championships? In this game, winning races depends a lot on qualifying. Everyone changes engines every race to get that little extra.
Unless the engines were limited for the season (cool idea I think), I don't see why you would use a slower engine when you can buy new ones.
Amelia Lyons medal 5235 1 year 258 days ago
I do agree with this.
As a weekly racer, we always have a fresh engine per race thanks to daily rewards giving us 1 (+1) engines each week which with a 22 race season, we never run out of engines on both cars.
I suggested an alternative to engine components a while back
https://igpmanager.com/forum-thread/52026