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Attracting rookies

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medal 5004
1 year 24 days ago
Not sure whether this post is going to bring me something, but often it feels like iGP is no longer interested in attracting rookies. Look around: many leagues are drying out and it's getting worse and worse. The focus these days is on the elite players and an attempt to get to their hard earned real cash. No rookies means no pro's etc... Ever thought about that Dave? I see efforts to bring another "manufacturing part" in order to spice up the financial side of iGP, I see nothing, no efforts to attract new players. Starting at level 1 and knowing elite players are level 26-27 or more isn't really encouraging either. Nobody seems to care about that either. Wake up guys, iGP is dying and the elite players won't be able to keep the game going. This post might sound a bit negative, but to me it feels more like a wakeup call...
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medal 5006
1 year 22 days ago
It’s like a new, good song: once it’s released, popularity starts to grow, it becomes more and more popular, but after a while, people start to listen to other new things… That’s what seems to happen in this game. Not that I’m just being negative but that the way things go… 
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medal 5257
1 year 22 days ago
Hi Viola,

Some valid points but I don't think the game is focused on just the Elite players.

Due to some financial constraints and some other reasons we the public are not privy to, advertisement/marketing hasn't really been a big focus.

I think things are looking up and hopefully the game will be pushed out there to attract new players.

Maybe the Devs can put up some sort of newsfeed to inform the community about the plans and road ahead.
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medal 5410
1 year 22 days ago
It's time te adapt the game.
A lot of leagues have whatsapp groups for example.
Whoever owns the game should be looking for a partnership with a social platform that could broadcast the races.
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medal 5011
1 year 15 days ago
Another problem I’ve experienced is that all discussion is always about elite in nearly all leagues. There is no engagement in rookie and pro it’s a case of bide your time, level up and become relevant when you join elite. That was my experience and what I see to this day. 

This may differ to other peoples experiences and it may not be an issue to some. However, if your joining a game and you have nobody to engage with for rivalry, support and humour how is that a good experience for a new player? 

IGP should create and host specific leagues based on level for rookie (1-9) and pro (10-19) that automatically funnel players into them and kicks them with a message when they exceed the level cap at the end of the season. Players can leave to join other leagues but I think this would lead to better player interaction and a better game experience for lower levels/new players. 

On account creation the game could ask the player are you new to IGP or are you experienced at IGP? Thus funnelling new players and not alt accounts into these leagues. 

Probably would need to set up a rule 1-2 weeks inactive/no set up = kick. 

Instead of rookie, pro, elite, for these leagues you’d have rookie c, rookie b rookie a and the same for pro. You would need a mod to check and manage the leagues.

You could link the rules of the league to a locked forum post to introduce them to the world of IGP forums.
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medal 5000
1 year 15 days ago
Or simply stream line all the tiers into one. No rookies, no pros. It's dead in those tiers anyway so they can be wiped.

New accounts should automatically start at Level 20 instead of 1. This will remove the barrier to entry many face that quickens their departure from the game.
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medal 5269
1 year 15 days ago

Will 
Or simply stream line all the tiers into one. No rookies, no pros. It's dead in those tiers anyway so they can be wiped.

New accounts should automatically start at Level 20 instead of 1. This will remove the barrier to entry many face that quickens their departure from the game.



Are you in a hurry? Play pro. From your point of view, let's immediately go to the elite from level 30. :)
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medal 5000
1 year 15 days ago

Igor

Will 
Or simply stream line all the tiers into one. No rookies, no pros. It's dead in those tiers anyway so they can be wiped.

New accounts should automatically start at Level 20 instead of 1. This will remove the barrier to entry many face that quickens their departure from the game.



Are you in a hurry? Play pro. From your point of view, let's immediately go to the elite from level 30. :)


Please read to understand and if you can't understand then move along if you have no sensible suggestion to make.
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medal 5000
1 year 15 days ago (Last edited by Skid Solo 1 year 15 days ago)
Giorgio
Another problem I’ve experienced is that all discussion is always about elite in nearly all leagues. There is no engagement in rookie and pro it’s a case of bide your time, level up and become relevant when you join elite. That was my experience and what I see to this day. 

This may differ to other peoples experiences and it may not be an issue to some. However, if your joining a game and you have nobody to engage with for rivalry, support and humour how is that a good experience for a new player? 

IGP should create and host specific leagues based on level for rookie (1-9) and pro (10-19) that automatically funnel players into them and kicks them with a message when they exceed the level cap at the end of the season. Players can leave to join other leagues but I think this would lead to better player interaction and a better game experience for lower levels/new players. 

On account creation the game could ask the player are you new to IGP or are you experienced at IGP? Thus funnelling new players and not alt accounts into these leagues. 

Probably would need to set up a rule 1-2 weeks inactive/no set up = kick. 

Instead of rookie, pro, elite, for these leagues you’d have rookie c, rookie b rookie a and the same for pro. You would need a mod to check and manage the leagues.

You could link the rules of the league to a locked forum post to introduce them to the world of IGP forums.


Some good ideas here , many of which have been suggested before, but also some unnecessary over complication. 


These starter leagues should be auto hosted with no need for human interaction (mods haven’t got the time to do this either), nor does there need to be so many categories.  They should purely exist to attract new players who hopefully will reach the required level for joining a human hosted league (currently Elite).  There should be a much tougher hurdle to creating a league and a purge of existing leagues that don’t really have enough active players to be viable.  Consider this a reset of the league structure.  Also too many people talk about hosts as league owners, they aren’t, they just have the privilege of hosting on iGP’s behalf and some have had this privilege taken away when they start ‘it’s my league I can do what I want etc’.  Less leagues at Elite level will lead to those that remain being fuller and more active which can only be good for the game.  

The challenge is to one that exists today and that is how can teams migrate from starter leagues into active Elite Leagues without being outclassed and this is something that iGP needs to think about because there doesn’t seem to be an easy answer 
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medal 5011
1 year 15 days ago

Skid
Giorgio
Another problem I’ve experienced is that all discussion is always about elite in nearly all leagues. There is no engagement in rookie and pro it’s a case of bide your time, level up and become relevant when you join elite. That was my experience and what I see to this day. 

This may differ to other peoples experiences and it may not be an issue to some. However, if your joining a game and you have nobody to engage with for rivalry, support and humour how is that a good experience for a new player? 

IGP should create and host specific leagues based on level for rookie (1-9) and pro (10-19) that automatically funnel players into them and kicks them with a message when they exceed the level cap at the end of the season. Players can leave to join other leagues but I think this would lead to better player interaction and a better game experience for lower levels/new players. 

On account creation the game could ask the player are you new to IGP or are you experienced at IGP? Thus funnelling new players and not alt accounts into these leagues. 

Probably would need to set up a rule 1-2 weeks inactive/no set up = kick. 

Instead of rookie, pro, elite, for these leagues you’d have rookie c, rookie b rookie a and the same for pro. You would need a mod to check and manage the leagues.

You could link the rules of the league to a locked forum post to introduce them to the world of IGP forums.


Some good ideas here , many of which have been suggested before, but also some unnecessary over complication. 


These starter leagues should be auto hosted with no need for human interaction (mods haven’t got the time to do this either), nor does there need to be so many categories.  They should purely exist to attract new players who hopefully will reach the required level for joining a human hosted league (currently Elite).  There should be a much tougher hurdle to creating a league and a purge of existing leagues that don’t really have enough active players to be viable.  Consider this a reset of the league structure.  Also too many people talk about hosts as league owners, they aren’t, they just have the privilege of hosting on iGP’s behalf and some have had this privilege taken away when they start ‘it’s my league I can do what I want etc’.  Less leagues at Elite level will lead to those that remain being fuller and more active which can only be good for the game.  

The challenge is to one that exists today and that is how can teams migrate from starter leagues into active Elite Leagues without being outclassed and this is something that iGP needs to think about because there doesn’t seem to be an easy answer 


The categories were so that the current league structure of rookie, pro and elite could just be renamed allowing promotion and relegation to still be a factor between the different classes of rookie a and rookie b for e.g.

I think this is the problem here 'no human interaction', I understand the ideal for as much autonomy as possible with limited resources but sometimes you just need to have a human element for things to succeed.


'A reset of the league structure' I agree with this there should be a threshold that a league needs to achieve regarding no. of active players so that it is not reviewed and then closed. 

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medal 5002
363 days ago

Albert
Like Giorgio mentioned: there’s little or no activity in most Rookie classes. Wipe out the filler teams and you’ll find even more empty Rookie classes. Imagine how much more players we had when Rookie leagues were filled up! I can’t imagine that the game dev’s haven’t noticed the number of players going steep downhill? That’s why all the (hard cash) focus is now on Elite players. The fact that they don’t even reply to this post is a bit of a disgrace. In five years iGP is history, unfortunately…



Not sure I completely agree with everything you say, but the game has issues that need addressing.  The league issue is mainly of dilution.  There are just too many leagues and this not only causes the active managers to be spread out amongst many leagues but can also give the impression that numbers are dropping quicker than they might be in reality i.e the more leagues there are rhe more thinly spread out the managers are.


Personally, I would temporarily stop any more leagues being created and close merge leagues which duplicate race distance, start time etc.  Only then should the block on new leagues be removed with some kind of restriction to ensure they don’t proliferate again.  It might not be popular with many but something radical does need to happen otherwise the dilution will just get worse.
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medal 5235
362 days ago
They've suspended Marketing for this game for the time being as it's currently recovering from a dev drought due to the invasion of Russia into Ukraine. They're working on the updates that were suppose to be released a year ago. Once they have the game up to a full release update, then we'll see them reopen marketing and start attracting new players. 
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medal 5603
360 days ago

David
They've suspended Marketing for this game for the time being as it's currently recovering from a dev drought due to the invasion of Russia into Ukraine. They're working on the updates that were suppose to be released a year ago. Once they have the game up to a full release update, then we'll see them reopen marketing and start attracting new players. 



They might have told you this, but I don't buy it buddy. The war between Ukraine and Russia is all of the sudden the reason of the sins in the world... Nah... I don't believe that. As a league host I'm very much aware that if game dev's are not going to do something really quickly, the game will dry out completely and disappear... 
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medal 5235
360 days ago
Anthony

David
They've suspended Marketing for this game for the time being as it's currently recovering from a dev drought due to the invasion of Russia into Ukraine. They're working on the updates that were suppose to be released a year ago. Once they have the game up to a full release update, then we'll see them reopen marketing and start attracting new players. 



They might have told you this, but I don't buy it buddy. The war between Ukraine and Russia is all of the sudden the reason of the sins in the world... Nah... I don't believe that. As a league host I'm very much aware that if game dev's are not going to do something really quickly, the game will dry out completely and disappear... 


You realise two of their simulator devs are from Ukraine and Russia right? The Ukrainian Dev has just returned to developing the game. Sigh.

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medal 5000
359 days ago

David
You realise two of their simulator devs are from Ukraine and Russia right? The Ukrainian Dev has just returned to developing the game. Sigh.

What's worse is that their only concept artist needed for PR is also Ukrainian ;-; he also just started working on the 2023 car model from May. Taking into consideration that dev pipelines are notoriously slow, it would be a pipe dream (pun not intended) for us to get anything major come 2024. The new pitstop update is prolly gonna be the biggest update for the next 10 months
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