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Commendations & Thoughts.

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medal 5008
142 days ago
I gave the update a few days and enough play time before making my conclusions.

Let's start with commendations. I know I'm usually very critical of the game but this is perhaps the most successful update in recent times.

Push Level Revamp: Noticeable changed behavior on the track. Can defend/attack/overtake more easily with just PL. PL3 as hold position still doesn't work for me and feel it's still more PL1, but maybe that's just me.

Overtaking Revamp: Perhaps my most loved feature of the update. This is so much better now. A faster car can literally just slice through a slower one or use a tap of the boost to get by.

Dirty Air: Still feels low in comparison to how good it was but it's better than what we've had recently.

Now my thoughts/suggestions:

1. How about making engine tuning dynamic as opposed to static? A very good deal on the business front as managers will be able to make you use of tuning points just going to waste. This also helps customers that already feel hard done by the bug fix.

2. Pit Times - I feel the time variance of a fully trained pit crew vs a base trained one should be a bit higher, anything 0.5s - 1.5s wouldn't be too much as opposed to 0.1 - 0.5 variance we are currently experiencing. Maybe it's just me, but for me anything 'max' in gaming terminalogy usually includes and comes with a noticeable/clear advantage.

3. Harder Limits on Tyre Cliff: Perhaps enforce harder effects of tyre cliffs to aid even more overtaking as well as open up more strategic variations for us. It's winter and we are basically still using the same strategies as Summer. The pit crews should also earn their pay haha.


Rounding up, a solid update all around and very well done to the testers, devs and everyone involved 👍.
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medal 5287
142 days ago
Hey Archie,

I completely agree with you on the racing side of the update, it's certainly been more fun to race recently, with better overtaking characterisitics. A great success overall imo.

Could you go into more detail on dynamic engine tuning? It sounds interesting, not sure if you were thinking no max, or something else.
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medal 5008
142 days ago
Hiya Cam,

So right now what we have on tuning is this: ➡️+
What I'm suggesting is this: -↔️+

E.g L30 engine is hard set (after saving) at 30 Acceleration, -15 Braking for customers. The suggestion means the manufacturer can tune the engine to 20 Acceleration, -10 Braking as per the customers request.

This gives some flexibility and still makes the L30 engines appealing to customers rather than now that it seems somewhat pointless.
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medal 5287
142 days ago
Thanks for explaining! I like that idea, gives a bit more flexibility as you say.
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medal 5686
140 days ago
I thinks the update for pitcrew is little useless. I dont feel any big difference. 
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