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Advanced Setup

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medal 5265
248 days ago
I would like to see some more options available for the advanced setup.

Firstly the increments of rain levels are not fine enough and need to be to 1 decimal place to accurately set the cut over between tyres and conditions.

I would like to have the ability to change push level based on either stint or per lap if possible as well please.

Thanks, Ben
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medal 4900
242 days ago
I would agree that it needs that for the rain levels. Maybe even a push level for a specific tyre. Rather than just one push level for all.
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medal 5005
225 days ago
We could also change some options of the setups during pit stops (like it is done irl).
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medal 4863
220 days ago

Osus
We could also change some options of the setups during pit stops (like it is done irl).



This could be a good idea; and it could be connected to our new pit crew levels. For example, a 4.5/5 star crew allows you to adjust the wing/ride heights by a maximum of 5 points, and lower for less stars. Making it star related means that even lower level managers can do it, and this gives another use for the pit crew.

However, there may be technical reasons this can't be achieved; changing the cars dynamics mid-race may not be easy to implement - it depends on the code.

I think you should put this in its own suggestion Osus Athoos.
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medal 5005
219 days ago
Yep very good idea, though I understand technical limitations.

However at the moment we can change things such as push level the calculations during the race is not static, so I guess the car object will just get to update its properties and then at each time step (don't remember the tech term right now), it should fetch the new values, or at least fetch when a signal like `onPropertyChange()` has been emitted.

But I don't know how is working iGP.
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