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engine performance

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medal 5071
134 days ago
i am renting a level 30 engine. (30 acc / 15 bra) i am not seeing an improvement in performance laptimes compared to my original level 18 engine. can someone please explain ?
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medal 5644
133 days ago
Have you checked out where he uses his design points for each race, Engine suppliers change where they use the points on each individual track, if your looking for a initial speed boost I take it maybe acceleration hasn't been used much if at all ?
How many races have you had the supplier for ?
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medal 5071
133 days ago
thank you for getting back to me. apologies for taking so long to respond, (work). just to let you know, my engine supplier has all his stats maxed out. ( 30 ACC / 15 BRA ) all the tracks. he even has all his engine points maxed at 30. to answer your other question, I have only been using his engine for 3 races. today will be 4. i have had this problem before. my previous supplier had the exact same stats and after some races I saw NO improvement on my laptimes based on what I was achieving with my default Level 18 engine. I was basically doing the same lap times. with my previous supplier I thought that perhaps there was a bug - but now it is happening again, I am inclined to think that there may be a problem. please advise.
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medal 5242 Super Mod
133 days ago
Hi Endo.

How are you determining that your lap times are exactly the same? It's difficult to analyse in anyway without fist understanding how you are coming to this conclusion.

Example: I'm assuming your standard engine would have been Murk (+10 acceleration, -6 fuel economy)

You have swapped this for an engine which gives you +30 to acceleration, and -15 to braking.

Which is a net Difference of +20 to acceleration, -15 to braking and +6 to fuel economy.

So how much extra lap time do you think that combination should be giving you? To me the overall result would be marginal, maybe a tenth of a second per lap at most, depending on the circuit.

Me own experiences tell me its very unlikely that there is a problem, but it isn't impossible. So if you can share a bit of your analysis i'll try to work with you to understand everything a little more.
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medal 5071
133 days ago
OK. Thank you. I will not be flippant enough to presume that that even with an improvement of + 20 accelleration and -15 braking that the most I would expect as a development on my performances was a tenth of a second per lap in improvement as a differencial between level 18 and level 30 (fully maxed). I wouldnt have thought that I wouldn't stand a chance in a league populated by level 30 racers ( of that ilk). my instinct tells me that I would probably be lapped, (whatever my strategy). i may not have played this game as long as you have or have the same insight into its mechanics, but to get to level 18, you will have seen some.
for instance (I'm thinking).. If you are racing a level 30 player and you are in effect a level 30 car, ( strats included) One should not expect to be finishing - 1 lap behind. there are very competitive racers in my league, very good. varying between level 23-27 up to 30. there are 22 races per season. my finish position has always been around p/11 - season after season. to be competitive and give them a go, i rent a level 30 engine - 4 races later , still the same.
 now strategies are a factor I accept, but I'm no slouch at this game. A level 18 player should know his/her way around this game. i am willing to accept that there could be something that I may be missing, ( that,s why I am reaching out to you) - but I have trouble accepting that I am no more competitive in what is in effect a level 30 car, than a level 18 car. please advise
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medal 5065
133 days ago (Last edited by Skid Solo 133 days ago)
There are a number of factors at work here.  

Firstly you are renting a lvl 30 engine but that doesn’t make you a level 30 car - you don’t have level 30 DP, boost or DRS and the engine you have is fixed at +30 Accel & -15 Braking so this means there are tracks where you aren’t getting the best out of the attributes because you are unable to tweak them race by race and some of the opening g races in your schedule aren’t really acceleration tracks. 

 Also looking at your account your No1 driver hasn’t been trained optimally and has a  poor BMI and low stamina which will make you slow.  These need to be maxed with training before focusing on Driver attributes and finally mental attributes.  His talent is also only 20 so taking account into account these factors you are at a big disadvantage regardless of the engine level.  Finally your second driver is only a talent 2 and untrained so this needs to be replaced with a much higher talent driver and then trained as described above.  You should also replace your Doctor.  A low level Doctor is fine when your drivers are maxed , but while they needing training you need the best you can affor otherwise you won’t get the best out of training.

Personally I think you are doing ok considering the level of the other managers, but you can’t expect things to change significantly by renting a lvl 30 engine  unless you have the basics right.  Look at the Manager Complete Guide in Help & Support for more info as well as the Chassis guide.

 
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medal 5242 Super Mod
132 days ago
Skid is correct, a level 30 engine does not make a level 30 car, for all the reasons he listed. The engines are a very small part of why a L30 player is so much faster.

The biggest single improvement you can make in my opinion is to get hold of a talent 30 driver (which sadly is not easy at level 18, but it isn't impossible), then you will need to train them correctly in order to have good pace.

The generally accepted practice for this is to train stamina to 30, BMI to green, then driving abilities to 30's and then finally mental stats.

This will give you a driver with good ultimate pace, but low mentals will mean that your lap times during the race can be quite inconsistent. So some people do choose to take alternative training paths, I can only recommend what I prefer.

I can't promise you that better drivers will solve everything though sorry unfortunately at L18, you are going to struggle to compete for wins with L30, the Boost and DRS advantage they have being 12 levels higher is significant. But with improved drivers I'd say that the chances of getting lapped would be significantly lower.
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medal 5071
132 days ago
not so sure I've had my question answered but some of your insights were enlightning. I thank you all for the time you have taken to help me with this issue. bless.
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medal 6224
132 days ago (Last edited by Ruymán Atique teimporta 131 days ago)
Endo
not so sure I've had my question answered but some of your insights were enlightning. I thank you all for the time you have taken to help me with this issue. bless.



I'll try simplifying what they tried to argument here to answer you: You wouldn't know or feel almost any difference with that engine, unless the engine manufacturer tweak the engine season by season depending on the order, development phases and circuits... Then, compared to your base points per race plus i+D... specially at the beginning of a season, you would DEFINITELY feel it... and as a season goes by... let's say race 10... You most certainly wouldn't be able to "feel" or see any difference, and less the more the season progresses. 


Why? Because of the differential points vs your former engine vs this one would be around 12 points.... in a 600-650 total points car, even with your level, by mid season if you did i+D right. We're talking a 1.5-2% difference, and that if the engine is properly setup by circuit. If not... even worse.

Engine difference vs Engine lv18 = +12 ACC. 

If you got 150 accel and the circuits don't require much acceleration, you won't see any improvement in lap time, for example, but you could... if the engine was oriented to FUEL CONSUMPTION, and your total weight is less... or in an attribute that you haven't upgrade so far... so relatively speaking ... For example: You got 26 in something, and the engine adds +30.... That would be noticeable. (As I said... early season, most noticeable).

In summary:

Take advantage of the engine on early season... if the engine is providing ACC + 30 maybe see which attributes your rivals upgrade and try to i+D those, and not add your own points so you can leverage extra free points... and perhaps be more competitive in mid-late season thanks to the extra free points. Being smart on i+D will bring you probably twice or thrice the points an engine brings, not to mention the difference. Hence why engines are a plus, but not so important:

My ADVICE if you want to get more competitive:

  1. Learn how to perfect i+D (what, in which order, use the CD for the stat you "spy" and know you can switch it as many times as you need)

  2. Study next 4-5 races to decide which path you are going to add points in the design: First Handling + Acc? Or maybe Fuel + Aero? 

  3. Get better drivers... train them and use the Free races to increase Experience aswell (20 races = 1 experience point, instead of waiting 10 days on daily races for 1 point)

  4. Improve your decisions at leveraging TYRES and FUEL in addition to the engine and i+D for a final extra edge on performance.
  
  5. Learn how to use the kers effectively. Your DRS being Lv.18 will get you dropped really quick, so try to be smart about this... Maybe use a softer compound on the first stint to avoid using kers then... and maybe later leverage slower cars with soft compounds while you use a harder one and keeping yourself on their DRS while saving your kers for the end.

Once you advance in level... all of this will evolve and you'll need to approach things differently
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