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Manual starts

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medal 5096
37 days ago
Dear managers


Some days ago an interesting idea came into my mind that would make a nice little addition to the game: manual starts.

As you know, the first meters and laps are always crucial, especially at certain tracks. However, sometimes it can be so random that you find yourself 10-20 places lower or higher after the first 2 corners.

Manual starts could give a chance for active players to get a faster start than the others (including the offline guys). In addition, it would provide more excitement and fairness for the first few seconds, as your starts would depend on your skills.


Reaction times (only initial ideas):

Online managers: 0,1 - 0,6s (depends on your reaction time)
If you push the start button too early: 0,6s
If you don't push until 0,6s but you're online: 0,6s
Offline managers: fixed 0,7s

I know it would be difficult to implement the idea as most of the leagues are racing with 1,5× or 2× speed but this is only an imagination at this point.

So, what's your opinion about manual starts? :)
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medal 5400
36 days ago
Wow this idea is absolutely horrible!
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medal 5166 Super Mod
36 days ago
Interesting idea. I see no reason why an offline manager should have a start worse than what an online manager can achieve though, that would be pretty harsh on someone who misses the start by 30 seconds or so. Worst possible online start and offline start default should be equal.


Also I’ll just note that as far as I know the extreme positional gains and losses you refer to are not driven by any sort of start process, and in the current form could still happen even if your proposal was implemented regardless of start reaction time.
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medal 5755
36 days ago
I think this would only work once wheel to wheel is implemented. Because of what red Craigie said
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medal 5133
34 days ago
Autoclickers :(
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medal 5451
34 days ago

Denis
Autoclickers :(



Not sure what you mean by this. If the start procedure is as simple as a "press and hold a key and release" mechanism, auto clickers will be rendered worthless, while at the same time determining how quickly your car goes off the line, based on how soon you release the key / button after the lights go out.
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medal 5166 Super Mod
34 days ago
Also auto clickers would be useless if the same concept as an F1 Race applied and the lights went out at a random point of time
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medal 5041
34 days ago
what's if people have work 
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medal 5755
34 days ago

Red
Also auto clickers would be useless if the same concept as an F1 Race applied and the lights went out at a random point of time



Well that totally depends on how they would implement it. If you can click before and get a false start, yes autoclickers would be useless. But if it starts when the lights go out it’s too OP.
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medal 5096
34 days ago (Last edited by Vince Laukó 34 days ago)
Red
Interesting idea. I see no reason why an offline manager should have a start worse than what an online manager can achieve though, that would be pretty harsh on someone who misses the start by 30 seconds or so. Worst possible online start and offline start default should be equal.


Also I’ll just note that as far as I know the extreme positional gains and losses you refer to are not driven by any sort of start process, and in the current form could still happen even if your proposal was implemented regardless of start reaction time.


My concept is based on the fact that this game is mainly built for online racing. For example, that's why developers don't want to help offline managers with the option of setting PL for each stint before the race. I think this punishment for an offline player is still acceptable, as it would mean only some places lost at the start. However, I don't want to force my idea on everyone and I forgot to mention that this should be optional, like point for the fastest lap.

Also, I know this would not solve the entire problem of extreme positional gains and losses, but since we have to face this and the (sometimes) inexplicable qualy times, at least this method would bring some skill-based process for the beginning of the race.



Andrew
Wow this idea is absolutely horrible!


I accept your opinion, but could you please explain it more in details?



Denis
Autoclickers :(


I trust the developers that they can implement this idea without the possibility of cheating.


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medal 5166 Super Mod
34 days ago

Gavin

Well that totally depends on how they would implement it. If you can click before and get a false start, yes autoclickers would be useless. But if it starts when the lights go out it’s too OP.


I thought the OP had suggested that clicking too early gives you the worst start possible in the original suggestion so was adding onto that design. Combined with unpredictable lights out means autoclicker would be no good.

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medal 5133
34 days ago
Also in leagues with two drivers, they will have the same reaction. Idk if it's good or bad. Or will there be two buttons? xD
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medal 5096
31 days ago
Denis
Also in leagues with two drivers, they will have the same reaction. Idk if it's good or bad. Or will there be two buttons? xD


I think 1 button would be enough, but I'd rather leave the details to the developers😅
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