Eduardo Pérez medal 5000 8 years 36 days ago
Hi! I have a league with my friends (we are 8) and we just finished our first season ever. The thing is I had activated the promotion and relegation setting. Now, 4 of us are in the pro tier and 4 still in the rookie tier. If we want to race all in the same tier, do we (the pro ones) have to reset our account? Delete the league and start a new one?
Also, what's the difference between rookie, pro and elite in terms of gameplay? More money? Faster cars?
Thanks!
Yunus Unia Blunion medal 5859 8 years 36 days ago
Hi, unfortunately, there is no way to reset accounts. Starting a new league will not do anything, either.
The only solutions I can think of:
- Ask your friends in the Rookie tier to join a league in which the Rookie tiers have promotion active so your friends can try to get to the Pro tiers.
OR
- Those who are in the Pro tier can create new accounts, join the Rookie tier and if you are the league host, you can disable the promotion and relegation setting to keep this from happening again.
This is quite an inconvenient solution in my opinion considering I'd like to see your group of friends keep racing together, especially when there are benefits to going up tiers, so I'd like to hear suggestions from other players as well as from Jack.
The difference in the tiers is there is a higher potential for design development as the design ceiling is raised each tier up. Each tier has been capped to have design attributes capped to a certain extent. In Elite, you are uncapped (100 design points per attribute are possible).
There are also level caps in each tier. Rookie has a level cap of 8, Pro has a level cap of 12 I believe, and Elite is uncapped (level 20). You still gain XP when you are being capped by a tier, but if you've surpassed level 8 in Rookie or level 12 in Pro, you won't be able to utilize the upper level potentials until you are in a tier where you haven't been capped yet.
If I've been unclear in explaining something, please ask me to clarify where.
Eduardo Pérez medal 5000 8 years 36 days ago
So, if I start a new league with promotion and relegation disabled, I will start in the pro tier, not the rookie tier? That seems reasonable because of the development of the cars and such against real rookie teams.
But there should be an option of an "un-tiered" league where the competition for new drivers might be harder but designed for people who want to race together and keep the competition between us. And if we join a new league, go to the corresponding tier.
Disabling the promotion and relegations to achieve this is basically limiting the development of the cars and managers to keep everyone on the same tier. That doesn't seem fair and it's a problem for group of friends like mine.
Maybe a solution is a simple switch between "tiered" and "untiered" league.
Yunus Unia Blunion medal 5859 8 years 36 days ago
Yes, if you start a new league you will be in the Pro tier regardless.
You bring up a good point as well as your suggestion with a classless league option.
I B medal 6634 8 years 36 days ago
Eduardo
Maybe a solution is a simple switch between "tiered" and "untiered" league.
I understand and sympathise with your problem (I was in an active league in the old game which collapsed when promotion was introduced to enable players to get the academy which wasn't available at the capped level)
The problem with a 'simple switch' is what would happen if one of your players joined another league after getting to a level above the rookie cap?
I think your best solution would be to create new teams, with the way the accelerated tier gaining is now it shouldn't take too long to catch up.
Eduardo Pérez medal 5000 8 years 36 days ago
I
The problem with a 'simple switch' is what would happen if one of your players joined another league after getting to a level above the rookie cap?
Simple: If one of my players goes to a tiered league, they go to the corresponding tier according to his XP, races completed, won, etc. If they come back or enter another untiered league, they just simply enter.
I know this is probably not going to get implemented or will take a lot of time.