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Default fuel

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medal 5292
1 day ago
Hate to be that guy again and i figured i would put it here and see what happens, however the default fuel is too much. Have to stress this point from a manager who did setup but forgot to hit save (while busy doing something else before the race) so not an issue with not doing setup at all or not bothering to turn up because he did. This was something in the vicinity of 30L more than what was required meaning he finished 2 laps down, and was a pitstop behind after 11 or so laps. I get the idea of some form of penalty for not bothering to do setup (but he did) or not bothering to turn up (but he did) but this idea of having such a massive deficit in fuel by default is just ridiculous. I myself have done it in the past but also actually hit save for it not have come race time i only noticed when the race started and a few laps in the pace wasn't there, and just watched them go round and round not being able to do anything useful at all even with tire strat. It is simply too much fuel, it is ridiculously too much. Why not by default instead of mediums and soft tires throw on inters or full wets when it's not raining when setup wasn't done (or saved)? It amounts to the same thing where it is just overboard, too much, and everyone would be posting up screaming to say how stupid this is. 

Change it. Please. Thanks. 
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medal 5305
4 hours ago
Agreed.  5 to 10 litres over would be a serious handicap.
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medal 5524
2 hours ago
Hey, I totally get your frustration — we've all been there at some point, missing a save or getting distracted right before a race. It’s rough, no doubt. But at the end of the day, iGP is a management game, and the responsibility for every detail — fuel, setup, strategy — falls on the manager. That’s what makes good results so rewarding: they come from preparation.
If everything were automated or too forgiving, the challenge (and fun) of managing would disappear. It’s not about punishing players, but about keeping the game true to its nature. Sometimes we learn the hard way, but that’s part of what makes us better at it.

I respect your point of view but I think different.
Hopefully next time everything clicks into place — good luck in the next races!

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medal 5000
2 hours ago

HCR
Hey, I totally get your frustration — we've all been there at some point, missing a save or getting distracted right before a race. It’s rough, no doubt. But at the end of the day, iGP is a management game, and the responsibility for every detail — fuel, setup, strategy — falls on the manager. That’s what makes good results so rewarding: they come from preparation.
If everything were automated or too forgiving, the challenge (and fun) of managing would disappear. It’s not about punishing players, but about keeping the game true to its nature. Sometimes we learn the hard way, but that’s part of what makes us better at it.

I respect your point of view but I think different.
Hopefully next time everything clicks into place — good luck in the next races!



I agree. Yes it sucks if you forget or the game doesn’t save fuel, but it is a management game and it’s up to managers to work out their own fuel levels.  Reducing the default would just be another dumbing down of the game.

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