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    medal 0
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Suggested
Replay System

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medal 5219
26 days ago
I know this sounds stupid for an online game but can we have a replay system so that iff somebody misses their race but created a strategy can watch it and see what went wrong or good. 
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medal 5003 Super Mod
25 days ago
Hi Karl.

This has been suggested before, and rejected, on the grounds that it would require too much storage to keep the data for every race that takes place.
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medal 5178
25 days ago

Kevin
Hi Karl.

This has been suggested before, and rejected, on the grounds that it would require too much storage to keep the data for every race that takes place.



Even if it’s just 1 race? (Like it gets replaced by the next race)
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medal 5010
24 days ago

Aldo

Kevin
Hi Karl.

This has been suggested before, and rejected, on the grounds that it would require too much storage to keep the data for every race that takes place.



Even if it’s just 1 race? (Like it gets replaced by the next race)



its not just one race though is it.  Think about how many races are run on the site in a 24 hour period
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medal 5178
24 days ago

Skid

Aldo

Kevin
Hi Karl.

This has been suggested before, and rejected, on the grounds that it would require too much storage to keep the data for every race that takes place.



Even if it’s just 1 race? (Like it gets replaced by the next race)



its not just one race though is it.  Think about how many races are run on the site in a 24 hour period



I meant 1 race per league. Obviously it’s not 1 race in total.
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medal 5010
24 days ago

Aldo

Skid

Aldo

Kevin
Hi Karl.

This has been suggested before, and rejected, on the grounds that it would require too much storage to keep the data for every race that takes place.



Even if it’s just 1 race? (Like it gets replaced by the next race)



its not just one race though is it.  Think about how many races are run on the site in a 24 hour period



I meant 1 race per league. Obviously it’s not 1 race in total.



of course but you don’t seem to appreciate just how many races that would be in a 24hm hour period across the entire game
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