Rubinho
Hello, I don't know what IGP was like in 2019. Apart from the elimination of W2W visual effect, what other changes have been made to the current game engine? Are the dirty air effect and tyre management the same as today?
I get the impression that the dirty air effect is not present in W2W, is that correct?
Thanks
Dirty air, slipsteam and even boost were returned to the specific settings they had around March 2019. That's why the boost has a little "jolt" and isn't so smooth as the current game (which has smoothing).
The impact of dirty air is mostly negligible in the current w2w simulation but it is still present. In early testing I was told repeatedly that it was too hard to overtake in W2W compared to pre-w2w (they got used to driving through each other) so I leaned into making overtaking on the easy side to make racing better, so you don't get stuck behind other cars as much.