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iGP Manager 27 Launch & 26 Patch News

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CEO & CTO medal 5176
8 hours ago Translate
A decision was made this morning to abort the iGP Manager 26 patch, with the 3D headquarters and 3D avatar editor. They will instead be part of a mega update for iGP Manager 27 in November.

The reason for this is simple: It became clear that the 2026 patch would have caused disruption to the iGP Manager 27 timeline and that it would not have been that welcome anyway. As one person put it, you want better gameplay, fixes and racing content, not dances. The intention to launch that first was in no way a reflection of priorities, by the way, it was just the only thing that could launch before November, as it was practically ready. So it was a case of launching something when it was ready, not when it was priority number one. The reality is all of the features of the new game are being worked on in parallel and some are being finished sooner than others

I don't want to promise too much, but iGP Manager 27 is a different game and it will benefit from this extra attention going to it. This is the best way to ensure that we really do deliver one of the best updates ever and that it is stable when it goes live.

We've been pushing the frontier of evolving technologies for a couple of years now and it's finally meeting our ambitions in the middle. We're able to put together some of the more ambitious projects for iGP Manager 27 and I'm pretty sure you're going to love it as long as it's stable. So that's what our priority is shifting to: getting that polished and stable so that the launch goes smoothly in November.

A public Discord server will be launched in October to prepare for the update, as well as much more information in the blogs in the weeks ahead.

Some of those that joined the Google Play beta programme may be given early access before the live launch. That has not been decided yet. You'll certainly be given access to patches early throughout the year.

Thanks everyone for your patience and understanding. I'll leave the thread open if anyone has any questions in the meantime.

P.S. Yes we're going to catch up on support soon as well. Development is taking total focus right now, and we're flying.
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medal 6474
8 hours ago Translate
Hi, my VIP subscription has expired and I am locked out of my 2nd league. I cannot access the league interface to click the "Leave" button, but the server is still automatically running the races on my behalf. Could a moderator or developer please manually remove/kick my team from that second league? Thank you.
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medal 4994
8 hours ago
No I want the update now
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CEO & CTO medal 5176
8 hours ago
Fiore
Hi, my VIP subscription has expired and I am locked out of my 2nd league. I cannot access the league interface to click the "Leave" button, but the server is still automatically running the races on my behalf. Could a moderator or developer please manually remove/kick my team from that second league? Thank you.

Looking into this for you now.

Cadillac
No I want the update no

It'll be worth the wait.
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medal 6327
7 hours ago
Take as long as you need jack. Looking forward to the 2027 update. 
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medal 6514
6 hours ago
I first started playing IGP Manager in September of last year, and I know that isn’t very long compared to many of the veterans who have been around for years. Even so, I’ve had the opportunity to experience a lot of updates and changes since I started, and I can honestly say I’ve only grown more positive about the game with each one. IGP Manager continues to get better and better, and I find myself playing more and more as time goes on. That says a lot about the work being put into the game. To the devs and the entire team: you’re doing something that a lot of other games struggle to accomplish—continuing to improve the experience while keeping players engaged and excited for what’s next. Keep up the great work. I’m here for the long haul.
-GigaChad Racing
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medal 5826
5 hours ago Translate

Jack
A decision was made this morning to abort the iGP Manager 26 patch, with the 3D headquarters and 3D avatar editor. They will instead be part of a mega update for iGP Manager 27 in November.

The reason for this is simple: It became clear that the 2026 patch would have caused disruption to the iGP Manager 27 timeline and that it would not have been that welcome anyway. As one person put it, you want better gameplay, fixes and racing content, not dances. The intention to launch that first was in no way a reflection of priorities, by the way, it was just the only thing that could launch before November, as it was practically ready. So it was a case of launching something when it was ready, not when it was priority number one. The reality is all of the features of the new game are being worked on in parallel and some are being finished sooner than others

I don't want to promise too much, but iGP Manager 27 is a different game and it will benefit from this extra attention going to it. This is the best way to ensure that we really do deliver one of the best updates ever and that it is stable when it goes live.

We've been pushing the frontier of evolving technologies for a couple of years now and it's finally meeting our ambitions in the middle. We're able to put together some of the more ambitious projects for iGP Manager 27 and I'm pretty sure you're going to love it as long as it's stable. So that's what our priority is shifting to: getting that polished and stable so that the launch goes smoothly in November.

A public Discord server will be launched in October to prepare for the update, as well as much more information in the blogs in the weeks ahead.

Some of those that joined the Google Play beta programme may be given early access before the live launch. That has not been decided yet. You'll certainly be given access to patches early throughout the year.

Thanks everyone for your patience and understanding. I'll leave the thread open if anyone has any questions in the meantime.

P.S. Yes we're going to catch up on support soon as well. Development is taking total focus right now, and we're flying.



Felicidades!!
md-quotelink
medal 5477
4 hours ago
Why I am not able to play with two cars in a sprint race ..it is selecting only one car
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medal 6360
4 hours ago Translate
Buon compleanno 
Jack
A decision was made this morning to abort the iGP Manager 26 patch, with the 3D headquarters and 3D avatar editor. They will instead be part of a mega update for iGP Manager 27 in November.

The reason for this is simple: It became clear that the 2026 patch would have caused disruption to the iGP Manager 27 timeline and that it would not have been that welcome anyway. As one person put it, you want better gameplay, fixes and racing content, not dances. The intention to launch that first was in no way a reflection of priorities, by the way, it was just the only thing that could launch before November, as it was practically ready. So it was a case of launching something when it was ready, not when it was priority number one. The reality is all of the features of the new game are being worked on in parallel and some are being finished sooner than others

I don't want to promise too much, but iGP Manager 27 is a different game and it will benefit from this extra attention going to it. This is the best way to ensure that we really do deliver one of the best updates ever and that it is stable when it goes live.

We've been pushing the frontier of evolving technologies for a couple of years now and it's finally meeting our ambitions in the middle. We're able to put together some of the more ambitious projects for iGP Manager 27 and I'm pretty sure you're going to love it as long as it's stable. So that's what our priority is shifting to: getting that polished and stable so that the launch goes smoothly in November.

A public Discord server will be launched in October to prepare for the update, as well as much more information in the blogs in the weeks ahead.

Some of those that joined the Google Play beta programme may be given early access before the live launch. That has not been decided yet. You'll certainly be given access to patches early throughout the year.

Thanks everyone for your patience and understanding. I'll leave the thread open if anyone has any questions in the meantime.

P.S. Yes we're going to catch up on support soon as well. Development is taking total focus right now, and we're flying.


Buon compleanno Jack Basford! La sfortuna vuole che compi gli anni lo stesso giorno mio 😂
md-quotelink
medal 6390
4 hours ago Translate

Jack
A decision was made this morning to abort the iGP Manager 26 patch, with the 3D headquarters and 3D avatar editor. They will instead be part of a mega update for iGP Manager 27 in November.

The reason for this is simple: It became clear that the 2026 patch would have caused disruption to the iGP Manager 27 timeline and that it would not have been that welcome anyway. As one person put it, you want better gameplay, fixes and racing content, not dances. The intention to launch that first was in no way a reflection of priorities, by the way, it was just the only thing that could launch before November, as it was practically ready. So it was a case of launching something when it was ready, not when it was priority number one. The reality is all of the features of the new game are being worked on in parallel and some are being finished sooner than others

I don't want to promise too much, but iGP Manager 27 is a different game and it will benefit from this extra attention going to it. This is the best way to ensure that we really do deliver one of the best updates ever and that it is stable when it goes live.

We've been pushing the frontier of evolving technologies for a couple of years now and it's finally meeting our ambitions in the middle. We're able to put together some of the more ambitious projects for iGP Manager 27 and I'm pretty sure you're going to love it as long as it's stable. So that's what our priority is shifting to: getting that polished and stable so that the launch goes smoothly in November.

A public Discord server will be launched in October to prepare for the update, as well as much more information in the blogs in the weeks ahead.

Some of those that joined the Google Play beta programme may be given early access before the live launch. That has not been decided yet. You'll certainly be given access to patches early throughout the year.

Thanks everyone for your patience and understanding. I'll leave the thread open if anyone has any questions in the meantime.

P.S. Yes we're going to catch up on support soon as well. Development is taking total focus right now, and we're flying.



I think it's a good decision Jack. Looking forward to the iGP manager 27 update. I hope it delivers a gaming experience that most players will enjoy🙏🏻
md-quotelink
medal 7835
3 hours ago

Jack
A decision was made this morning to abort the iGP Manager 26 patch, with the 3D headquarters and 3D avatar editor. They will instead be part of a mega update for iGP Manager 27 in November.

The reason for this is simple: It became clear that the 2026 patch would have caused disruption to the iGP Manager 27 timeline and that it would not have been that welcome anyway. As one person put it, you want better gameplay, fixes and racing content, not dances. The intention to launch that first was in no way a reflection of priorities, by the way, it was just the only thing that could launch before November, as it was practically ready. So it was a case of launching something when it was ready, not when it was priority number one. The reality is all of the features of the new game are being worked on in parallel and some are being finished sooner than others

I don't want to promise too much, but iGP Manager 27 is a different game and it will benefit from this extra attention going to it. This is the best way to ensure that we really do deliver one of the best updates ever and that it is stable when it goes live.

We've been pushing the frontier of evolving technologies for a couple of years now and it's finally meeting our ambitions in the middle. We're able to put together some of the more ambitious projects for iGP Manager 27 and I'm pretty sure you're going to love it as long as it's stable. So that's what our priority is shifting to: getting that polished and stable so that the launch goes smoothly in November.

A public Discord server will be launched in October to prepare for the update, as well as much more information in the blogs in the weeks ahead.

Some of those that joined the Google Play beta programme may be given early access before the live launch. That has not been decided yet. You'll certainly be given access to patches early throughout the year.

Thanks everyone for your patience and understanding. I'll leave the thread open if anyone has any questions in the meantime.

P.S. Yes we're going to catch up on support soon as well. Development is taking total focus right now, and we're flying.



Hi jack we doing iOS testing again

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