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Inequality of competition

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medal 5000
7 years 236 days ago
Today, I was second place in my first PRO season. I was promoted from rookie. I lost almost 2 million because I didnt acomplished the objective (to be the first).
I´m level 8. The winner of the race is someone who is LEVEL 16 and joined the league 7 days ago. HOW I CAN DO CONTEST LIKE THAT?
I sugest that this player is promoted to ELITE in my league, or do something else. Don´t say that this is impossible... for developers it is possible.

If the game developers think its fun play a game where is not allowed to win, so I will delete my account and search for some other F1 manager game online.
I will wait for some answer.
Thank you
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medal 5000
7 years 236 days ago
Did he get the ballast penalty system kind of thing m8?
Because Pro leavue is for highest is level 8 manager if I remember and if you are higher than that then you will be given a ballast system penalty kind of thing..
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medal 5859
7 years 236 days ago (edited 7 years 236 days ago)
edit: This post has been updated to display the correct level cap for Pro tier.

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There are two penalties, which are soft caps, to reduce unfair advantages for experienced managers in the Rookie and Pro tiers.

For the Pro tier, a ballast is applied to anybody who is level 15 to 20. The ballast's weight depends on the level of the manager.
The second penalty is with the level of facilities, being capped to level 15. Their design points per race will be 15, as will their parts production. Their technologies will also be capped to level 15.

The other notable thing: your driver is level 8, and that manager's driver is level 16. I don't recall a penalty being placed upon the driver. If there's no penalty upon the driver, or if it's not accounted for in the ballast, than this may be an issue.

As a manager, I'll add in that even if the driver is penalized down to level 15 (in regards to the Pro tier's soft cap for all things), a level 8 driver could still be unable to keep up due to the somewhat significant difference in levels.
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medal 5000
7 years 236 days ago
@Blunion : I thought the new pro cap was lvl 14, are you sure it's still 12 ?

edit : I've just checked for the last pro race and ballast is applied starting at lvl15 so that confirms the pro cap is lvl 14.
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medal 5000
7 years 236 days ago (edited 7 years 236 days ago)
The lvl 16 manager had weight penalty but it doesn't help here, with more than 1 min lead over the 2nd placed driver (one car league). Trouble is the cap is 14 indeed but if the others are like lvl8 it's not much use. Then it's not that a strong competition with the the 2nd placed driver having 3 and 6 and the 3rd 2 and 2 for talent and stamina, with most of the other skills following suit.

I suppose the biggest problem again is the unreasonable expectations of the sponsor system, though.

Still, the league is called beginners and since that manager is way ahead the league host could kick him, with an nice explanation why hopefully.
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medal 6098 CEO & CTO
7 years 236 days ago
So, research, ballast and dynamic XP don't help to level this kind of discrepancy I take it? Presumably the OP is levelling up much faster by racing this guy.
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medal 5000
7 years 236 days ago
Does a 5 star CD not give you the same car design ratings regardless of staffs level?

Leveling up so fast throws a lot of spanners in the works when it comes to car design and research, would be great if it was locked in place till the end of the season.


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medal 6098 CEO & CTO
7 years 236 days ago
James
Does a 5 star CD not give you the same car design ratings regardless of staffs level?

At the start of a season, yes. Everyone has the same chance to build a car of the same level.
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medal 5000
7 years 236 days ago
Jack
James
Does a 5 star CD not give you the same car design ratings regardless of staffs level?

At the start of a season, yes. Everyone has the same chance to build a car of the same level.


Then everything should be ok, only reason I so far behind is because I only done half a season so I only got half a car starting this season and levelling up one race from end kind of hurts the CD. But everyone else should be on near enough equal terms unless they too got a level up at a bad point lowering the CD.




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medal 5000
7 years 236 days ago
Blunion
There are two penalties, which are soft caps, to reduce unfair advantages for experienced managers in the Rookie and Pro tiers.

For the Pro tier, a ballast is applied to anybody who is level 13 to 20. The ballast's weight depends on the level of the manager.
The second penalty is with the level of facilities, being capped to level 12. Their design points per race will be 12, as will their parts production. Their technologies will also be capped to level 12.

The other notable thing: your driver is level 8, and that manager's driver is level 16. I don't recall a penalty being placed upon the driver. If there's no penalty upon the driver, or if it's not accounted for in the ballast, than this may be an issue.

As a manager, I'll add in that even if the driver is penalized down to level 12 (in regards to the Pro tier's soft cap for all things), a level 8 driver could still be unable to keep up due to the somewhat significant difference in levels.


I do want to say, that for developers in motorsport manager games, I think they overpower the driver. Honestly, the driver just doesn't make as big of a difference as we all like to think. The gap between, say a Merc and a Manor might be 2.5 seconds / lap, while the gap between a world champ and a rookie (in the same car), might be 0.3 seconds / lap.

There'll be small differences in tire wear, fuel usage, etc.
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medal 5000
7 years 236 days ago
Duc
Did he get the ballast penalty system kind of thing m8?
Because Pro leavue is for highest is level 8 manager if I remember and if you are higher than that then you will be given a ballast system penalty kind of thing..


He got ballast of 3KG, but double of my level means I got "2 laps behind" at the end.




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medal 5000
7 years 235 days ago
Marcelo If you worked on the drivers stamina you might not get lapped, that's if you plan on holding on to the driver for a while.
In the HQ's work only on Manufacturing & Technology to get them to level 9, trust me by the time you get both up to cap 8 you will be level 9.
It's not much fun only getting 3 design points a race, but it's gathering up parts nicely, having a low level design building costs less parts to repair the car each race & having a 5 star CD & TD is getting you good research points.
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