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Suggestions to improve this great game

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85% (51)
Yes
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medal 5000
7 years 9 days ago
The worst problem I see is not being able to use the tire (SS, S, M or H) to the maximum of it by the minimum temperature of 10 ° which is too high for certain Grand Prizes where we find temperature well below it.
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medal 5000
7 years 9 days ago
Doug
I would like to know the reason and reason for being allowed only TEMPERATURE minimum of 10 °?
In my view, it is chaotic and without any interest in relating current technology as game realism. I believe that the meaning here is increasingly falling, be it for the bugs, or for the bad vision to make the game a realistic manager to the real Formula 1. Today playing in a season where it is a temperature at the exact time of the race and scheduled for 3 ° and play with a calculated solution with 10 ° and not 3 ° ... This is making me an ABSURD.


Hello, I would also like it to be more real, especially to give more realism to hard tires that is a joke its performance, greetings

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medal 5000
7 years 9 days ago
Doug
Would you have a solution for this to be updated soon, or in the future?


Having a quick solution is difficult, they are only two developers, but from my point of view very good and we expect a lot from them and from this great game

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medal 5000
7 years 9 days ago
Kevin
It is an international game and the races use the ambient temperatures at the time the race takes place. So for a North American league running at 8:00 pm Pacific Time it would be 4:00 - 5:00 am European time. If the developers removed the minimum temperature limit the North American leagues could be running their European races at temperatures as low as minus 10 degrees and instead of rain we'd have snow. How exactly would this make the game more realistic?


the game really has adjustments to run in snow (+18 +18) in body height and aileron above dry settings, although I've never seen it, and if it would be unrealistic, but not because the temperature is low, It has to be snowing ...
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medal 5000
7 years 9 days ago
Doug
The worst problem I see is not being able to use the tire (SS, S, M or H) to the maximum of it by the minimum temperature of 10 ° which is too high for certain Grand Prizes where we find temperature well below it.


You can use the SS tires in practically any circuit, for example in Abhu Dabhi if you go out very low Push Level, in 7 laps you will never be overheated if you are about 27 degrees, in Singapore at 29 degrees do not overheat if the Push Level is correct ... regards
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medal 5519
7 years 5 days ago
Hello, these changes would be great, of course, very much in agreement with you
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medal 5000
7 years 4 days ago
Toto
Hello, these changes would be great, of course, very much in agreement with you


I'm glad, thank you very much for your opinion, regards
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medal 5000
7 years 4 days ago
Ross
Good morning, I bring you some ideas to improve in the future this great game, greetings

-Introduce hyper soft tyres, ultra soft, and super hard and make a slight change in the wear per lap to increase the options of strategies in race

-Update the championship races to the current 2018 F1 calendar

-Adjust more fuel consumption according to the thrust of the driver to make the game more real, it is not logical to go with maximum thrust and tyres H is faster in many circuits than to go with tyres S to minimum thrust while the compounds S still They are good grip, and the consumption is the same with 4 points of thrust difference.

-Add the option to manage the pole position of the cars in real time as it already puts in the rules.

-Add at the pit stops, the possibility of changing height of ailerons and body (to change the configuration from dry to wet for example when there are climatic changes in the race)

-Introduce the option 1,75x of career speed



Some valid points and I agree with points #2 and #3, esp #2 about Fuel Consumption. I remember a 2 stop race, where I didn't quite have enough Fuel to the end, and tried PL1 to the end. Fuel use exactly the same as PL3! :D Perhaps a PL0 could work (Lift and Coast mode)

With #5, only Wing Levels should be adjustable (like in real F1) and perhaps a small time penalty for this (c. 3-5 seconds extra) In that way, managers who have set up correctly, can be rewarded fairly ^_^
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medal 5000
7 years 3 days ago
Correct, the car in push 1 varies very very little, if it changes something to push 5 ... it would be a good handicap to take into account in the race, greetings
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medal 4989 Moderator
7 years 3 days ago
1) I don't know about the tyres. Less tyres makes every strategy more of a compromise which opens up chances to successfully apply a different strategy. On the other hand a wider selection provides more choice if properly balanced, which is a very hard to achieve feat very few games managed to pull off though.

2) Of course new tracks are always good but I'd like the possibility to choose to race the old ones as well and to mix the calendar so that not almost everytime the same track is driven by about the same stage of car development. The current F1 tracks should take priority but I also would welcome some classic tracks/variants.

3) More realistic or not, a wider gap in fuel consumption over the push level range would reward better planning more which is a good thing in my book, even though I don't know if I'd be good at it. ;-)

4) I would have even more problems getting to the races in time but a proper managed qualifying just feels like a must have in a racing manager, so yes.

5) That's a bit too far, but adjusting the wings sounds about right, at the cost of a possibly slightly longer pit stop. Depending how long refueling takes which should actually reflect the amount of fuel refilled.

6) 1.75 race speed, if it's not already there why not? Career speed probably not, although it does sounds somewhat attractive with doing 3 races/week. ;-)
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medal 5000
7 years 2 days ago
Frank
1) I don't know about the tyres. Less tyres makes every strategy more of a compromise which opens up chances to successfully apply a different strategy. On the other hand a wider selection provides more choice if properly balanced, which is a very hard to achieve feat very few games managed to pull off though.

2) Of course new tracks are always good but I'd like the possibility to choose to race the old ones as well and to mix the calendar so that not almost everytime the same track is driven by about the same stage of car development. The current F1 tracks should take priority but I also would welcome some classic tracks/variants.

3) More realistic or not, a wider gap in fuel consumption over the push level range would reward better planning more which is a good thing in my book, even though I don't know if I'd be good at it. ;-)

4) I would have even more problems getting to the races in time but a proper managed qualifying just feels like a must have in a racing manager, so yes.

5) That's a bit too far, but adjusting the wings sounds about right, at the cost of a possibly slightly longer pit stop. Depending how long refueling takes which should actually reflect the amount of fuel refilled.

6) 1.75 race speed, if it's not already there why not? Career speed probably not, although it does sounds somewhat attractive with doing 3 races/week. ;-)


I'm glad you're in agreement, thank you Frank, regards
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medal 5000
7 years 2 days ago
Doug
In the last years of F1 there was never any snow at any time of the weekend. Now my agenda is, why not lower the temperature to below 10 degrees? It could be easily updated by setting the minimum temperature to 1 °, 0 ° and / or -5 ° ...


The last race driven under 10 c° was something like Imola 2004 I think, so I don't see why that's meant to be realistic, yeah iI hate it too, but saying it's more real to normal F1 racing is a lie.

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medal 5000
6 years 365 days ago
Rik
Doug
In the last years of F1 there was never any snow at any time of the weekend. Now my agenda is, why not lower the temperature to below 10 degrees? It could be easily updated by setting the minimum temperature to 1 °, 0 ° and / or -5 ° ...


The last race driven under 10 c° was something like Imola 2004 I think, so I don't see why that's meant to be realistic, yeah iI hate it too, but saying it's more real to normal F1 racing is a lie.



Actually the time for the game does not look bad, it is true that the F1 races are a few hours where the weather usually coincides with good temperatures in the environment, and the hours at which we play there can be any temperature, but that It is also the most beautiful of the game, because you never know what will happen, and it will not always be at the same temperature, this makes the strategies vary a lot and makes a more beautiful game ...
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medal 5000
6 years 364 days ago
Some pit crew training as well as the purchase of pit teams and their development etc.... Refuelling speed amd maybe fuel efficiency something like that
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medal 5000
6 years 364 days ago (edited 6 years 363 days ago)
Tarek
Some pit crew training as well as the purchase of pit teams and their development etc.... Refuelling speed amd maybe fuel efficiency something like that



The boxes already have their history, I imagine you will know that cars that enter while you are stopped tea can waste time at the exit of the pit lane, and that you can not stop 2 pilots at the same time because you would have to wait for 5s the one that enters later. .Regards
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medal 5000
6 years 360 days ago
Ross
Good morning, I bring you some ideas to improve in the future this great game, greetings

-Introduce hyper soft tyres, ultra soft, and super hard and make a slight change in the wear per lap to increase the options of strategies in race

-Update the championship races to the current 2018 F1 calendar

-Adjust more fuel consumption according to the thrust of the driver to make the game more real, it is not logical to go with maximum thrust and tyres H is faster in many circuits than to go with tyres S to minimum thrust while the compounds S still They are good grip, and the consumption is the same with 4 points of thrust difference.

-Add the option to manage the pole position of the cars in real time as it already puts in the rules.

-Add at the pit stops, the possibility of changing height of ailerons and body (to change the configuration from dry to wet for example when there are climatic changes in the race)

-Introduce the option 1,75x of career speed

IN SPANISH

- Introducir neumáticos hyper blandos,ultra blandos,y super duros y hacer un ligero cambio en los desgastes por vuelta para aumentar las opciones de estrategias en carrera

- Actualizar las carreras del campeonato al calendario actual de la F1 2018

- Ajustar más los consumos de combustible según el empuje del piloto para que el juego sea más real,no es lógico que ir con empuje máximo y neumáticos H sea más rápido en muchos circuitos que ir con neumaticos S a empuje mínimo mientras los compuestos S aún están bien de agarre,y el consumo sea el mismo con 4 puntos de diferencia de empuje.

- Añadir la opción de gestionar la pole position de los coches en tiempo real como ya pone en las normas.

- Añadir en las paradas en boxes,la posibilidad de cambiar altura de alerones y carrocería (para cambiar la configuración de seco a mojado por ejemplo cuando hay cambios climáticos en carrera)

- Introducir la opción 1,75x de velocidad de carrera


Where do you have to sign to make all these changes? little improvement would receive the game, it would be a pass
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