Ross
Good morning, I bring you some ideas to improve in the future this great game, greetings
-Introduce hyper soft tyres, ultra soft, and super hard and make a slight change in the wear per lap to increase the options of strategies in race
-Update the championship races to the current 2018 F1 calendar
-Adjust more fuel consumption according to the thrust of the driver to make the game more real, it is not logical to go with maximum thrust and tyres H is faster in many circuits than to go with tyres S to minimum thrust while the compounds S still They are good grip, and the consumption is the same with 4 points of thrust difference.
-Add the option to manage the pole position of the cars in real time as it already puts in the rules.
-Add at the pit stops, the possibility of changing height of ailerons and body (to change the configuration from dry to wet for example when there are climatic changes in the race)
-Introduce the option 1,75x of career speed
Some valid points and I agree with points #2 and #3, esp #2 about Fuel Consumption. I remember a 2 stop race, where I didn't quite have enough Fuel to the end, and tried PL1 to the end. Fuel use exactly the same as PL3! :D Perhaps a PL0 could work (Lift and Coast mode)
With #5, only Wing Levels should be adjustable (like in real F1) and perhaps a small time penalty for this (c. 3-5 seconds extra) In that way, managers who have set up correctly, can be rewarded fairly ^_^