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Unresolved
Qualifying massive error

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medal 6618
73 days ago

Dome
Paolo lets it go .... it's like talking to a wall .... they never understood anything about qualifying and instead of admitting it they say it's all normal .... do you want an example? today Austria qualified first and according to a manager who is fighting for relegation he used the same strategy as everyone and in the end he arrived 23th ..... this shows you that he did not have the best car .... but everything is normal



That’s the thing they don’t care whatsoever about complains, Lots of info on here but it’s always a case of “if we have time”


Our league raised a question we have a driver come in 1st season dominating our league and winning by silly massive time amounts 
The reply was he’s a strong driver and manages this car well in races, yeah he’s that strong of a driver and manages his car that well in races he doesn’t even have to turn up to the races and dominate 

In essence they don’t care as long as people keep spending money and buying tokens 

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medal 6022 HEAD OF SUPPORT
72 days ago
Jim

Dome
Paolo lets it go .... it's like talking to a wall .... they never understood anything about qualifying and instead of admitting it they say it's all normal .... do you want an example? today Austria qualified first and according to a manager who is fighting for relegation he used the same strategy as everyone and in the end he arrived 23th ..... this shows you that he did not have the best car .... but everything is normal



That’s the thing they don’t care whatsoever about complains, Lots of info on here but it’s always a case of “if we have time”


Our league raised a question we have a driver come in 1st season dominating our league and winning by silly massive time amounts 
The reply was he’s a strong driver and manages this car well in races, yeah he’s that strong of a driver and manages his car that well in races he doesn’t even have to turn up to the races and dominate 


I would like to chime in, if I may. 

We have been documenting the feedback we're getting from you guys. 

It doesn't always result in a public post acknowledging it. Additionally, our developers are aware of the feedback we've gotten. 

However, the developers are working on projects that has required them to put their heads down and focus on that work, before they can begin making headway on doing the work that needs to be performed to address the feedback the community is giving us.

In essence they don’t care as long as people keep spending money and buying tokens 

I can't discuss what goes on behind the scenes, but I hope you'll believe me when I say that isn't true. It's not a good business strategy for us to ignore our player base. If what you said was true, we wouldn't have worked to create a group of veteran and experienced players who help us keep our ears close to the ground and we wouldn't be at all focusing on increasing our outreach with players. So I also hope you take that statement back, but I can empathize why you and other players feel this way.
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medal 6381
70 days ago

Dome
Paolo lets it go .... it's like talking to a wall .... they never understood anything about qualifying and instead of admitting it they say it's all normal .... do you want an example? today Austria qualified first and according to a manager who is fighting for relegation he used the same strategy as everyone and in the end he arrived 23th ..... this shows you that he did not have the best car .... but everything is normal



Yes Dome, I know well it happens often. But I don't report them when the difference is within one or two tenths because they can say that it can depend on other things, without investigating at all. 5-6 tenths is unexplainabile so it's a bug that they can't say it's not.


Anyway, it's more than a month that Sepang and Suzuka qualifications are bugged. This bug will last forever like DRS in Brazil and Spain in the second lap, just to say one of them.
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medal 5832 MODERATOR
70 days ago
Also keep in mind unreproducible hasn't the meaning a bug doesn't exist, occurs not often or no data offered, it just means it's unknown how to force it willingly. Reproducible means if I do or circumstance A is that and I do or circumstance B is this, then the bug appears every time I do it or circumstances are that way, and if I don't do or circumstances that and/or this are different the bug isn't showing up. Knowing those factors and able to reproduce greatly enhance the chances finding a bug. That's why it's important to make sure, if possible, a result is just and only due to the bug and thus get a set of undoubtedly bugged qualifications that can be compared to find common patterns, patterns that can include anything, car design like FE areas, number of cars in a tier, league types, time of day.
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medal 6013
70 days ago

Frank
Also keep in mind unreproducible hasn't the meaning a bug doesn't exist, occurs not often or no data offered, it just means it's unknown how to force it willingly. Reproducible means if I do or circumstance A is that and I do or circumstance B is this, then the bug appears every time I do it or circumstances are that way, and if I don't do or circumstances that and/or this are different the bug isn't showing up. Knowing those factors and able to reproduce greatly enhance the chances finding a bug. That's why it's important to make sure, if possible, a result is just and only due to the bug and thus get a set of undoubtedly bugged qualifications that can be compared to find common patterns, patterns that can include anything, car design like FE areas, number of cars in a tier, league types, time of day.



to reproduce the bug just play .... maybe in competitive leagues and not just in test or empty leagues .....
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medal 5832 MODERATOR
70 days ago
Getting the bug isn't reproducing, as I tried to explain. Reproducing means knowing how to force it and how to avoid it, not accidentally getting it no matter how often.
I do get Qualifying bugs myself, as in this one:
https://igpmanager.com/app/d=result&id=28154586&tab=qualifying
But I can't force it, except that more teams/cars enhance the likelihood but that's not really surprising, and I don't know what I have to do to avoid it.
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medal 6013
70 days ago
there is no need to reproduce something known for years in tests .... the qualifications do not work .... that is, in qualifying the best car does not start first ..... the changes made have only led to have the same time between pilots or to better qualify the highest pilot .... if you do not know how to intervene it would be enough to find alternative solutions, for example to assert the weight of the fuel used for the first part of the race or to be able to change the strategy (no tires) after qualifying
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medal 5832 MODERATOR
70 days ago
If it's fine to leave the problems as they are then they don't need to be reproduced, but I'd like to see them fixed. As I wrote, of course we could cover them up by changing the rules, but I don't like that approach. I'm all for taking first stint fuel into account, but I wouldn't like any managers suffering occasionally to start with a similar car behind one with 2 laps more fuel because some cars seemingly randomly gain half a second over all others because of this Qualification problem.
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medal 6279
65 days ago (Last edited by Diego Abreu 65 days ago)
I'm with same problem too, I have one of the best cars in the "big for" of my league with balanced atributtes, and my fuel economy is in average of the league, but for example in last race in SPA I was almost last with SS tyres, with the two cars, behind cars with up to 20-30 points in the sum of the 04 attributes. That totally ruined the race.
The Qualifying system benefit the "most important attribute" in track, if a track needs more Acell for example, and a car have 200 of this attribute, the car leads, even though he has a lot less attributes in the other 03.

This is like put a Indy with oval set in a F1 circuit and the Indy make a better time than a F1 car with full Aero and appropriate brake systems. What's the point of that?
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medal 6393
30 days ago (Last edited by Benevenuto Cabral 30 days ago)
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I cant remember the last time i qualified in the top10. It's been 4 seanons since I've had any luck in qualifying, and this has been the main reason for the recent poor performance. Starting P24 and finishing P11 is not a bad race performance (last race), but still, a little help in qualifying would have bumped me to finish top5 (at least).
Don’t tell me that it's due to car development or CD usage, because i have been playing this game long enough to understand these and other variables and how they contribute to performance.
After 34 seasons and 16 championships I find it more complicated to understand the algorithm behind qualifying and as a host of my league, makes it even more difficult to explain to other managers how the system really works…
Any clues?
 
BC

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