L O L I T A medal 5000 4 years 252 days ago (Last edited by
L O L I T A 4 years 252 days ago)
Dave
Gaetano
Another pointless discussion about the usefulness of accidents in the game just to get closer to reality ... ridiculous
What kind of managers request incidents? Do we want to talk about realism? In reality no team manager would like incidents, maybe only Williams in this period, for obvious reasons ...
Tell me about the usefulness of these accidents, what are the points in favor that this update would bring, excluding the "wow as in real life" ...?
Mr. Dave talks about fan feelings, but we are not fans here. Incidents will not give us adrenaline, it would be GAME OVER, what gives us adrenaline is to quickly change strategy in the race to gain, use the boost to detach the opponents, and other things that concern the live of the race, not the incidents that would be the death of the competition.
I have the clear impression that you still have a lot to learn and the only thing you do is set the strategy and use the boost to not lose the drs ... in competitive leagues in 5-6 managers compete for victory, that is adrenaline, not incidents.
I have only one thing to say to everyone who wants incidents ... LEARN TO PLAY.
If you have no argument, patronise the one with the sound case. A poor tactic.
Of course no real F1 manager wants their cars involved in an incident, that you bring this up shows how desperate you are for. It's a ridiculous statement.
Ok, I accept that you enjoy, and get a rush out of your abstraction of a race, yes, it contains strategy, but so does chess, of baseball or tiddlywinks. The issue is that the strategies are nothing to do with the strategies actually required to win a race. The drs train is not something that factors into any strategic thinking in real teams, and boost, at least in most formulae cannot do anything like it can in iGP. The whole environment and therefore the strategies required only bear a cosmetic surface similarity to motor racing. For me, in a motor racing management simulation game that is not good enough. iGP can be better than a strategic puzzle in a motor racing setting, it can give players similar strategic choices to Wolff, Horner and the others.
That's the pro argument and it actually makes it's case without denigrating its opponents, it doesn't need to, it actually has intrinsic merit. Your case against doesn't.
You're talking like this to one of the best players in the whole game. Just saying.
You need to understand that this is not a driving simulation game. Flags and VSC are already something totally unneded in this game. And you want to add more random.
This is a 100% strategy game. You can't drive your car in this game. So you can't crash or spin or other things like that. This game has nothing to do with real F1 or similar categories. This game has not to be realistic cause it's NOT realistic at all, since day 1. In this game, you overheat tyres on the straights and cool them down in the corners. Just this thing alone makes the game totally unrealistic, cause in reality it works the complete opposite way.
As a strategy game, iGP Manager should be 100% based on strategy (and I'm talking about all the "playable" things, not just the "race strategy" you can set up before the race). Devs should add more settable options, if anything. And not more random.
If I have 1 playable hour per day in total, from setting up to live race, I want to fully play that hour of game. I don't want to be thrown out of a race just because it's funny for someone else. I want to PLAY every second of my race, from setup to the finish line at the end of the race. I don't want more random. Many other players don't want more random. We don't need more random. Again, we need more settable things, if anything.
I just finished a race in the league where I'm racing now, I totally dominated it and deserved the win, until I got stuck behind a lapped car under double yellow flag because of retirements in the last few laps. I lost all the gap I had gained during the race with my skills and I lost the race just because of that. The actual winner wasn't even happy, cause he knew it was undeserved. He admitted it by himself without me saying anything. And he knew it was undeserved cause he's a top player and knows how this game works, he knows what big managers have to do during the race to fight for wins. And he knew he shouldn't have won this race. But he did. Just because of random.
Would you be happy to win like that? If you would, it means you still have a lot to learn about the things to do in this game to beat the best managers. Otherwise I'm 100% sure you wouldn't think the way you actually do.