Frank
It would need a lot of precious dev time, as the whole tyre temperature system has to be rewritten and a whole new reason not to just set acc/braking push at max and leave it there needs to be found and written, a lot of effort put into getting the balance right, another selector occupying scarce screen real estate on phones is needed and it'd reduce usability of the UI and all that for what real gain exactly?
If running the wrong tyre temp would have much more severe penalties, more severe situational driver mistakes are introduced and/or design would require compromises resulting in situations like engine temp becoming an issue in a race that might lead to failure, then the matter would be different and much more detailed selection differing between pushing/working components and splitting it from how aggressive the driving is would make sense, but as it currently stands just running the tyres in optimal, if possible, while pushing as best as someone is able to and fueling the stint accordingly does the job
Judging from then the game first released until now not a whole lot has changed so I don't think they are capable of doing this tbh, that's why they done hats that's their limit ?