Mitchell
Even implementing as an option in leagues is likely to cause more fragmenting of the current number of leagues.
There will be updates to the league system before we ever get to this which should strengthen participation in leagues and quick races. Both will become more populated, but first we have to finish those updates. Collisions will come long after that and I'm not concerned about the fragmentation.
Another thing people don't realise is that we completely shut down marketing of iGP around March and still haven't switched it on. We want to get the new platform to a level of maturity before restoring marketing efforts and bringing in lots of new players. This is why the flow through the rookie tier has been reduced in recent months, leading to less well populated leagues (aka. fragmentation).
Juanito
I'm sure they're looking to introduce it in the future as they've already introduced VSC and yellow/green flags in the past (although faulty and with the SC never making an official appereace)
SC will return before we get to collisions. Ultimately, I have to take responsibility for how it went last time, but FYI the code behind the SC is being handled by different developers this time around.
Juanito
It can't be just some random universal failures or it would become a frustrating experience for the managers and some wouldn't be praised for winning a championship/races on skill, but rather be called "lucky".
To some extent it has to be probabilistic and not fixed to be realistic at all. What should be within the manager's control is the probability.
Juanito
With the quick progress made so far, I don't think we'll have to wait that long to see it being added and the Devs surprising us like they did with the VSC and earlier this year with 3D ?
It took longer than I'd hoped to prove, but I've said since 3D launch that things would accelerate as the year went on. Some things just have to be done to reach the ultimate goal, and the 3D update was one of those. We're moving past the slow back-end overhaul development now, to a more enjoyable phase with faster results on the front-end.