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Suggested
End Refueling during race

Should refueling end

35.71% (40)
Yes
64.29% (72)
No
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medal 5000 Super Mod
2 years 362 days ago
Hayden

Your argument is all about real F1, here we're talking about iGP. Personally I don't have an issue with a host selectable "No Refuelling" option, it allows for both sides of this debate to have what they want and that must be a good thing.

The drawback for me isn't the rule, it's the fact that it will provide another split and therefore potentially another doubling of league numbers when we have enough trouble populating the leagues we already have.

As for strategy... I'd certainly be prepared to try it for a season. Currently the overcut is king because a set of new tyres doesn't overcome the fact that you leave the pits heavy with fuel. The cars that stay out on worn tyres and low fuel are, in may cases, faster.

With a no-refuelling rule it would presumably favour the undercut and would also help you if your tyre life was better (because the undercut might leave you with very worn tyres at the end of the race. This makes T.E. design more influential. The fact that you're fuelling for the entire race also makes F.E. design more important. Imagine having to carry 10 litres more than your opponents because you hadn't bothered with F.E. but they had. For the first half of the race you would be at a major disadvantage.

Finally risk... Do you load just enough fuel to complete the race and risk a DNF if your car runs out in the last couple of laps of the race or do you play safe by loading a few litres more than you need and spend the entire race dragging unnecessary weight around? 
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medal 5000
2 years 362 days ago
Kevin
Hayden

Your argument is all about real F1, here we're talking about iGP. Personally I don't have an issue with a host selectable "No Refuelling" option, it allows for both sides of this debate to have what they want and that must be a good thing.

The drawback for me isn't the rule, it's the fact that it will provide another split and therefore potentially another doubling of league numbers when we have enough trouble populating the leagues we already have.

As for strategy... I'd certainly be prepared to try it for a season. Currently the overcut is king because a set of new tyres doesn't overcome the fact that you leave the pits heavy with fuel. The cars that stay out on worn tyres and low fuel are, in may cases, faster.

With a no-refuelling rule it would presumably favour the undercut and would also help you if your tyre life was better (because the undercut might leave you with very worn tyres at the end of the race. This makes T.E. design more influential. The fact that you're fuelling for the entire race also makes F.E. design more important. Imagine having to carry 10 litres more than your opponents because you hadn't bothered with F.E. but they had. For the first half of the race you would be at a major disadvantage.

Finally risk... Do you load just enough fuel to complete the race and risk a DNF if your car runs out in the last couple of laps of the race or do you play safe by loading a few litres more than you need and spend the entire race dragging unnecessary weight around? 



Yeah however it does apply here. When your car is slower (or faster) you can play around with fuel loads to influence strategy. I do agree it should be an option. Will be useful for Rookie for example. Where maybe it can be disabled for Rookie only but enabled for Pro and Elite. 


Either way, although personally in IGP I not a fan of removing, I also see benefit to allowing hosts to have the option. And other options that seem to be coming with the addition of a rules tab in League management. ?
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medal 5000
2 years 362 days ago

Hayden
I guess the host should be able to decide. But personally I think when they ended refueling F1 it nuked a big part of strategy and created a larger gap between the faster and slower teams.

For example, can you imagine if Ferrari or Alpine could start the race tomorrow with less fuel to go with the softer tires? The first 10 laps would be FAR more competitive!!... and guys like Alonso, Gasly, Vettel would be fighting far more this entire season with the top teams. 

I'm ok with having the option. But personally I think no-refueling killed a special tactical and exciting part of F1 that used to allow a larger percent of the teams to be able to fight with and disrupt each other from the start of the races. 

So I would always opt to have refueling ENABLED. 

Now instead they suggest at one point reverse grid races in F1. ? How about bring back refueling safely (technology is there) so that midfield team's can get in the mix! lol 


As long as there is risk, the FIA won't bring refuelling back to F1. In this game, there is 0% risk of anything bad happens, so why do we need to end refuelling, as it opens up a bunch of different strategies. As people said, if something is not broken, don't fix it (or remove it)
Another point on refuelling, to put it more safely, changing tyres, refuelling and changing car parts can be separated. I know, it costs more time, but safety first!
Meanwhile, reverse grid races may cause the top teams to strategically go slow in qualifying, isn't it? I don't think that's a good idea. Besides, reverse grid won't have any meaning if the gap between the big teams and small teams is still this huge.

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medal 5000
2 years 361 days ago
The main factor now is refueling. TBH I think it is very fun setting up strategies but take a lot of time for pitstop [generally], but some people want refuelling to not be a thing and I respect ur opinion. To make it more interesting I think they should add the option for the host to choose whether refuelling is allowed mid-race or not so haters and lovers can choose their league respectively.
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medal 5000 Super Mod
2 years 361 days ago
To be honest, there's no point is discussing whether or not "no refuelling" should be introduced into the game, Jack already says it is going to be a host enabled rule some time before the end of the year. See his announcement, the first post in  League Rules Poll

It's still worth debating the pros and cons as it applies to this game. You may also want to discuss with others in your league all of the "optional" rules that are being introduced in readiness for them going live.
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medal 5712
2 years 360 days ago

Kevin
To be honest, there's no point is discussing whether or not "no refuelling" should be introduced into the game, Jack already says it is going to be a host enabled rule some time before the end of the year. See his announcement, the first post in  League Rules Poll

It's still worth debating the pros and cons as it applies to this game. You may also want to discuss with others in your league all of the "optional" rules that are being introduced in readiness for them going live.



Already am making initial decisions here.
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