An error occured running the unity content on this page. See your browser JavaScript console for more info. The error was: Uncaought RangeError: Array buffer allocation failed.
This is my problem what should i do ???? This is in Chrome. I tried Firefox too. I did not run as well.
An error occured running the unity content on this page. See your browser JavaScript console for more info. The error was: Uncaought RangeError: Array buffer allocation failed.
This is my problem what should i do ???? This is in Chrome. I tried Firefox too. I did not run as well.
Hi, clear the cache from both browsers and try loading the race viewer again. Let me know what happens.
After clicking on a car during the race, the viewer doesn't center itself again once I press esc. It kind of stays in the same position as it was when it was last following the car. There is no way to pan or move the viewer manually so you're then left with seeing only a portion of the track. This has only happened once or twice before today. Not every time.
After clicking on a car during the race, the viewer doesn't center itself again once I press esc. It kind of stays in the same position as it was when it was last following the car. There is no way to pan or move the viewer manually so you're then left with seeing only a portion of the track. This has only happened once or twice before today. Not every time.
Okay, I've let the developers know about this. Thanks!
And this is the massage from firefox : The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
And this is the massage from firefox : The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
What Operating System are you using and is it 32-bit or 64-bit? How much RAM does your PC have?
Google Chrome "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
It appears that when you click on a driver to get detailed view, the track follows the driver's screen around. It used to be that the driver, together with arrow followed the car around the track. So you now get the track floating about the screen. When you press escape, the track stops at that exact spot and doesn't center itself. In order to get the track in a better position, you need to follow a car around for a bit, when you get the track in the right place, hit escape. Hope that helps.