iGP Manager changelog
Your source for recent updates
February 2017 - Web Updates
28 Feb 2017, 00:00 AccountAndroidDriversiOSLivery editorNew feature(s)ServiceStaffUI / UXWeb
- Added new visual HQ with hundreds of visual HQ upgrades and 64 million possible HQ combinations
- Added new race review dialog with new number increment animations
- Added preliminary Spanish translation
- Added boffin achievement unlock button to rules & regulations
- Added help page documentation
- Added language translation capabilities for WebGL livery editor
- Added mail flood filter and daily limit of 50 mails sent per day.
- Added new lightweight mobile-friendly color picker to team creation process
- Added option to reset tutorials / see them again via new help page.
- Added real-time countdown on construction projects to HQ page
- Added tips on all driver attributes for improved clarity
- Fixed HQ actions being available while under construction (youth scout, upgrade technology)
- Fixed Transfers page table columns not showing full values on mobiles
- Fixed glitch where menu would stop sliding out after a menu button press on mobiles and tablets following a login or account switch.
- Fixed issue with race lock on GUI elements not working when loading/reloading web app during a race.
- Fixed managers being able to switch suppliers during a live race
- Fixed several audio issues with mobile & browser implementation
- Fixed tokens being awarded when accelerating HQ builds if for any reason a rare error occurred and build became overdue (and a negative build time remained)
- Fixed typos in help documentation
- Fixed word wrapping on menu in some translations.
- Forced default 'Medium' push levels on practice laps.
- Hotfies to new color picker - should now work in iOS and Safari.
- Hotfix to issue with shop images
- Hotfix to language elements on driver dialog.
- Hotfix to tooltip positioning issues in various browsers
- Improved default team colour to random selection to avoid grids of grey cars when grey was default.
- Improved Achievements to have help cursor revealing tooltips
- Improved HQ images on mobiles to optimise for 3G and 4G connections
- Improved Parts and Engines images for better clarity in shop and purchase dialog.
- Improved UTF-8 support throughout the game
- Improved clarity of levels in HQ with star ratings
- Improved next season car design CD strength and weakness impact - weakness now results in smaller gains rather than no gains, while strength has lessened impact to balance out design points.
- Improved tooltip behaviour to be destroyed when menu is toggled, preventing overlapping tooltips from page and logout confirmation remaining after menu is gone.
- Increased HQ upgrade cost by 5% per level.
- Optimised HQ to only refresh page if necessary - previously carried out refresh even after a failed action
- Raised default mechanic pit crew level to reduce error rate and random events during pit stops in races.
- Updated language on some tutorials and tips to reflect manager level now being a 'soft' rather than a 'hard' cap.
- Various language fixes / tweaks.
- Various other fixes and improvements.
Return to changelog