Changelog

iGP Manager changelog

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4.009 Updates

11 May 2021, 00:43
  • New: Minimap in 3D races and improved map mode when tapped
  • New: See obscured cars through buildings and objects.
  • New: All tracks released in 3D.
  • Improved racing lines for most of the tracks.
  • Improved sync between 2D and 3D viewer.
  • Improved start camera positioning in 3D viewer.
  • Fixed USA circuit DRS zone end.
  • Fixed cars visually "drifting" in 2D on some corners.
  • Fixed Singapore lighting in 3D.
  • Fixed boost telemetry incorrectly showing as 100% full when in onboard mode.
  • Fixed start lights not going on/off correctly at race starts in landscape view.
  • Fixed visual glitches in 3D races on iPads.
  • Fixed livery editor screenshot export - it was lighter than it should have been.
  • Fixed AR Livery editor mode.
  • Fixed weather effects in 2D viewer.
  • Fixed speedometer speed units.
  • Various other fixes and improvements.

Cumulative updates

21 Apr 2021, 11:09
Over the last few weeks the following updates were made:

  • New integrated helpdesk system. Now tickets can be read and responded to inside the app and users are notified of responses from the support team via in-game mail.
  • Fixed league filters not showing enough results in certain timezones.
  • Fixed email links in the forums.
  • Improved styling of igpmanager.com and in-game shop including new assets from recent 3D update.
  • Changed images on home page and next race page to lower resolution in an effort to prevent crashes on lower-end devices.
  • Restored WebGL race viewer as default on browsers when 2D preference is selected.
  • Various other fixes and improvements.

Hotfix patch

06 Apr 2021, 01:47
  • Changed all circuit lap counts to match new scaling.
  • Restored WebGL viewer for 2D play on desktops.
  • Fixed 'go to race' buttons on home page and menu not working on league races.
  • Increased 'Quick Races' race speed to 1.5x and scaled laps so that races will always be under 15 minutes.