Βαγγελης
were is the holidays on this game? [...] competitions,gifts,turnaments or something [...] Tweets are nice but this game need something to wake up.A competition a tournament a gift for achievment something.Its not to late 2018 is still here.
It's somewhat unrealistic to expect we could organise and host a tournament in 2018... there are 3 days left in the year, 2 of which are the weekend and the third New Year's Eve. You'll be pleased to know the person doing tweets is not a developer. We have various people in different roles.
To address this more specifically, we are starting a league with AOR early next year and have already confirmed one large corporate partner who will be involved (it took time for me to negotiate that deal). We are working on more and growing that side of things in 2019. We are also aiming to add daily rewards in January (a feature which has been delayed for a while to work on other things). Each of these things seems to fulfill your requests.
Βαγγελης
Every thing it hapends is a yoke
Do you mind if I frame this above my desk? Like a motivational quote.
Βαγγελης
nothing major ever hapened and everything is pasive.WERE IS THIS TEAM??Most of the old guys quited the game out of boredom and Jack dosnt seem to care.
Okay, on a serious note, I do care and I have some idea what you are talking about. A lot of the work we are doing right now is either under wraps or it's stuff that is hard to appreciate. For example, keeping an MMO service running like clockwork 24/7 requires a great deal of time, energy and resources. I get where you're coming from with the sense that things could move faster. I can assure you that from the inside this is not the case at all. We're working as hard and fast as we can.
I will try to do better at updating
the changelog and explaining what is happening behind the scenes. Last night, for example, a new friends list was released, and these kind of incremental improvements are happening all the time. We are not currently in a phase of "major" change, but of constant incremental change. Trying to make major changes all the time is like building a house on foundations of sand. We've got to get the fundamentals right before moving on to the next big changes.
As for the impression that the game is in trouble, I'd say it's more likely that after a year and a half playing it and reaching level 19, you've experienced most of what there is to experience. It's tough for any game to stay fresh for 18+ months, so that's quite a high bar, but one we definitely want to meet. We are aiming to start adding content like updated tracks very soon (Jan-Feb).
iGP Manager itself is doing very well, and just had a record month for user registrations. We're still the fastest growing game in this genre after 20 months in the app stores, and have the most online users of any game in this genre every evening. That does not mean we take any of that for granted, because our ambition is not to stop here. We are constantly working on improving the experience with your feedback and on moving towards the next step.