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Monaco tyre temps

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medal 5011
11 years 363 days ago
Please change this, every1 on 5/5 push all race every season now and still stay light blue at best (On Softs), leaves no room for race craft, its very boring like this.
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medal 5235
11 years 363 days ago
Gary, this has already been reported and as I said in another post, tire temps have been fixed on Beta.
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medal 5000
11 years 363 days ago
if it's fixed in Beta then why isn't the game proper updated?

really don't care what's fixed or not in beta, what matters is getting it fixed in the live game asap.
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medal 5235
11 years 363 days ago (edited 11 years 363 days ago)
Perhaps that there is more important issues, namely server and game stability?

When everyone is on the same boat and it doesn't prevent actual gameplay, then it's not high on priority.
When half of the people are being effected, it takes more priority.
When half of the people can't play, then it takes high priority
When everyone cannot play, then it takes top priority.

In this case, everyone is in the same boat with tire temps, and it is not effecting the outcome of the race results on positions, as everyone is effected by that issue. With that said, it isn't a huge priority. (I love having HND in Project Management :D)

The Simulator on Beta is very different but very buggy, currently we haven't raced for 4 weeks due to a series of serious bugs, hence why it isn't released.

To put it short, it's not on live, cause the two simulators on Live and Beta are different. The difference between the two simulators is very noticable, and releasing the new one before it's ready would really be more damaging than a few issues with tire temps.
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medal 5000
11 years 363 days ago
"David
Perhaps that there is more important issues, namely server and game stability?





Yeah... because obviously turning up to a racing game... racing is the least important thing..

I'll just say this and see if this clicks with you.... It's winter and it's winter for a while now in Europe... The temps are going to drop even more....

This game uses live weather... Tracks like Monaco which you have stated in other posts are "fixed" and that I was moaning about things that no one else is moaning about... errr ok.. I'm just seeing things.

Sorry Dave... I know you mean to be nice and you might have some sort of dealings with the devs.. but talking rubish is still talking rubbish.. :D

I said 8 + month ago about these issues and even stated that the winter time will get worse....

Issues that still need sorting since I started playing this game a year ago...
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medal 5235
11 years 363 days ago
Soft Tire temperature maintaining level in Monaco in September was 2/5 on Beta.

Trust me, they're getting fixed.
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medal 5000
11 years 362 days ago
Soft tyre temperature maintaining level in Monaco on December 1 was NOT POSSIBLE on 5/5 for the whole race. Thery turned Grey for 1 corner, then cooled again.

The only tyre to get to proper temperature was INTERS on a DRY track.
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medal 5000
11 years 362 days ago
"Matt
Soft tyre temperature maintaining level in Monaco on December 1 was NOT POSSIBLE on 5/5 for the whole race. Thery turned Grey for 1 corner, then cooled again.



The only tyre to get to proper temperature was INTERS on a DRY track.

Sorry Matt - but that's the same for all of us, so where is the problem?
It just makes the monaco race a bit more realistic, as there will be no overtaking at all, if all run on 5/5...

The most worse things to fix are the disconnections and the last lap pitstops - because they kill the race for some of us!
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medal 5235
11 years 362 days ago
Monaco has always been about Qualifying and Pit Strategy.
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medal 5000
11 years 362 days ago
"David
Monaco has always been about Qualifying and Pit Strategy.


In most of the races in our league the pitstop strategy is more or less the same for all, as everyone looks into the history of old races...
So not much room for tactics here!
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medal 5000
11 years 362 days ago
"ACB

Sorry Matt - but that's the same for all of us, so where is the problem?


David Lyons

Gary, this has already been reported and as I said in another post, tire temps have been fixed on Beta.


Right there, that's the problem. If it's fixed, then make it live. More important things to do? I thought the most important thing was to keep people playing, but if you want them to continure to get annoyed at 'minor' things that ruin the fun, til the point that they leave because 5 minutes can't be taken to update and fix them, then you and David can have fun buying 150 subbies each a year to keep the game afloat and racing against each other.
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medal 5000
11 years 362 days ago
Right there, that's the problem. If it's fixed, then make it live. More important things to do? I thought the most important thing was to keep people playing, but if you want them to continure to get annoyed at 'minor' things that ruin the fun, til the point that they leave because 5 minutes can't be taken to update and fix them, then you and David can have fun buying 150 subbies each a year to keep the game afloat and racing against each other.

OK - I think you're right: If I had programmed it myself, then the tire wear on each trackwould have been 3 to 7 floatingpoint parameters: And that realy hould be possible to change in 5 minutes. Also for Monza, where it is known that the tire wear is much away from low...
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medal 5000
11 years 362 days ago
5 minutes!! - ROFL
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medal 5000
11 years 362 days ago
"Jake
5 minutes!! - ROFL

Yep - because those params should be variables in a database and those to change takes seconds.
The most time you need for scrolling to the correct params.
The tire wear routine should be the same for all tracks. So If I had programmed that routine I would have set something like:
- general tire wear
- tire heat up
- tire cool down
- random factor
- ...
per track - maybe a bit more variations (i.e. for corners and straights), but that's all needed!
So what time do you need to change 5 params in a database?
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medal 4925
11 years 362 days ago
"ACB

"Jake
5 minutes!! - ROFL

Yep - because those params should be variables in a database and those to change takes seconds.
The most time you need for scrolling to the correct params.
The tire wear routine should be the same for all tracks. So If I had programmed that routine I would have set something like:
- general tire wear
- tire heat up
- tire cool down
- random factor
- ...
per track - maybe a bit more variations (i.e. for corners and straights), but that's all needed!
So what time do you need to change 5 params in a database?

You need to include time for figuring out what the right value is, time for testing it to ensure it doesn't produce silly outcomes, assume nothing changed in the beta to the live site so the changes can be ported across directly (may not be the case), assume all resources are allocated to this and nothing else during that time etc. etc.

If you isolate every individual update and assume 100% manpower focused on that then yeah, that update could be rolled out faster. But that's never how it is, especially because I bet they are more worried about the connection problems.
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medal 5000
11 years 362 days ago
Sorry, but we have 1 year of experience with that stupid track settings. But we have also tracks were it works fine.
So there is no need to do much beta testing IF that all is programmed proper: It's just about fine adjusting some params!
I'm a programmer since more than 20 years. I have done controls for wind crafts, windows, linux, web programms: all for business.
So believe me that this is not magic! It's just a matter of wanting to do!
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medal 5000
11 years 362 days ago
This is not 5 minutes work. But even if it was, is this the most important issue currently?

We are all agreed that it needs to be addressed, it's just a question of where it is in terms of priority. It is certainly not more important then the stability of the simulator, which is taking up a huge amount of time at the moment.
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medal 5235
11 years 362 days ago
Current issue is, people want something fixed that doesn't at all take priority over things such as the stability of the actual game. I'm going to request this to be locked as we are now on a merry-go-round as it's the same complaint every post.
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medal 5000
11 years 362 days ago
Current Issue is, that half of our league quited the last 6 months, because things did not get fixed.
But after the last days BETA bla bla in different post - now we know why things did not get fixed:
devs fiddling around with BETA for about 150 users, while the others are blamed with the same buggy sh.. for months.

FIX those naughty disconnections that happen since server change.
FIX that pitstop issue that I saw many loosing victory with a stupid last lap pit stop.
And do that "5 minute changes" to show your CUSTOMERS that you respect them!
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medal 5000
11 years 362 days ago
"Old
Current Issue is, that half of our league quited the last 6 months, because things did not get fixed.
But after the last days BETA bla bla in different post - now we know why things did not get fixed:
devs fiddling around with BETA for about 150 users, while the others are blamed with the same buggy sh.. for months.

FIX those naughty disconnections that happen since server change.
FIX that pitstop issue that I saw many loosing victory with a stupid last lap pit stop.
And do that "5 minute changes" to show your CUSTOMERS that you respect them!

I wish I could like, rep, and share this post. 

It's the truth.
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