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search effectiveness

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5000
4 years 264 days ago (Last edited by Gustavo Heiden 4 years 264 days ago)
Hi!  I used a DT with a contract to expire and the research effectiveness was half of what it should be.  then instead of receiving 34 accelerating design points, only half came, as if I didn't have DT at the team level

Link to the account: https://igpmanager.com/app/d=profile&user=805630
5002 Super Mod
4 years 264 days ago
Hi Rafael, I'm sorry that you experienced that bug.

I've flagged to support.
5000
4 years 263 days ago
Rafael, did the contract ran out at the end of the race? If it was this, then it's just the "normal" behavior from the game as it calculates cost and contracts before doing the research, which was introduced later on in the game, so you probably received a lvl 1 TD and nerfed the research gains in half.
5002 Super Mod
4 years 263 days ago
It's not normal, I asked devs and it's a known bug.

So he should receive +17 Design Points that weren't allocated after race.
5000
4 years 263 days ago
I know it's not normal as you receive 1 less race effectiveness from the staff's contract, but they are aware for almost 5 months now, so I believe they didn't rethink the order which costs/contracts run compared to research or might be problematic to do. One day we will find out...
https://igpmanager.com/forum-thread/35267
5000
4 years 262 days ago
Hello Rafael

Currently the game manages the calculations related to the staff contract before the generation of the search points and then calculates the search on the basis of the wrong CD/TD, if the contract of the active one is running out after the race.
That's why you received so few points from the research.
That said, I manually arranged what was to be your research after the race.

Best Regards
5000
4 years 262 days ago
thank you very much Bruno !!!  I am very happy with this news !!
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