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Stop quick race retirements

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medal 5007
2 years 338 days ago
I want to discuss about a bad habit in quick races.
There are many players who run quick races without enough fuel to complete a lap. The most plausibile reason behind this behaviour is the increase of driver experience.

1) This is a form of cheating.
2) It ruins quick races when after one lap you see many retirements.

So I want to ask to not increase driver's experience by not counting the quick race when a driver runs out of fuel in quick races. (<70% winner's laps?)
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medal 5420
2 years 338 days ago

Giovanni
I want to discuss about a bad habit in quick races.
There are many players who run quick races without enough fuel to complete a lap. The most plausibile reason behind this behaviour is the increase of driver experience.

1) This is a form of cheating.
2) It ruins quick races when after one lap you see many retirements.

So I want to ask to not increase driver's experience by not counting the quick race when a driver runs out of fuel in quick races. (<70% winner's laps?)


Yes that would prevent it but soon enough you’d only be racing against default tactics. So it doesn’t solve the problem, it just moves it


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medal 5007
2 years 338 days ago (Last edited by John Doe 2 years 338 days ago)
At least the cheaters won't have a driver with 20 experience in a day.

I listed it in first position.

I don't care how the quick race ends. There is no gain when you are first or last. Statistics are not influenced and I take it as a training for league races. I will race against default strategy, no problem. I already race against players who don't use boost. It's a training.
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medal 5298
2 years 338 days ago (Last edited by Wholly Crap 2 years 338 days ago)
That annoys me too, if they can't be bothered to complete in the race they should be penalised not rewarded, so maybe remove experience and money. You wait and enter the race to then see 2 or 3 cars run out of fuel after 1 litre has been used, means your race has been ruined also, it's just selfishness. Remove exp and credits as punishment  for not finishing the race, at least then you know that the people in the race lobby will actually be competitors.
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medal 5420
2 years 338 days ago
Wholly
That annoys me too, if they can't be bothered to complete in the race they should be penalised not rewarded, so maybe remove experience and money. You wait and enter the race to then see 2 or 3 cars run out of fuel after 1 litre has been used, means your race has been ruined also, it's just selfishness. Remove exp and credits as punishment  for not finishing the race, at least then you know that the people in the race lobby will actually be competitors.


No, as I said, you’d be running against fully repaired cars but still inactive managers because the only difference woud be that they have to repair car every 4 or 5 races and they can keep doing the same trick. It doesn’t solve the problem.


Giovanni
At least the cheaters won't have a driver with 20 experience in a day.

I listed it in first position.

I don't care how the quick race ends. There is no gain when you are first or last. Statistics are not influenced and I take it as a training for league races. I will race against default strategy, no problem. I already race against players who don't use boost. It's a training.


As for gaining racing experience, in my view beeing in a live race in a competitive tier is what teaches most. Also, spectating competitive leagues is the next best thing. Asking your friends or a good competitor how they race (if they are willing to share the intel) is also invaluable.  In last instance only would I turn to quick races as it’s a lottery and you never know how good (or bad) your competitors will be.



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medal 5298
2 years 338 days ago
Antonio
Wholly
That annoys me too, if they can't be bothered to complete in the race they should be penalised not rewarded, so maybe remove experience and money. You wait and enter the race to then see 2 or 3 cars run out of fuel after 1 litre has been used, means your race has been ruined also, it's just selfishness. Remove exp and credits as punishment  for not finishing the race, at least then you know that the people in the race lobby will actually be competitors.


No, as I said, you’d be running against fully repaired cars but still inactive managers because the only difference woud be that they have to repair car every 4 or 5 races and they can keep doing the same trick. It doesn’t solve the problem.


The idea of entering a QR is to race, so if you enter then leave your not racing, then you will be punished, that way there is no benefit to entering a race then leaving the lobby before it ends. Even if you are unfortunate enough to get disconnected etc, you still have time to come back and re-enter. The only people in the QR will be the ones that want to race, it will eliminate the others.
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medal 5000
2 years 337 days ago

Giovanni
At least the cheaters won't have a driver with 20 experience in a day.

I listed it in first position.

I don't care how the quick race ends. There is no gain when you are first or last. Statistics are not influenced and I take it as a training for league races. I will race against default strategy, no problem. I already race against players who don't use boost. It's a training.



Its not a form of cheating ! It is a legal move to gain drivers experiences ! And cannot be called cheating! If you play dota2 u know Dendy in dota2 did many fountain hooks with pudge! It was legal! 

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medal 4977 Moderator
2 years 336 days ago
I disagree there, entering a race to do less than a lap is not in the spirit of a race and the game. To do so regardless to achieve the reward given for entering the race while reducing the impact by deliberately making what should be a big manager mistake in order to retire is exploiting the system. Exploiting bugs and game systems in a disruptive or clearly unintended way beyond creative use is a form of cheating, the question is just where the devs and community managers draw the line between (borderline) acceptable behavior, enough to put a stop to it or even put penalties on accounts if considered a severe breach of fair play.
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medal 5007
2 years 336 days ago (Last edited by John Doe 2 years 336 days ago)
Vpower

Giovanni
At least the cheaters won't have a driver with 20 experience in a day.

I listed it in first position.

I don't care how the quick race ends. There is no gain when you are first or last. Statistics are not influenced and I take it as a training for league races. I will race against default strategy, no problem. I already race against players who don't use boost. It's a training.



Its not a form of cheating ! It is a legal move to gain drivers experiences ! And cannot be called cheating! If you play dota2 u know Dendy in dota2 did many fountain hooks with pudge! It was legal! 




Nice to know an "exploiter". Have fun running a lap at time.

@iGP (Jack, Jose et al.) what do you think about this thread? Am I wrong and should we all have fun running 1 lap races?

Edit reason: grammar error in last sentence
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medal 5000
2 years 336 days ago
what about the tyre system now?  S compound doesnt act like normal thesedays when under 30%, this is unresolved problem run your car with S till 75% more ull get faster even under 20% thats form of cheating too or exploiting the system! And jack should know about this! 
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medal 5000
2 years 335 days ago
You mean driver's exp or manager's exp? If you are talking about drivers exp, they never increase from a QR for me. 
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medal 5041
2 years 334 days ago

Alaa
You mean driver's exp or manager's exp? If you are talking about drivers exp, they never increase from a QR for me. 

Drivers XP does increase, 1  experience point for every 20 races.


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medal 5007
2 years 334 days ago
I would like to hear iGP's answer about this exploit. There is who likes the status quo and tried to go off topic but there are people like me who claim fairness. If you own an experienced driver, you took part to many real races, not 1000 one-lap races.
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medal 5000
2 years 330 days ago

Dillon

Alaa
You mean driver's exp or manager's exp? If you are talking about drivers exp, they never increase from a QR for me. 

Drivers XP does increase, 1  experience point for every 20 races.



I‘m just curious.
QR 20 races = 1 Point

LR ?? races = 1 Point

@Gio?? Good topic.
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medal 5000 Super Mod
2 years 330 days ago
League races = 1 XP every 10 races.

BTW on a personal note I agree people who do this should be penalised. But I'm a volunteer, not a staff member and my opinion carries very little weight.
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medal 5007
2 years 329 days ago
I'm waiting for iGP's official opinion. Yesterday I had another race with the same people retiring after a lap.
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medal 5032
2 years 329 days ago
Simple fix: No reward (Driver Exp + Cash) should be given out unless the car finishes the race.
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medal 5007
2 years 316 days ago
Last week I've seen 5 players abandoning quick races after 1 lap...
Is there any chance we get an official response from iGP? (We will do something/we won't change it)
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medal 5007
2 years 303 days ago
I won't let die this thread. I want to know if iGP has noted this issue and plans to solve it.
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medal 5646
2 years 303 days ago
There's no point to calling it Quick Race then may as well call it Quick run out of fuel and leave. 

Finish the race, and get the points and cash. Don't finish the race, don't get the points and cash. Simple. 

Also in public lobbies it would be nice to see AI cars in there to fill the empty spots, or have a vs AI Public, no AI public options. 
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