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medal 5083
7 years 239 days ago
Question about training:

I trained my driver on one attribute. Once it clicked over 100% it started all over again at 1%. No change to any of his levels. How do I know if anything has changed?
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medal 5000
7 years 239 days ago
I made a thread about this earlier, where did it go? I can't find it anywhere.

Was asking the same question.

I have drivers who I am training on "all" and I trained them 6 times and when the progress bar hit 100% it said "No change" but it is still taxing me on my drivers health when I train them.

Why does it let me train them, if it won't raise any attributes? I have some attributes like composure that are well under my manager level, so I don't see why it didn't just give me +1 composure or something.
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medal 5000
7 years 238 days ago
Jack and Fatmir, your drivers are nearly the same level as you. As such, it takes greater effort to gain a skill point as the driver gets closer and closer to your level.
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medal 5000
7 years 238 days ago
Yeah, but why does it tax my drivers health every time I click train if it is giving me no attributes when the progress bar reaches 100%? Are you saying I have to reach 100% multiple times to get any change? I don't get it.

My driver has maximum stats possible for everything except composure, but I can't get my composure to move. It just stays locked on 4 regardless of how many times I train.
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medal 5000
7 years 238 days ago
You are lvl 13 and our driver is at 12. If your driver had more attributes closer to say 10, then each time your training went to 100% you should get an increase in an attribute. Since you are 13 and most of your driver attributes are already at 13, it is not going to happen every time you go to 100%, possibly because the game is deciding to try an increase an attribute that is already at the cap.
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medal 5000
7 years 238 days ago
Fatmir
Yeah, but why does it tax my drivers health every time I click train if it is giving me no attributes when the progress bar reaches 100%? Are you saying I have to reach 100% multiple times to get any change? I don't get it.

My driver has maximum stats possible for everything except composure, but I can't get my composure to move. It just stays locked on 4 regardless of how many times I train.


In training you can toggle what you are working on. You need to select Mental if you want to increase a skill in that category to have a better chance of improving the drivers Composure.

Selections:
All - gives random increase of any skill or weight reduction
Driving Ability - gives random increase of any skill in that area, 7/10 chance it will build up the lowest.
Mental - same as above, works only on skills in that area.
Physical - Stamina or weight reduction
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medal 5000
7 years 238 days ago
i managed to improve my drivers skill, you will need to keep some time open for driver health recovery. when it reaches 100% in that bar keep looking at it and it will show what was trained before going back to 0%
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medal 5000
7 years 237 days ago
i personally don't like this new way of training as it seems to take ages to gain any thing reach 100% just for it to say NO CHANGE.

also its a bit unfair if u cant get on line after the race as u miss training to the max.
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medal 5000
7 years 237 days ago
okay i just tried to scout a driver and lost a token, it didn't scout the driver out.

i don't like the new training way either, one of my drivers has been around since 2012 and she has talent of 16, however she only improves 5 points each time i train her in anything, my new superstar in the second seat can upgrade 30 points per training with a talent rating of 18. i think it may have something to do with the level cap on the driver. whatever the case it may take a long time to move 1 point in any skill on my first driver.
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medal 6187
7 years 237 days ago
Younger drivers improve faster than older drivers.

Drivers pushing stats/rating level closer to your manager level cap improve slower as well.

Atm, inexperienced drivers older than 20 improve far too slowly. Doesn't feel like the slowing of progression is tiered too much.
Drivers older than 28, 30 are drivers I want to avoid hiring if they're not maxed out.
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medal 5000
7 years 237 days ago
Idem. I got already like 3 times in the same driver "No Changes". Wasting time and health for nothing, this is not right.

Also one question to clarify... so if I'm in level 10, my drivers cannot train more than 10 in each attributes? is that right? That's not fair for lower level players, they are never going to win against higher level players, and I mean, they have no chances at all.

What if I sign a driver with some attributes higher... lets say 12, 13... I guess they cannot be trained more but they are not going to low to 10, right?
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medal 5083
7 years 235 days ago
If you can't train beyond a certain level, why isn't there something that tells you that? If I try to improve my headquarters for example, a message says I can't do it unless the current project is completed. Surely there is a simple way to say you can/can't do something rather than wasting time and tokens for futile reasons.
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medal 5145 CEO & CTO
7 years 235 days ago
Jack
If you can't train beyond a certain level, why isn't there something that tells you that? If I try to improve my headquarters for example, a message says I can't do it unless the current project is completed.

It gets difficult when it comes to training because it's real-time and dynamic. It doesn't know the attributes of the drivers as you select them. To fetch that in realtime would slow the page down to a standstill.

It's possible we could remove the level cap from training, but just have it be so slow beyond your level cap (as it is now) that it's nearly impossible to gain levels. That would work around all the challenges involved. I think this is how other games work, but then in theory if Roman Abramovich decides he wants to start a team in iGP he could get those drivers up to level 20. It wouldn't be something anyone could do realistically, though, the amount of Tokens required to do that would be absurd, and nobody in their right mind would do it. It would prevent the situation we have now where someone is maybe training and spending some tokens though and not getting rewarded for it, a much more common and realistic scenario.
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medal 5000
7 years 234 days ago
I don't quit get the "slowing down of training" part.

Well it be slowed down if the overall lvl of the driver is higher then the lvl cap, or just for those stats beyond the lvl cap?

Let's say I have a driver with focus 1, which is at an overall lvl 7 (my cap = 6).
Would the training of the focus stat also be slowed down ?
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medal 5145 CEO & CTO
7 years 234 days ago
It slows down the closer you get to the level cap. So if you are level 10 and training a level 5 driver, the gains are very fast. But if you are a level 5 manager training a level 5 driver it almost stops moving.
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medal 5083
7 years 234 days ago
Thanks. Good to know.
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medal 5000
7 years 234 days ago
I personally dont like the new training.
Before the changeover to the new igp, I had got two very young drivers with 19/20 talent respectively and trained up their stats after every race. I had both drivers up to full speed, attacking and defending with good technical and mental and was nearing full physical stats. drivers only lacked in experience. This took several seasons to do! Once the game switched to the new igp all my drivers stats dropped down to 11 (same as my level cap), and training brings "no change" every time even stats like composure/experiance that are under 11 say no change!
I think this is very unfair!! If i cant get drivers above my cap level and now I cant train drivers to stats above 11 I will never be able to compete in my league where there is currently some drivers 18/19 stats.
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medal 5000
7 years 234 days ago
Also...... In my league I just seen a driver whose level in only one above the level of my drivers, ( level 12, mine are level 11 now) but all his stats are at 19 and health is at 105%.
Can anyone explain all this to me?
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medal 5145 CEO & CTO
7 years 234 days ago
Paul
Also...... In my league I just seen a driver whose level in only one above the level of my drivers, ( level 12, mine are level 11 now) but all his stats are at 19 and health is at 105%.
Can anyone explain all this to me?

Please send a link to this driver, I will look in to this.
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medal 5000
7 years 233 days ago
James Hunt in champions league elite. was 105% health earlier but isnt now.
But if my driver is level 11 and this driver level 12, why has my drivers (both of them) stats all dropped to 11 after the switch to new igp but this guy is still all 19?
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