Hey everyone! After todays update, I have just a few suggestions;
1. While not related to this update, this is from an old thread that I remember when it was created, but I still think it is a great suggestion. Basically, while racing on a mobile device, while on the push level tab, at the bottom of the screen, the game would show your car, the gap to the car in front, and the gap to the car behind you, very similar to how the leaderboard works. Here is the link to the original thread, which was 'accepted'. https://igpmanager.com/forum-thread/46546
2. After this update, some have complained about the pricing of the TD abilities in general, some even claim that this has made them want to quit the game. Simply put, for many, abilities are viewed as unaffordable, making the game "pay to win" for people who pay actual money to get 4 or 5 CDs, especially those with a 'design' ability. This will hamper the competitiveness in several leagues, ultimately leading to many players possibly quitting. After talking to some other players, the best solution for many would be lowering prices. While in the short term this might not seem like a great decision, over time it will be better than the current pricing. My recommendation would be this:
No ability -> Common = 25 Tokens
Common -> Rare = 25 Tokens
Rare -> Legendary = 50 Tokens
Changing ability = 25 Tokens
While I personally don't completely agree with this suggestion, I do agree that for many players, abilities are unaffordable. I would understand from a logistical standpoint though if this was in fact rejected, which is likely. Edit: To be clear, this is basically just a repeat of some of the things I have seen after this update, not all of this is my opinion nor do I agree with it all. I have specifically reworded part of this to make that clear.
3. In my opinion, this is the suggestion that is most needed. After today's update, instead of separate language transfer markets, it is now only one worldwide transfer market. While this was a good change, it has also led to a rather stale transfer market, with only 2 available staff members, and 4 available drivers that are at a players level, with some staying there for hours with change. With my experience on this account, it has been common to see the same staff for several cycles, with no variation. I think that this has to change. When discussing this with others, my original recommendation was to create a "filter" for the staff on the transfer market, where the player could select whether they wanted to look for Chief Designers, Technical Directors, or Doctors. Each of the 3 would have a max of 20 on the market at a time. After this, someone else recommended that the player should also be able to select the market level that they want to view, up to the level of their account. This would mean that all staff or drivers on the market of the selected level would equal the that level. These changes would also be the same on the driver's market. These changes would overall change transfers for the better.
I apologize if any of this is hard to read or has grammar issues, I was rushing while writing it :). Thanks if you read the whole thing!