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VSC,SC,Red flag

Do you want VSC,SC,Red flags

23.4% (22)
Yes,all
3.19% (3)
only VSC
4.26% (4)
only SC
10.64% (10)
VSC and SC
58.51% (55)
No changes,to not be added
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medal 5839
93 days ago
I saw many players want to have again SC(not sure if it worked tbh,i didn't saw a safety car when i was playing 4 years ago or something like that,on another account) in the game,and to have VSC and red flags too,and i think will be good if a poll is created to see how many players want and how many don't want.I think that can help the igp team too because they will have the posibility to see(again,probabaly the last poll was last year or something,when i searched i didn't find a poll from this year)if there are more players that want than don't want,and if will be good to add them
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medal 5002
93 days ago
NOOOOOOOOOOOOOO!!!!!!!!!!!!!!
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medal 5839
93 days ago

Dick
NOOOOOOOOOOOOOO!!!!!!!!!!!!!!



Why do you say that

So,from what i saw:
Reasons to add them:
1.More realistic
2.More management,posible strategy change
3.Better racing,if you are not interested only about where you finish and you like the good racing i am sure you will enjoy to see a final lap battle between everyone
Reasons to not add:
1.It can ruin your race if you are first 20s ahead and the sc comed out(we can say like verstappen hamilton battle in 2021 abu dhabi)
2.Your drivers can crash and you will lose everything

As i said earlier if you like a good racing in the game and you are not interested about the racing from the game,and how realistic is the game you will say no
And if your driver crashes you probably will rage quit,but if you like the game and you enjoy to play it you will stay online and watch the race,not leave the race just because your driver has crashed.

Ok,yes,for it we will need a good collisions/mistakes system,but i am sure it can be made.
And that will make it more realistic,ok,probably if they add it you will have boring races like monaco,because your driver doesn't have space to overtake,and you will stay behind someone from lap 1 to final lap
Tbh i think will be better if they will add collisions than how is now,like the cars are ghosted when they want to overtake,i am sure it's not that hard to make another racing line,like to overtake on inside line.Like we have in the f1 manager game,very realistic and still very good racing,ok probably i want to much from tge small team that igp has but i am sure they can add it if they want
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medal 5631 Community Manager
93 days ago
You would be surprised to learn how simple F1 Manager simulation is vs our simulation…
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medal 5839
93 days ago
José
You would be surprised to learn how simple F1 Manager simulation is vs our simulation…



Is  because F1 Manager is single player and this game is multiplayer?
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medal 5002
93 days ago (Last edited by Dick Dastardly 93 days ago)
Bogdan

Dick
NOOOOOOOOOOOOOO!!!!!!!!!!!!!!



Why do you say that

So,from what i saw:
Reasons to add them:
1.More realistic
2.More management,posible strategy change
3.Better racing,if you are not interested only about where you finish and you like the good racing i am sure you will enjoy to see a final lap battle between everyone
Reasons to not add:
1.It can ruin your race if you are first 20s ahead and the sc comed out(we can say like verstappen hamilton battle in 2021 abu dhabi)
2.Your drivers can crash and you will lose everything

As i said earlier if you like a good racing in the game and you are not interested about the racing from the game,and how realistic is the game you will say no
And if your driver crashes you probably will rage quit,but if you like the game and you enjoy to play it you will stay online and watch the race,not leave the race just because your driver has crashed.

Ok,yes,for it we will need a good collisions/mistakes system,but i am sure it can be made.
And that will make it more realistic,ok,probably if they add it you will have boring races like monaco,because your driver doesn't have space to overtake,and you will stay behind someone from lap 1 to final lap
Tbh i think will be better if they will add collisions than how is now,like the cars are ghosted when they want to overtake,i am sure it's not that hard to make another racing line,like to overtake on inside line.Like we have in the f1 manager game,very realistic and still very good racing,ok probably i want to much from tge small team that igp has but i am sure they can add it if they want


1. More realistic doesn’t equal more entertaining.  By way of example, when it was possible in a no refuelling league to complete a wet race without changing tyres managers complained stating this was boring and unrealistic even though it used to be the norm in F1 and even after compulsory pits were introduced you still have examples of no tyre changes finishes, e.g. Sala, Ocon.

2.  It ruins strategy and management (most competent drivers know in advance what they are going to do and what average pl they will be running at).  Unlike a rl race in a game this just adds a bingo element to the game.

3.  Not sure I really understand you here if you don’t play to finish as far up the field as you can then the game becomes pointless.  When VSC was active most incidents happened right in the later stages of the race, owing to mechanical breakdowns, giving anyone affected no time to react.

4.  Based on last attempts I doubt it could be introduced in a way which wasn’t considered unrealistic bingo.  If you want crashes they are plenty of arcade style racing games out there

5.  It was incredibly unpopular last time and as a result of the adverse reaction was dropped pretty quickly.  Of course many of those players have quit so it’s not beyond the realms of possibility that the majority now might like the idea,  but I’m certain a lot of managers would start complaining once they see the consequences of it.  The only way it would work would be if it was down to manager errors.  i’m not sure how easy that would be to introduce without radically changing the way the game is played or coded?
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medal 5839
93 days ago

Dick
Bogdan

Dick
NOOOOOOOOOOOOOO!!!!!!!!!!!!!!



Why do you say that

So,from what i saw:
Reasons to add them:
1.More realistic
2.More management,posible strategy change
3.Better racing,if you are not interested only about where you finish and you like the good racing i am sure you will enjoy to see a final lap battle between everyone
Reasons to not add:
1.It can ruin your race if you are first 20s ahead and the sc comed out(we can say like verstappen hamilton battle in 2021 abu dhabi)
2.Your drivers can crash and you will lose everything

As i said earlier if you like a good racing in the game and you are not interested about the racing from the game,and how realistic is the game you will say no
And if your driver crashes you probably will rage quit,but if you like the game and you enjoy to play it you will stay online and watch the race,not leave the race just because your driver has crashed.

Ok,yes,for it we will need a good collisions/mistakes system,but i am sure it can be made.
And that will make it more realistic,ok,probably if they add it you will have boring races like monaco,because your driver doesn't have space to overtake,and you will stay behind someone from lap 1 to final lap
Tbh i think will be better if they will add collisions than how is now,like the cars are ghosted when they want to overtake,i am sure it's not that hard to make another racing line,like to overtake on inside line.Like we have in the f1 manager game,very realistic and still very good racing,ok probably i want to much from tge small team that igp has but i am sure they can add it if they want


1. More realistic doesn’t equal more entertaining.  By way of example, when it was possible in a no refuelling league to complete a wet race without changing tyres managers complained stating this was boring and unrealistic even though it used to be the norm in F1 and even after compulsory pits were introduced you still have examples of no tyre changes finishes, e.g. Sala, Ocon.

2.  It ruins strategy and management (most competent drivers know in advance what they are going to do and what average pl they will be running at).  Unlike a rl race in a game this just adds a bingo element to the game.

3.  Not sure I really understand you here if you don’t play to finish as far up the field as you can then the game becomes pointless.  When VSC was active most incidents happened right in the later stages of the race, owing to mechanical breakdowns, giving anyone affected no time to react.

4.  Based on last attempts I doubt it could be introduced in a way which wasn’t considered unrealistic bingo.  If you want crashes they are plenty of arcade style racing games out there

5.  It was incredibly unpopular last time and as a result of the adverse reaction was dropped pretty quickly.  Of course many of those players have quit so it’s not beyond the realms of possibility that the majority now might like the idea,  but I’m certain a lot of managers would start complaining once they see the consequences of it.  The only way it would work would be if it was down to manager errors.  i’m not sure how easy that would be to introduce without radically changing the way the game is played or coded?



I know what you are saying,but this can make the races more interesting,like you said players know what they will fo,they have a plan from the strat to the end of the race,and if we will have vsc/sc can change everyones plans,and someone can have the luck to have the best strategy after sc,and it will make the results a bit different and everyone will have a chance to win

An example: In our league someone has best driver/best staff/best car,and he won 7/9 races,and no one can challange him,and that luck factor can make the race better.I say for a 1 car ,refuelling,tyre rule,32 players(with 20 players active everyday) league,idk how will work in other leagues but here i think will work very good,to have 10 different strategies after sc will be very interesting,now the strategy are the same,or very similar
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medal 5298
92 days ago
It's meant to be a game of skill and not chance, adding any of the above can make the game more likely to manipulation. When flags were introduced before it became the same thing every race as those cars that hadn't set up etc bringing out the flags on the same laps ruining other people's races.
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medal 5839
92 days ago (Last edited by Bogdan Fulga 92 days ago)
Wholly
It's meant to be a game of skill and not chance, adding any of the above can make the game more likely to manipulation. When flags were introduced before it became the same thing every race as those cars that hadn't set up etc bringing out the flags on the same laps ruining other people's races.



They can just make tgis cars to get back to the pits or something,to don't have sc at every dnf because the players are not playing
The races are a bit boring now ,an example last race i didn't do anything,was just what i planned to do from the start to the finish,like if we will have vreshes,sc,vsc it can change a bit
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medal 5000 Super Mod
92 days ago
Just how do you think adding crashes would work? It can't be random because that is just ridiculous in a management game. Plenty of players are currently spending real money on tokens, I can't see them being too impressed if, after purchasing tokens to make their team more competitive, they DNF the next couple of races because of some random crash algorithm.

We already have enough randomness in the game with the weather which often requires managers to react and change strategy "on the fly".

The argument usually put forward is... "crashes / breakdowns should be linked to something over which the manager has influence". Two things immediately spring to mind:


  1. If DNF are linked to poor management, then the top players will never DNF because they won't make the wrong decisions which will further increase the gap between the top players and everyone else.

  2. It makes the races wide open for exploitation and cheating. If you don't know how, just Google Flavio Briatore crashgate Singapore 2008.



The poll is currently showing over 70% of players don't want it. 

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medal 5839
92 days ago

Kevin
Just how do you think adding crashes would work? It can't be random because that is just ridiculous in a management game. Plenty of players are currently spending real money on tokens, I can't see them being too impressed if, after purchasing tokens to make their team more competitive, they DNF the next couple of races because of some random crash algorithm.

We already have enough randomness in the game with the weather which often requires managers to react and change strategy "on the fly".

The argument usually put forward is... "crashes / breakdowns should be linked to something over which the manager has influence". Two things immediately spring to mind:


  1. If DNF are linked to poor management, then the top players will never DNF because they won't make the wrong decisions which will further increase the gap between the top players and everyone else.

  2. It makes the races wide open for exploitation and cheating. If you don't know how, just Google Flavio Briatore crashgate Singapore 2008.



The poll is currently showing over 70% of players don't want it. 



I think it can work like if there will be crash chance per lap,to be calulated: track dificulty+tyre wear+driver's health+pushing lvl,and to be like between 0.5% and 3%(the chance to be per lap or per race,not sure) chance for driver to crash,if you tell me you can crash every race i just can say you are the unluckiest player in the world tbh.It can be a situation like the one from 2008,but if it will be that low chance to crash i think there's a very small chance to make it work.And i think a chance between 0.5 and 3% is very good tbh.And If the player don't want just don't add it.Now we can say is 70% vs 30%(30% want  vsc to be added).I don't have any problem if the majority doesn't want,what i said is just my opinion.

But i want that because the races can be a bit boring,like today,i raced in monaco(league race)and i didn't do anything,just stayed on the same plan,didn't change anything,and my driver was in a zone where no cars were near him,gap ahead 7s,gap behind 10s,and i didn't have what to do,i just watched how my car is  completing laps,nothing more
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medal 5002
92 days ago
Bogdan

Kevin
Just how do you think adding crashes would work? It can't be random because that is just ridiculous in a management game. Plenty of players are currently spending real money on tokens, I can't see them being too impressed if, after purchasing tokens to make their team more competitive, they DNF the next couple of races because of some random crash algorithm.

We already have enough randomness in the game with the weather which often requires managers to react and change strategy "on the fly".

The argument usually put forward is... "crashes / breakdowns should be linked to something over which the manager has influence". Two things immediately spring to mind:


  1. If DNF are linked to poor management, then the top players will never DNF because they won't make the wrong decisions which will further increase the gap between the top players and everyone else.

  2. It makes the races wide open for exploitation and cheating. If you don't know how, just Google Flavio Briatore crashgate Singapore 2008.



The poll is currently showing over 70% of players don't want it. 



I think it can work like if there will be crash chance per lap,to be calulated: track dificulty+tyre wear+driver's health+pushing lvl,and to be like between 0.5% and 3%(the chance to be per lap or per race,not sure) chance for driver to crash,if you tell me you can crash every race i just can say you are the unluckiest player in the world tbh.It can be a situation like the one from 2008,but if it will be that low chance to crash i think there's a very small chance to make it work.And i think a chance between 0.5 and 3% is very good tbh.And If the player don't want just don't add it.Now we can say is 70% vs 30%(30% want  vsc to be added).I don't have any problem if the majority doesn't want,what i said is just my opinion.

But i want that because the races can be a bit boring,like today,i raced in monaco(league race)and i didn't do anything,just stayed on the same plan,didn't change anything,and my driver was in a zone where no cars were near him,gap ahead 7s,gap behind 10s,and i didn't have what to do,i just watched how my car is  completing laps,nothing more

All that will happen with your suggestion above is that poor or inexperienced managers will crash and the more experienced/better managers won’t and will still win.  Also, why would you want to see other managers crash out of a race to enhance your entertainment?  That seems pretty selfish to me and likely to lead to many players quitting especially those in rookie and more reasons for rookies to quit is the last thing this game needs.  And before you say you didn’t say this, its implied by you  wanting crashes to make races less boring.


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medal 5147
92 days ago
It always comes down to this: do you want a serious/ grown up management game or do you want to play Mario kart / slot machine? If the latter: don’t play igp cause you won’t get satisfied 

Not saying there’s anything wrong with Mario kart or slot machines, they certainly have their value, but you can’t have chance at such a level in a management game.
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medal 5000 Super Mod
92 days ago

Bogdan

Kevin
Just how do you think adding crashes would work? It can't be random because that is just ridiculous in a management game. Plenty of players are currently spending real money on tokens, I can't see them being too impressed if, after purchasing tokens to make their team more competitive, they DNF the next couple of races because of some random crash algorithm.

We already have enough randomness in the game with the weather which often requires managers to react and change strategy "on the fly".

The argument usually put forward is... "crashes / breakdowns should be linked to something over which the manager has influence". Two things immediately spring to mind:


  1. If DNF are linked to poor management, then the top players will never DNF because they won't make the wrong decisions which will further increase the gap between the top players and everyone else.

  2. It makes the races wide open for exploitation and cheating. If you don't know how, just Google Flavio Briatore crashgate Singapore 2008.



The poll is currently showing over 70% of players don't want it. 



I think it can work like if there will be crash chance per lap,to be calulated: track dificulty+tyre wear+driver's health+pushing lvl,and to be like between 0.5% and 3%(the chance to be per lap or per race,not sure) chance for driver to crash,if you tell me you can crash every race i just can say you are the unluckiest player in the world tbh.It can be a situation like the one from 2008,but if it will be that low chance to crash i think there's a very small chance to make it work.And i think a chance between 0.5 and 3% is very good tbh.And If the player don't want just don't add it.Now we can say is 70% vs 30%(30% want  vsc to be added).I don't have any problem if the majority doesn't want,what i said is just my opinion.

But i want that because the races can be a bit boring,like today,i raced in monaco(league race)and i didn't do anything,just stayed on the same plan,didn't change anything,and my driver was in a zone where no cars were near him,gap ahead 7s,gap behind 10s,and i didn't have what to do,i just watched how my car is  completing laps,nothing more

You might find the game more interesting if you moved to a more competitive league.

In your Monaco race only 9 cars of a 32 car field finished on the same lap as the winner.  Many suffered suspension failure because the accounts are inactive.
Great for one or two managers who want to climb the HoF, but a disaster if flags and safety cars were to be introduced.
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medal 5839
92 days ago

Dick
Bogdan

Kevin
Just how do you think adding crashes would work? It can't be random because that is just ridiculous in a management game. Plenty of players are currently spending real money on tokens, I can't see them being too impressed if, after purchasing tokens to make their team more competitive, they DNF the next couple of races because of some random crash algorithm.

We already have enough randomness in the game with the weather which often requires managers to react and change strategy "on the fly".

The argument usually put forward is... "crashes / breakdowns should be linked to something over which the manager has influence". Two things immediately spring to mind:


  1. If DNF are linked to poor management, then the top players will never DNF because they won't make the wrong decisions which will further increase the gap between the top players and everyone else.

  2. It makes the races wide open for exploitation and cheating. If you don't know how, just Google Flavio Briatore crashgate Singapore 2008.



The poll is currently showing over 70% of players don't want it. 



I think it can work like if there will be crash chance per lap,to be calulated: track dificulty+tyre wear+driver's health+pushing lvl,and to be like between 0.5% and 3%(the chance to be per lap or per race,not sure) chance for driver to crash,if you tell me you can crash every race i just can say you are the unluckiest player in the world tbh.It can be a situation like the one from 2008,but if it will be that low chance to crash i think there's a very small chance to make it work.And i think a chance between 0.5 and 3% is very good tbh.And If the player don't want just don't add it.Now we can say is 70% vs 30%(30% want  vsc to be added).I don't have any problem if the majority doesn't want,what i said is just my opinion.

But i want that because the races can be a bit boring,like today,i raced in monaco(league race)and i didn't do anything,just stayed on the same plan,didn't change anything,and my driver was in a zone where no cars were near him,gap ahead 7s,gap behind 10s,and i didn't have what to do,i just watched how my car is  completing laps,nothing more

All that will happen with your suggestion above is that poor or inexperienced managers will crash and the more experienced/better managers won’t and will still win.  Also, why would you want to see other managers crash out of a race to enhance your entertainment?  That seems pretty selfish to me and likely to lead to many players quitting especially those in rookie and more reasons for rookies to quit is the last thing this game needs.  And before you say you didn’t say this, its implied by you  wanting crashes to make races less boring.




If other manager will crash will not make me happy,but i want to say it can make the racing more interesting,like if someone is 1st 10s ahead and everyone knows they can't catch him,and with 10 laps to go we have a safety car and if the player in p2 has faster tyres than p1 and more boost it will change the leader of the race in a very interesting last laps battle,and if my drivers crashes i have no problem with that,because that means i did something wrong and my driver had a higher chance to crash

And to don't have vsc,sc for suspension failures,more exactly for the managers that are not repairing the car(probably don't play the game)
Will be hard to add it because they will have to make the AI smarter and the crashes to be visual
And what Kevin Bissell said about the weather i think it's not real and i tell you why:The game is using real weather and you can just install rain radar apps and see if rain is coming,i do that and it's working,if my rain radar is sayimg rain in 10,and the rain started in 10 minutes and i knew what to do 
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medal 5000 Super Mod
92 days ago
The weather isn't as predictable as you make out and there is a time offset between real weather and weather in the game.

Last night I raced Mexico, according to the OpenWeather app it was raining continuously from at least half hour before the race and was still showing rain after the race finished. In the game it remained dry for the entire race.

In any case, if the weather changes, more often than not you will have to adjust your strategy.
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medal 5839
92 days ago
I don't use the OpenWeather because i know it's not the site/app from where the weather is taken(not sure what word to use,sorry)in game,i had bad experience with openweather too,and that's why i use the  radar(tge name of the app is Rain Radar if you want to use it).
I give an example,i raced at spa and my rain radar said,the start will be dry ,in 5 minutes rain will start and will end in 30 minutes and have again a dry weather,and it was like the radar was saying,that's why i don't use openweather
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medal 5246 Super Mod
92 days ago
There’s a list of locations under help and support for each circuits weather which I find to be pretty reliable in the most part. The game uses open weather as the data source for the live weather so if you can find the correct location it’s the best information you are going to get.

I think Kevin’s got a point. If your problem is you are winning by 10 seconds, the answer is to find a more difficult League. I can see from the poll results the proposal is not a popular one with those active on the forums.

When I started the game there was a VSC and it was just terrible. It would trigger when an inactive players car would retire, which unless a league host was really top of things was most of the season. This meant that every single race was pretty much determined by whether or not your planned pit stop was during that window where inactive cars would retire or not. (NRF didn’t exist back then.)
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medal 5839
92 days ago
No i don't have that problem,i don't win races in the league?,but i don't have any battle too,like car behind 7s behind,and car ahead 7s ahead,and you just stay and don't do anything,and it is for everyone.
And i said yesterday To not have VSC or SC  when inactive players' cars are retireing
And i think it will be good if it will be an option and the host of the league to have the posibility to turn that on or of
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medal 5246 Super Mod
92 days ago
league rules are a problem in themselves as they divide the player base down into subsections, reducing the number of players in each format overall. I don’t personally see any additional league rules coming anytime soon.

Apologies for missing the earlier comment. However I agree with pretty much everyone else. Unless it can be implemented in such a way where it can’t be abused by players for advantage, and where it is not random, I’m completely against the implementation of accidents, yellow flags, red flags, VSC’s and full safety cars.

If there is an underlying cause that can be controlled and mitigated then that’s fine, but then as others say the top players will just control and mitigate it and everything will be the same as now for them. Other than perhaps getting frustrated at less experienced players accidentally ruining (from their perspective) races by having an accident. I can see the arguments already ?

Could you tell me why would anyone want to play a game where they can spin at any time on effectively a dice roll. Weighted or otherwise?

That sounds like pure pain to me.
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