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Recent update Change list

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medal 5000
5 years 169 days ago (Last edited by Jim James 5 years 169 days ago)
are we going to get a change list for the latest update or are we supposed to just figure out what’s changed ourselves? 

Big song and dance about quick races but what about anything else that has changed

So far what I can see it’s that we can’t see boost levels on opponent’s cars unless they are using it, pop up adverts after races and something has happened with the xp as earning less then before 

So if admin would like to share anything Else with us that’d be great 

Cheers
md-quotelink
medal 6083 Community Manager
5 years 169 days ago
Hello Jim,

You can find everything related to Quick Races here.

Also you can find the complete Changelog on your App Store or Google Play.
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medal 5000
5 years 169 days ago

José
Hello Jim,

You can find everything related to Quick Races here.

Also you can find the complete Changelog on your App Store or Google Play.



Thanks but I don’t need any additional information about quick races as that’s been very well promoted


The App Store doesn’t have the complete change log as all the points I’ve mentioned are not included in the change log 
Unless they fall under the heading “various other fixes and improvements” which is not helpful 

md-quotelink
medal 5000
5 years 169 days ago
This is frustrating..... was this concept tested with actual users? What was the feedback? How did this concept stock to the many other current issues; qualifying, car's DP, tire's realistic approach to track's temp.....?and the list goes on.

It's like iGP is listening between the lines of what the users have been asking for. Yes, quick races add a great added alternative while waiting for your league race. However, I don't think anyone anticipated the current strings attached to it; loss of health, engine wear, car parts use and nonsense random rewards(50-190K).
Here is the heart of the issue; if you're going to take regular racing expenses from us during quick races then you must equally give us the same normal rewards from league racing like sponsor earnings, income, bonuses, driver's experince and  XP. To me that's only common sense.

Good on you for giving us something new....but really..... I can't begin to look at this as a dying need that would take precedence over current technical issues.  This now becomes yet another distraction to get to old issues.
md-quotelink
medal 6083 Community Manager
5 years 169 days ago

Hamlet
This is frustrating..... was this concept tested with actual users? What was the feedback? How did this concept stock to the many other current issues; qualifying, car's DP, tire's realistic approach to track's temp.....?and the list goes on.

It's like iGP is listening between the lines of what the users have been asking for. Yes, quick races add a great added alternative while waiting for your league race. However, I don't think anyone anticipated the current strings attached to it; loss of health, engine wear, car parts use and nonsense random rewards(50-190K).
Here is the heart of the issue; if you're going to take regular racing expenses from us during quick races then you must equally give us the same normal rewards from league racing like sponsor earnings, income, bonuses, driver's experince and  XP. To me that's only common sense.

Good on you for giving us something new....but really..... I can't begin to look at this as a dying need that would take precedence over current technical issues.  This now becomes yet another distraction to get to old issues.


Hello,


Feel free to create a new topic and we’ll happy to read your thoughts. This topic is related to another thing. Let’s keep the forum organised!
md-quotelink
medal 5000
5 years 168 days ago
Hamlet
This is frustrating..... was this concept tested with actual users? What was the feedback? How did this concept stock to the many other current issues; qualifying, car's DP, tire's realistic approach to track's temp.....?and the list goes on.

It's like iGP is listening between the lines of what the users have been asking for. Yes, quick races add a great added alternative while waiting for your league race. However, I don't think anyone anticipated the current strings attached to it; loss of health, engine wear, car parts use and nonsense random rewards(50-190K).
Here is the heart of the issue; if you're going to take regular racing expenses from us during quick races then you must equally give us the same normal rewards from league racing like sponsor earnings, income, bonuses, driver's experince and  XP. To me that's only common sense.

Good on you for giving us something new....but really..... I can't begin to look at this as a dying need that would take precedence over current technical issues.  This now becomes yet another distraction to get to old issues.



Completely agree with this 

Also another new thing seems to be reduced sponsorship deals so people will be unable to maintain current drivers and staff without purchases of tokens 

Just seems this update was just an attempt to money grab 
md-quotelink
medal 6083 Community Manager
5 years 168 days ago
Hello,

You can find the Complete Changelog in the Announcements subforum.
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