Hey guys there is other ways to make the game competitive which comes in Sponsors, and Drivers. Aswell to mix up each Season with alternating tire values each season, sometimes they'll react to temperatures more, grip better or last longer.. changes for the whole league every seasons.
Firstly the Sponsors
The current system, lets list the facts about it.
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[*]Sponsors give the same value all the way through the season
[*]Sponsors are no different to each other whatsoever, later they will be completely the same with different names.
[*]Sponsors have no risk factor making it just a chore to add to your team.
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What can we do about this?
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[*]Sponsors are now contracts per seasons, 1-3 seasons a time.
[*]The first Season, they'll give the full ammount every race, each season after that, the sponsorship money declines by 10% each season.
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Wait what's the catch? That means I'll just renew every season..
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[*]Each sponsor can only sponsor up to 3 teams per Tier of each League. For that to work we need 20 Sponsors which won't be hard to do.
[*]Relationships will be a deciding factor on who you get to sign, and how much they give.
[*]Relationships with current sponsors will effect other sponsors's relationships with you.
[*]Sponsors will prefer paying less money and who has better diplomacy with them.
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What does this do for the game?
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[*]Sponsors will be a great way to find competivity that goes into the development of your team. The only interaction you have currently with other teams outside of races is signing drivers which can become even more competitive.
[*]Money becomes your betting chips, if you cannot afford, you cannot afford, things get a little harder.
[*]Driver contracts could work in the very same way, meaning that your driver's contract could be targetted by another team making it worthwhile to invest in their support to better chance they remain with your team another season.
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Secondly Tires!
Season after season we know what to expect from our tires. Perhaps a mixup each season and half of the year to switch to Cold Weather Tires would benefit in rethinking strategy and performance for each season. Like in F1, tires change every season, so teams are trying to find a way to work with the tires the best, in iGP, it's completely different, once you have figured out tires, the tires are the same all around and you never need to replan your tire strategy.
What can we do about this?
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[*]Every Season, Tires are rotated between 3 different pre-set of Soft and Hard tires, each of these tires will have different values as such:
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[*]Tires will be durable, allowing them to run longer, and are resistant to heat. But they have less Grip.
[*]Tires have more grip, making them faster, and are resistant to heat. But they degrade faster.
[*]Tires will be durable, allowing them to run longer and have more grip. But they arn't very resistant to heat.
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[*]Tires in the Winter months require more heat to heat up, using similar rules as above but have a much lower heat tolerance allowing them to heat up quicker.
[*]Fueling issue with tires, to make tires more viable, Fuel should be considerbly lighter.
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So when do these tire values rotate?
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[*]Every season, the tire values will rotated between the 3 different sets randomly. The sets of tires can be any of the three, even the same set multiple times in a row
[*]Between the month of Winter levels, the tires will operate at a lower temperature aswell as be balanced for running in high temperature regions like Bahrain.
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