Dario
If they don't cap it, you're going to end like with level 30s, mixed in with level 15. If that doesn't make you wanna quit I don't know what will.
EDIT: they could just double the exp gained, that's pretty easy to implement and would not require testing and would help to fix this problem
Being a level 15 against a level 30 is just the sort of challenge that an elite tier would be needing to shake things up imo. Just imagine a level 15 car getting up to a lead in a race that everyone thought level 30 cars would run away with. Just by the judicious use of boost and push level management.
Also, rather than these so called level caps, could we not use some form of a reverse ballast system, so that cars at level 15-25 can at least have the same theoretical max speed and maneuverability in Elite, thus making those cars somewhere near competitive? I think that would be both a better Idea to keep managers interested in the game, where you want to be moving onwards and upwards, and not make any of the game "boring"...