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Has the game run its course?

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medal 5000
1 year 299 days ago
Recently its becoming stale same old boring race won by the same people, no gain in progress no matter how you try different stats. Tell me im wrong we are looking at closing down. Thoughts??
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medal 5130
1 year 299 days ago
Hey bob. The next update is just around the corner.

https://igpmanager.com/forum-thread/52420

Hope this allays your concern's a little.
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medal 5000
1 year 299 days ago

Michael
Hey bob. The next update is just around the corner.

https://igpmanager.com/forum-thread/52420

Hope this allays your concern's a little.



No i don't think it will our league is getting fed up

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medal 5298
1 year 298 days ago
If the same people are winning it means they are better at playing the game than those that aren't. You can't blame them for winning if they know how to play, maybe those that aren't should ask advice from those winning or try doing something different. 
624 races and only 15 wins goes to show that you don't understand the game as well as others.
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medal 5000
1 year 298 days ago

Wholly
If the same people are winning it means they are better at playing the game than those that aren't. You can't blame them for winning if they know how to play, maybe those that aren't should ask advice from those winning or try doing something different. 



Thats just the kind of reply I expected thanx u ignored the problem have a great day
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medal 5298
1 year 298 days ago

Bob


Thats just the kind of reply I expected thanx u ignored the problem have a great day


Well that reply was facts, it's you that seems to be ignoring the problem. I looked at your league and everyone is close to each other. Why don't you introduce a 2 tyre rule to make things different, also implement no refuelling, that means people can react to others around them and not be stuck with pit stops based on fuel strategies. It makes the racing more involved as you can react and change outcomes etc.

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medal 5295
1 year 298 days ago (Last edited by Antonio Ascari 1 year 298 days ago)
Bob
Recently its becoming stale same old boring race won by the same people, no gain in progress no matter how you try different stats. Tell me im wrong we are looking at closing down. Thoughts??


Add the tyre rule my friend, it adds spice in strategies, you all will be forced to find new strats, frontrunners will have to adapt in order to keep winning 

Also, 100% races in my personal opinion are too long, try 75%, this I think allows for more strats to work. Or 50% just to have a big enough change

Spice it up that’s what you need to do, all options to do so are there, host just needs to shuffle them around
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medal 5000
1 year 298 days ago

Wholly

Bob


Thats just the kind of reply I expected thanx u ignored the problem have a great day


Well that reply was facts, it's you that seems to be ignoring the problem. I looked at your league and everyone is close to each other. Why don't you introduce a 2 tyre rule to make things different, also implement no refuelling, that means people can react to others around them and not be stuck with pit stops based on fuel strategies. It makes the racing more involved as you can react and change outcomes etc.




We have had 2 tyre rule no refuelling etc its the game itself which is tired its boring ?  nothing nowadays is working thanx anyway but I think the gameplay has become stale
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medal 5000
1 year 298 days ago

Bob

Wholly

Bob


Thats just the kind of reply I expected thanx u ignored the problem have a great day


Well that reply was facts, it's you that seems to be ignoring the problem. I looked at your league and everyone is close to each other. Why don't you introduce a 2 tyre rule to make things different, also implement no refuelling, that means people can react to others around them and not be stuck with pit stops based on fuel strategies. It makes the racing more involved as you can react and change outcomes etc.




We have had 2 tyre rule no refuelling etc its the game itself which is tired its boring ?  nothing nowadays is working thanx anyway but I think the gameplay has become stale

I would say a problem is your league schedule.  Running the same circuits in the same order would be boring.  I don’t agree that moving from 100% to 75 or 50% would add more strategies quite the opposite in fact.  As for the gameplay being stake I believe that might d it an to the league you are in.  A new with new competitors make just spice it up enough for you.


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medal 5000
1 year 298 days ago

Skid

Bob

Wholly

Bob


Thats just the kind of reply I expected thanx u ignored the problem have a great day


Well that reply was facts, it's you that seems to be ignoring the problem. I looked at your league and everyone is close to each other. Why don't you introduce a 2 tyre rule to make things different, also implement no refuelling, that means people can react to others around them and not be stuck with pit stops based on fuel strategies. It makes the racing more involved as you can react and change outcomes etc.




We have had 2 tyre rule no refuelling etc its the game itself which is tired its boring ?  nothing nowadays is working thanx anyway but I think the gameplay has become stale

I would say a problem is your league schedule.  Running the same circuits in the same order would be boring.  I don’t agree that moving from 100% to 75 or 50% would add more strategies quite the opposite in fact.  As for the gameplay being stake I believe that might d it an to the league you are in.  A new with new competitors make just spice it up enough for you.




That's what I've said same tracks same time etc trying to say that can only hope something changes or I can see me packing up it's no fun anymore 

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medal 5478
1 year 298 days ago

Bob
Recently its becoming stale same old boring race won by the same people, no gain in progress no matter how you try different stats. Tell me im wrong we are looking at closing down. Thoughts??


Lets analyze this statement by statement.

1. If the race is won by the same people, then those who don’t win aren’t good enough. Although you cannot expect lower level players to win in Elite, anyone level 18 and above can trade wins on a regular basis if they are decent at the game.
2. The issue of lack of progress for Level 20s will be solved by the next update of with the addition of 10 new levels.
3. Alternate strategies pay off if planned appropriately and are not made on the fly, occasionally giving wins as well.

Based on your other comment where you say that its same track, same time etc., that has everything to with the league you are currently in. There are multiple leagues out there that shuffle calendars every season, and also replace tracks seasonally. For instance our league doesn’t race in Canada or Hungary during the winter for that matter.

It’s something you need to take up with your league admin rather than the devs.
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medal 5665
1 year 297 days ago
Bob.

What people are saying about experience is correct.  There are ways around this, but you will have to set rules for your members to follow (if you are the host) that are not selectsble.  

For example:-
One of the biggest loopholes in this game is when a manager leaves the league, then instantly re-enters to gain a car attribute boost.  If only one or two managers are doing this then it gives them a massive advantage (Yes, I know other managers will say that this should be allowable and I am prepared to see all of those replies.  So no need to do that here please.  This is an example of an enforcable rule that I do use as a host).  So why not ban that, with either a ban from the league or, if you do use the two tyre rule, a punishment of only using one compund per race, thus relegating that manager.

That was an example of what you can do and there are many more ways you can get other winners, such as dictating a first stint compound (wets for a dry race or slicks for a wet race) for the first 10 laps, to a driver or team that wins too many races, etc, etc... 
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medal 5000
1 year 297 days ago
Just join a new league Bob…….

Or leave the game if it’s so boring.
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medal 5000
1 year 295 days ago
Looks like the decision to close the league and game down is the preferred choice says a lot about where the game is going down the toilet imv
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medal 5665
1 year 295 days ago

Bob
Looks like the decision to close the league and game down is the preferred choice says a lot about where the game is going down the toilet imv



Honestly,there are always ways around these things.  You just have to be POSITIVE in outlook about it and also do whats best for you.  This is only a game, after all...
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medal 5002
1 year 295 days ago
Timothy
Bob.

What people are saying about experience is correct.  There are ways around this, but you will have to set rules for your members to follow (if you are the host) that are not selectsble.  

For example:-
One of the biggest loopholes in this game is when a manager leaves the league, then instantly re-enters to gain a car attribute boost.  If only one or two managers are doing this then it gives them a massive advantage (Yes, I know other managers will say that this should be allowable and I am prepared to see all of those replies.  So no need to do that here please.  This is an example of an enforcable rule that I do use as a host).  So why not ban that, with either a ban from the league or, if you do use the two tyre rule, a punishment of only using one compund per race, thus relegating that manager.

That was an example of what you can do and there are many more ways you can get other winners, such as dictating a first stint compound (wets for a dry race or slicks for a wet race) for the first 10 laps, to a driver or team that wins too many races, etc, etc... 


Timothy I don’t think you understand why managers leave a league and then rejoin.


1. If a manager joins mid season and leave at the end of the season then for the next season they will benefit from the N+1 bug where their starting car attributes will be far superior to everyone else.  To avoid this they need to leave, join another league and immediately rejoin your league.  This will reset their car attributes to a normal allocation.

2.  If a manager uses multiple CD’s throughout the season then the following season their starting attributes will be spread out across the design strengths of the CD’s used.  To avoid this disadvantage many managers leave during the off season, join another league and then immediately rejoin their old league resetting their car attributes to a normal setting.  It doesn’t give them any advantage as the total pts of all their attributes remain the same as everyone else.  If you ban this from happening you give a clear starting advantage to the other managers in the league who only use 1 CD.  Of course whether a league allows this is down to personal opinion,  but it is wrong to say it is done to gain an advantage as it isn’t.
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medal 5665
1 year 295 days ago
All Iam going to say is that I know what I have seen, Dick...
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medal 5000
1 year 295 days ago

Timothy
All Iam going to say is that I know what I have seen, Dick...


Sorry I know you mistaken and happy to agree to disagree

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medal 5000
1 year 294 days ago
Totally agree bob its got so boring I left too 
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medal 5573
1 year 292 days ago
Bob
Looks like the decision to close the league and game down is the preferred choice says a lot about where the game is going down the toilet imv



I'm happy to take all your managers that want to stay lol 

Already mentioned: the random track selection:  using the same tracks will mean that managers who know what equipment etc to use and what strategy to use will always be doing the same or similar thing. 
2-tire rule and no refuel, 2-tire rule and refuel, open selection and refuel/no refuel etc
but.. the host (or a volunteer manager) can select the compounds for the race, and designate how many maximum laps can be done on 1 of those compounds. Penalty for failing to do it is to start on the worst compound or pit first lap. 
Win a race, next race start on SS and pit first lap. 
Win a race, next race start on Hards for the first stint ('x' amount of minimum laps required) 
Win a race, do an extra stop (or one less) depending on what will cost more time. 

Mine and sister league have done these, and were doing bonus point side championship for fastest lap well before it was even implemented as an option (qualy also). 

Potentially the weather could be based on what the track would see reasonably during a time where that race would be run, and also an option like in CM F1 games to have variable weather. Always fun when it rains then stops then rains and stops. 

Entirely up to you what you want to do but if the Host doesn't want to do anything different then find a league where they will. We have 2 of them. 






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