We just finished our Italy race
What happened instead?
Multiple reports of DRS failing to activate for all teams throughout the race, in both 2D and 3D. Further to this, one team's driver would be in range of the DRS activating but instead teleported back ~>2-3 seconds (only seemed to affect one team in particular but it was seen by other players at least three times until 13 minutes into the race, then it seemed to stop). The DRS problems were ongoing for everyone.
Did the problem happen while using wi-fi, mobile data, or both?
Both
Did the bug happen in the app, on PC, or both?
Both
What is the model of your device?
Various, multiple players all on PC, Mobile, 2D and 3D.
What is the operating system?
Android
What is the version number of the operating system?
Unsure, as it was multiple devices including PC
What operating system is your PC?
Windows
Which browser did you experience the problem in?
Various
Can the bug be reproduced?
I assume so. I believe it may be similar to the issues here (https://igpmanager.com/forum-thread/64091), [and I'm aware of the memory leak so it may just be coincidence that tonight we have issue at a level unlike before], however I can't be sure to put it in that forum as it was more than a synchronisation problem - often it wouldn't activate even between teammates well within the range - and also not for the teleportation issue as multiple players & devices witnessed it in 2D & 3D.
Side notes:
- Cars were stopping on straights (no different to other tracks but slightly worse tonight);
- the 'Previous race'/History page does not give a highlighted hyperlink to show individual driver lap times;
- my number of Pits appears as 0, rather than 3 correctly (Also after clearing cache and Ctrl+F5 to refresh).
Additional comments:
We raced in Italy on the 26/12/2025 (post update) and didn't have either issues (also Driver race data hyperlinks remain intact for it in the history page). However we have noticed DRS detection/sync issues since the update at other tracks, just not as much as tonight - which was throughout for all teams.




