Jack
I'm working on the tracks right now, trying to understand a few different issues:
- Cars braking on the straight - I think I know why this happens, it's trying to stop into its grid slot basically, because it hasn't properly detached from it in the simulator. This is why it keeps happening right before the start/finish line.
- Cars doing weird stuff in the pits - this looks related to how wrap points at the start/finish line are handled
- An isolated report of one race where cars couldn't race side-by-side, only in a train. I have a suspicion this is related to code which tries to force the cars not to go side by side in the pit lane or in ghost mode, it likely forced the cars to remain stuck on the middle of the road if for some reason they became stuck in ghost mode in that race.
I've just applied a simulator update which should come online from 00:30 UTC or for sprint races from now attempting to fix the 3 issues above.