- Smooth race starts
- Moderate position gains/losses on the start (no more teleports forwards or getting stuck)
- Cars able to race closer together without visual collisions throughout the race
- This update also critically resolved the only known remaining sim crashing bug, where cars would pile-up after the start. So if you had seen that, you can expect that to be fixed now too on Abu Dhabi, Netherlands and Monaco, for example.
- Additionally, sim server capacity has been doubled. You should see better latency and have more stable pings in races.
The one known issue created by this update is that grids may not be visually aligned in the 3D race viewer. On the worst impacted tracks, some cars appear to share a grid space. They will still pull away calmly according to their actual grid slot, because it's purely a visual representation issue - the sim actually has them all in separate grid slots and the next viewer update will too. Don't be alarmed, this is expected. To align it requires an app update, so it will be resolved in the next app release.
These improvements apply across W2W 3D and 2D Classic modes.









