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Coming next week: New scouting system

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medal 5000
3 years 106 days ago

Alfa
Jack
Simone 
So drivers that are now in accademy,  can remain in academy till I want? Is right?


Correct. I'll delay the update for it if I have to, I understood your concerns.



I totally disagree with your change of direction and i'm going to show you why... In a post above you admitted that 192cm tall drivers are an issue, so it can be call an exploit of a thing that iis not working as intented...  


Igpmanager terms of service:
V. CODE OF CONDUCT
The following are examples of behaviour that warrant disciplinary measures:
H. Participating in any action which, in the sole and exclusive judgement of iGP Games, "exploits" an undocumented aspect of the Game in order to secure an unfair advantage over other users; 
   
So Imho this tall issue is the definition of the meaning of "exploit" something.
  
So for the fair play of the game i ask you to eliminate all the drivers sitting in the academy for the only purpose to exploit this unfair advantage. And those players who have those drivers should be thankful if you permit them to mantain the drivers who currently are in the team without further penality...
  
Jack i'd like to know your thought on what i just said because i'll quit a game where i'm unable to be competitive due to an exploit, and the CEO permit this 



It's not an exploit, it's the game's mechanic!





Chris
I'm not sure what you mean by Drivers 'in' the Academy. My 3rd driver FROM the Academy is on the pay roll as a driver for the team and has been for some time waiting for my #1 driver to fully retire which is only 6 races away. (mon-wed-fri-mon-wed-fri). I had no intention of promoting them until he does. 



An academy driver is one that is on your Young Driver Academy building on the HQ, which haven't been promoted yet. So, you can't neither train them, use on races and QR nor know what are their initial stats.


A reserve driver it's a promoted young driver available to you at any time ?
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medal 5000
3 years 106 days ago

Winston

It's not an exploit, it's the game's mechanic!



No it can't be a game mechanic cause Jack himself said in a post above that he will do an update in the future and they are working on tools to investigate things like the tall issue.


So those 192cm drivers are an undocumented aspect of the game that gives an advantage over other users = exploit

I ask Jack to solve this exploit as soon as possible, but in the meantime with this academy update they should eliminate all the sitting drivers in the academies as a partial fix
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medal 5000
3 years 106 days ago (Last edited by The Frog 3 years 106 days ago)
Luigi

I am inactive for the moment in the game, but if you take away the pilots I have selected in the academy, I want to be reimbursed for the many, MANY, tokens and money I spent on finding those pilots.  there is no way that you wake up in the morning and want to reset what people have spent tokens and money for as you please.  it sucks



Why did you spent so many many tokens in the academy in the first place?


You can find a talent 20 driver with very few tokens so if you gamble hundreds or maybe thousands of tokens just to find a >190cm driver it's the proof that users that knows this issue were trying to take an un fair advantage over users that didn't know that... So this is clearly an exploit...

Jack this is going to show all the players how is igp behaviour... If you are going to change this game in a e-sport direction i expect you to give a sample to how to mantain a fair play in the game 
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medal 5000
3 years 106 days ago
Alfa

it's the proof that users that knows this issue were trying to take an un fair advantage over users that didn't know that... So this is clearly an exploit...

This particular issue is actually not an exploit, but an old game mechanic that has been in existence for nearly 5 years.

Let me explain. Taller drivers as you know, prefer a lower ride height set up. This leads to a correlation whereby on a large percentage of the circuits in iGP Manager, the lower ride height(s) will have a very small, fractional time advantage.

This was never an issue for a long period of time, as the taller drivers and lower ride heights, would make more driving mistakes, rendering the fractional potential gains, simply not worth risking for (a mistake would cost a lot more time, and positions in qualifying, than the gain)

However, since the April 10th 2020 game update, whereby all qualifying errors were eliminated, taller drivers and lower ride heights have a natural advantage in qualifying.

Many players since that update, will have spotted this phenomenon, and have scouted/hired drivers accordingly. Even yourself Alfa Romeo, you have a 189 cm driver so would have known of this trend.

This phenomenon does though need to be addressed. 192cm sportsmen in reality would never fit in a formula racing car, never mind be by the default fastest.

A small parabolic performance curve coupled with small (hidden) elements of RNG may be a solution, for an accurate reality to simulation correlation. Very short drivers in reality, have minor vision problems in relation to the position of the front of the car (even with a higher seat position), whereas taller drivers tend to weigh more, and therefore have less moveable ballast options available. It is not a coincidence that a large majority of the heights of F1 champions are within a 172cm - 178cm range (31 out of the last 40 drivers world championships)
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medal 5000
3 years 106 days ago
Look at my opponents drivers, my 189cm is one of the shortest, it's a very competitive league where every things count (marginal gain if you know what i mean) ... We don't agree about exploit /game mechanic, but we agree that this phenomenon does need to be addressed...
As a partial fix of the problem (if this doesn't need too many time of coding) devs could modify the maximum height of all the drivers to let's say 180cm?
Then when they will have all the tools they are developing they will totally fix the issue as better as they can...
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medal 4987 Moderator
3 years 106 days ago
Alfa

Winston

It's not an exploit, it's the game's mechanic!



No it can't be a game mechanic cause Jack himself said in a post above that he will do an update in the future and they are working on tools to investigate things like the tall issue.


So those 192cm drivers are an undocumented aspect of the game that gives an advantage over other users = exploit

I ask Jack to solve this exploit as soon as possible, but in the meantime with this academy update they should eliminate all the sitting drivers in the academies as a partial fix

It's not an exploit. It's a small game mechanic that turned out to be not balanced and thus will be addressed like all the others as the game is about choice and compromises and not one choice beats everything and the tools are not to investigate it but to help to test balancing tweaks faster and more thorough. 

As long as it's not bapanced it's not an exploit to use those imbalances. If it is the few not hiring large drivers, use Hards equally often as Softs and develop Reliability and Cooling on average the same as Acceleration & Co (also for CD) will be soon proud but quite lonely in the game in not having exploited their knowledge.
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medal 5007
3 years 106 days ago
Unless they code using the worst possible practices, the height exploit/bug (or whatever is) can be easily fixed by commenting or editing few lines of code. They only have to change the qualify logic which is located server side only. Instead of considering the height they can generate a random number when generating a qualify lap.
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medal 5000
3 years 106 days ago
Giovanni
Unless they code using the worst possible practices, the height exploit/bug (or whatever is) can be easily fixed by commenting or editing few lines of code. They only have to change the qualify logic which is located server side only. Instead of considering the height they can generate a random number when generating a qualify lap.



It's not height or a number, it's the fact the taller the driver, the lower the ride height and concequently, the faster the lap. IRL lower height would need softer suspension but as, in iGP, there are 3 fixed settings so this doesn't balance.
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medal 5007
3 years 106 days ago
A very tall driver cannot drive under the ground.

By the way I understand your point but I think that talent is enough as non-trainable ability. The height should not be a parameter for driver's performance.

Maybe a more complex setup system would fix it.

This thread is gone lightyears offtopic ?
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medal 5302 CEO & CTO
3 years 102 days ago (Last edited by Jack Basford 3 years 102 days ago)
This feature update has been delayed until next week.

The larger part of the update with which the scouting changes will be included is actually massive optimisation work across the game. This is aimed at reducing crash and ANR (app not responding) scenarios, because we still get a few reports per week of these happening. The optimisation work is extensive and will require a little more time to tidy up and package for a live environment. Outside of that, there has been illness in my family this week that added extra unforeseen delays.

I also have a quick update on the tools I mentioned above to improve racing: we're making really good progress and should be able to begin using them soon. It will be a very busy few weeks and months ahead with a lot of changes.
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