Alex
maybe for individuals who have not come in in a group there could be capped iGP leagues, sort of standard leagues, rather than run by a user?
A slightly complicated possibility to engineer. We have plans to add friendly races before the mobile launch (log in and race any time for fun) so a more structured league system to accompany that might help. Other games which have a similar levelling system to iGP counter it with a very rigid league structure which you can't escape. I never liked this kind of thing, though, and I don't think our managers will either. So I can't see that being the solution.
Alex
I think you should be able to train your staff above your own level.
Technically you can, it's just made near impossible to keep the racing fair.
Alex
Real life time is limited, you can't build 20 levels of something in ten minutes
You can't do this in iGP either, under the new system. A new player can only upgrade to level 3, and must race to unlock level 4, then race more to unlock level 5 and so on.
What occurred during the migration was totally abnormal, level 20 players (with access to unlock level 20) coming in with level 1 stuff in some areas like HQ. This will never happen again, it was a one-off event and we took some sweeping measures to steady things.