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Chassis Supplier - Update 3

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medal 5132
20 days ago Translate
Please help!

I unlocked the second hub, now I have to buy one of them on the map for 50 million? What happens if I don't buy it? And what happens if I buy it? Could there be a detailed description of what it is for? I'm completely blind.
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medal 5168
20 days ago Translate
Frank
Forwarded the issue to team discord. I suppose while update 2 failed to cancel the customer contract it still prohibits joining a different chassis supplier?



I actually asked my supplier to end the contract and I lost all chassis perks, so mine are not applied to my own car. So for now, I requested to be supplied the other manager's chassis again :).

Another issue I noticed while not having a supplier, If I selected different car parts and saved, it actually does not save the selection.
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medal 5101
20 days ago
Bruno
I actually asked my supplier to end the contract and I lost all chassis perks, so mine are not applied to my own car. So for now, I requested to be supplied the other manager's chassis again :).

Another issue I noticed while not having a supplier, If I selected different car parts and saved, it actually does not save the selection.


Same thing is happening on my end, i'm also not my own customer, rather I am requesting somebody to be a supplier to me.
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medal 5055 CEO & CTO
20 days ago
Bruno
I must have a bug, the day the chassis went live I became a manufacturer but also a client. And I am receiving the latter chassis, mine is better now, yet I cannot terminate my client contract...

I've terminated all suppliers who signed contracts as a customer too. All those customer contracts are ended, and will be ended until the next update is out (making this impossible in the UI).


Gyuri
Please help!

I unlocked the second hub, now I have to buy one of them on the map for 50 million? What happens if I don't buy it? And what happens if I buy it? Could there be a detailed description of what it is for? I'm completely blind.

That's actually a very good point... each additional supply hub will generate +2 chassis data per race also. I will ensure this is added to the tooltip in the next update.
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medal 5227
20 days ago Translate

Jack
I've terminated all suppliers who signed contracts as a customer too. All those customer contracts are ended, and will be ended until the next update is out (making this impossible in the UI).



That's actually a very good point... each additional supply hub will generate +2 chassis data per race also. I will ensure this is added to the tooltip in the next update.


Jack, why today at 9.00 pm in Austria had server problems, we enter on the track but the race finished quickly? 

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medal 5160
20 days ago

Jack
I've terminated all suppliers who signed contracts as a customer too. All those customer contracts are ended, and will be ended until the next update is out (making this impossible in the UI).



That's actually a very good point... each additional supply hub will generate +2 chassis data per race also. I will ensure this is added to the tooltip in the next update.


Can you clarify how many data points everyone should be getting per race to start as a chassis supplier? I think at one point you said you changed it to 2, but with the removal of some teams today from my customer list I'll double check against whatever I get after my race.
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medal 5227
20 days ago Translate

No
Can you clarify how many data points everyone should be getting per race to start as a chassis supplier? I think at one point you said you changed it to 2, but with the removal of some teams today from my customer list I'll double check against whatever I get after my race.



No
Can you clarify how many data points everyone should be getting per race to start as a chassis supplier? I think at one point you said you changed it to 2, but with the removal of some teams today from my customer list I'll double check against whatever I get after my race.



1 after the races
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medal 5160
20 days ago (Last edited by No No 20 days ago)
Then is there a mistake in his edited post at the beginning?

"This means even a team with no customers can generate 2-6 Chassis Data per race via their Supply Hubs."

EDIT: No, he seems to have fixed an error where it was one point short for me. I'm getting the correct amount of chassis data now.
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medal 5226
20 days ago
Hey Jack.
Can we get an answer on the questions raised with regards to freezing the supplying of chassis please?
It is asking for 100mil in order to access the option again.
No refund was received for freezing the supply.
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medal 5115
19 days ago Translate
Hi Jack!

Some questions and ideas for upgrading this system.

1) No need for customers: So far... and seing the chassis cost-benefits... what's the point of keeping any client for our chassis once we finished developing it? Should it be erased at least every 3-4 seasons like when F1 changes the regulations, to emulate that? 

2) Make it more specialized and different: Also, I'd like it to be different... not everyone exactly the same once developed. We should be able to bias the chasis where we want like attributes, but in a different way than engines, at least in my opinion.

3) Some randomness when "upgrading" a new package per race, that could lead forward or backwards the attributes of a car, with better chances for good ones when the Chief Designer is better or not (Maybe a skill for that in them aswell? Design Reliability... could be it). Also if the team decides to invest more races with no upgrade to improve the outcome... that could also reflect it.

4) Introduction of "wind tunnel" time depending on previous season's constructor/team position... as in F1, affecting the amount of packages a team can have as total? 
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medal 5005 Moderator
19 days ago
Had similar thoughts about 1 and 2, I'd like that. 

Not sure about 3, I'm not fond of pace lottery, and if that skill pretty much negates it, where'd this advance the game? 

Didn't think of 4 and I really like that idea, spinning it further a pool of test time to spend on engine/drivetrain test stand (engine), wind tunnel (chassis aerop and test laps (chassis mechanical). Either the more time spent on each improves it, or some mini-game with trying to get some values into the right balance, completely reshuffled during season reset (whole new development with new regulations) and slightly shifting with DP spending, with the added decision when in season to spend how much of the pool. Leagues can decide to limit the test time pool according to last season results, or not, and maybe if a full reset happens every season, or if certain components only fully reset every X seasons.
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medal 5290
19 days ago
Currently, there are managers who have become chassis suppliers as early as level 20. Shouldn't this have only been possible from level 30 onwards? Is this change intended or should it not have happened?
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medal 5102
18 days ago
We've received components for the next race from our chassis supplier and the performance gains are as follows:
Tyre economy +1.5%
Handling +1.5%
Braking +1.5%
Acceleration +2.0%
Downforce +2.0%

If I understand correctly, the +1.5% handling bonus is not enough to increase my car's handling stat from 27 to 28. (Design Points)
However, if I have 100 DPs, that will change to 101/102. Will 2 points make a difference?
I don't get it.
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medal 5005 Moderator
18 days ago
Depends what's the exact question. Any percentage is enough to increase Handling from 27 to 28 as the game usually rounds DP up. However if the chassis parts already improved Handling from 26 to 27, then a bonus increase from 1%  to 1.5% won't improve it any further unless the base design is higher than 99.

The difference is small, especially on 3 digit car designs, but in a tight competition it can be the difference to gain position in Qualifying, and all those small differences, used to the own advantage, decide between pointless mid-field and victory. In very competitive leagues everything counts.
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medal 5005 Moderator
18 days ago

Lvr
Currently, there are managers who have become chassis suppliers as early as level 20. Shouldn't this have only been possible from level 30 onwards? Is this change intended or should it not have happened?

Don't think it's intended and is known internally. Also don't know how those teams will be handled once, or if, it gets fixed.


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medal 5063
18 days ago
Frank
Don't think it's intended and is known internally. Also don't know how those teams will be handled once, or if, it gets fixed.


Surely if they've spent the money on it and it was a feature of the game it should just be left as is, but prevented from that point onwards?
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medal 5290
18 days ago

Marco
Surely if they've spent the money on it and it was a feature of the game it should just be left as is, but prevented from that point onwards?



I think it would be better to force "freeze" on their supply and they can reactivate it for free when they reach level 30.
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medal 5101
17 days ago
Lvr
I think it would be better to force "freeze" on their supply and they can reactivate it for free when they reach level 30.



I'm not someone to argue on the forums, but that just seems like a bad idea. Having a bunch of level 20-30 managers have their supply frozen just seems like something that would make those people confused and mad. Surely there has to be another alternative that can be thought of.
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medal 5063
17 days ago
It isn't the fault of players that chassis supply was rolled out and allowed those under level 30 to do it. I think leave those who have done it as be but prevent it from this point on.

I support whatever Jack does so long as it isn't removing the chassis people have created and spent money on.
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medal 5290
17 days ago (Last edited by Lvr 17 days ago)
Jacob
I'm not someone to argue on the forums, but that just seems like a bad idea. Having a bunch of level 20-30 managers have their supply frozen just seems like something that would make those people confused and mad. Surely there has to be another alternative that can be thought of.



Not doing so could confuse and anger those who are level 30+, those who have more game time and expect the few things that the highest level is now needed for, to not be left available to those who shouldn't be due to an oversight. Asking people to wait until level 30 (it's been written for about a year in the xp progress page that this would be the case, so they can't say they didn't know) doesn't seem unreasonable to me. I add that the research % given by the additional hubs could be too much of an advantage for levels 20-29, given the research formula which already gives them a higher % than levels 30+.


I also support whatever decision is made, but I would expect the original intention to be respected. By freezing they would not lose any of their progress and would not have to spend the money again, it would be reactivated for free once they reached level 30 and they would continue the tech tree from where they left off.
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